[osg-users] Tree Creation Workflow

2007-09-19 Thread Nick Prudent
For those who deal with terrain in OSG, what tool do you use to create trees as textured transparent billboard to be loaded by OSG? I'm just wondering what's the best native format for creating the trees. Examples: FLT -- OSG -- IVE or 3DS -- OSG -- IVE or VRML -- OSG -- IVE ... Thanks, -

[osg-users] Two Manipulators at The Same Time

2007-09-11 Thread Nick Prudent
I'm wondering how to go about layering manipulators so that by default the terrain manipulator is used except for a small corner of the screen where I want a custom manipulator (like Google Earth's compass manipulator). Is there already a mechanism for doing something like this? Thanks, -

Re: [osg-users] Two Manipulators at The Same Time

2007-09-11 Thread Nick Prudent
the handle() callback to the right manipulator regarding the mouse position. Nick Prudent a écrit : I'm wondering how to go about layering manipulators so that by default the terrain manipulator is used except for a small corner of the screen where I want a custom manipulator (like Google Earth's

Re: [osg-users] Two Manipulators at The Same Time

2007-09-11 Thread Nick Prudent
the handle() callback to the right manipulator regarding the mouse position. Nick Prudent a écrit : I'm wondering how to go about layering manipulators so that by default the terrain manipulator is used except for a small corner of the screen where I want a custom manipulator (like Google Earth's

Re: [osg-users] billboard

2007-09-04 Thread Nick Prudent
Speaking of billboards...other than OSG/IVE is there an existing file format that can save billboards with transparencies so they appear correct once loaded in a osgViewer-based app? I'm new to terrain viz and would like to use the billboards for doing trees, but they always appear opaque

[osg-users] osgDem UI

2007-09-02 Thread Nick Prudent
For those interested. I finally finished my little osgDem UI and it turned out pretty good. My clients are happy because they don’t have to deal with the command line. Actually, I find it easier to use too since it automatically validates long and complicated argument strings. You can see a

[osg-users] CMake COLLADA Parameters

2007-08-30 Thread Nick Prudent
I've used Collada-DOM before for another project but for some reason cannot seem to provide the correct include directories for building the COLLADA plugin. I develop on Windows. Does OSG expect any special directory structure or environment variable? What parameters should be put in CMake

Re: [osg-users] CMake COLLADA Parameters

2007-08-30 Thread Nick Prudent
More speciffically: what entry is expected under COLLADA_LIBRARY? Thanks, - Nick - From: [EMAIL PROTECTED] To: osg-users@lists.openscenegraph.org Date: Thu, 30 Aug 2007 08:17:27 -0400 Subject: [osg-users] CMake COLLADA Parameters I've used

Re: [osg-users] CMake COLLADA Parameters + TARGET_EXTERNAL_LIBRARIES trouble...

2007-08-30 Thread Nick Prudent
optimized and debug specifically instead of specifying none and then it worked... Not sure if the collada-plugin would have worked if I had done this change before instead... Modified files attached... /Daniel On 8/30/07, Nick Prudent wrote: I've used Collada-DOM before for another project

Re: [osg-users] Fitting Viewer's Camera To New Scene

2007-08-28 Thread Nick Prudent
Found this recent thread on changing the camera position: http://article.gmane.org/gmane.comp.graphics.openscenegraph.user/15567/match=change+camera+position The solution mentionned goes like this: --- From: Matteo Campana Subject: Re: Change camera position

Re: [osg-users] Fitting Viewer's Camera To New Scene

2007-08-28 Thread Nick Prudent
Thanks Robert, * Using setHomePosition(...) + home() did the trick. Yes! * Using computeHomePosition() + home() pointed somewhere in space... I'm wondering if I can move from one place to the next on my terrain data using this technique...Trying it right now... Regards, - Nick -

Re: [osg-users] osgviewerMFC example crash in 2.1.8

2007-08-28 Thread Nick Prudent
I'm a newbie too and have had the same problem applying the MFC example to my own app. The problem was that wasn't giving a complete path. Use szPathName instead of szFilename from the MFC file dialog. Another way is to have the directory containning your data in your PATH environment

Re: [osg-users] Switch Group Detection

2007-08-27 Thread Nick Prudent
, Nick Prudent wrote: Newbie question: How do you find out if a osg:Group node is a Switch? Node::asGroup() can be used to determine if thi is a osg::Group, but what about osg::Switch ? Thanks, - Nick - _ Put Your

Re: [osg-users] Switch Group Detection

2007-08-27 Thread Nick Prudent
- Date: Mon, 27 Aug 2007 17:16:26 +0200 From: [EMAIL PROTECTED] To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Switch Group Detection Nick Prudent wrote: Thanks Rafa. That's what I'm already doing...I was hoping for a more elegant solution than dynamic casting

[osg-users] Fitting Viewer's Camera To New Scene

2007-08-27 Thread Nick Prudent
How can I make sure an object fits inside a camera view after loading a new scene. All the examples load scenes and Viewer/Camera at startup. I want to add nodes to an existing scene; not create a new one.My OSG tree looks like this: + File 1

[osg-users] osgDem Options

2007-08-23 Thread Nick Prudent
Still working on my osgDem UI... The osg Dem Guide Page (http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/osgdem) lists a bunch of options. I now see that the -m (Load Model) is disabled, so I'm wondering about the state of the other flags. Does anyone know if any other flag

Re: [osg-users] Help !!! Exampe osgViewerMFC Problem of fresh men

2007-08-22 Thread Nick Prudent
Hi, The MFC example seem to have changed lately. I suggest you grab the latest version from SVN and compile that. I'm not usre this will fix your problem, but worth try anyway. - Nick - From: ÕÔÃ÷ΰ [EMAIL PROTECTED] Reply-To: osg-users@lists.openscenegraph.org To:

Re: [osg-users] Documentation

2007-08-21 Thread Nick Prudent
Hi, As a recent newbie myself, here what I suggest you read: 1) OpenSceneGraph Quick Start Guide http://www.osgbooks.com/the_books/openscenegraph_reference_ma_2.html After you're done reading this, you can write basic scene graphs and start reading the source code. Free as a PDF download, or

Re: [osg-users] Tutorials

2007-08-21 Thread Nick Prudent
Paul, One way to do quick tutorials on the go without spending a lot are YouTube Screen Casts. I recently learned a few PHP programming tricks from this serie: http://www.youtube.com/watch?v=Z5egpgAVxQImode=relatedsearch= On the Mac, there are a few free solutions for doing this. I'm not sure

Re: [osg-users] Tutorials

2007-08-21 Thread Nick Prudent
other 3D packages, and taken a graduate course in Computer Graphics. I still find myself having to guess at what a particular class or function is supposed to do or how a particular function is supposed to be called. I can imagine how difficult it would be for a novice to learn OSG. --- Nick

Re: [osg-users] ECW Image Files - Secret Tricks?

2007-08-19 Thread Nick Prudent
Antoine, So how do I make sure that the osgdb_ecw.dll plug-in gets called instead of GDAL? As it is, osgDem just stops (crashes actually...). I am not looking foward to recompiling GDAL ;( - Nick - I meant that OSG plugins are called in sequence, each plugin is trying to load the file and

Re: [osg-users] osgDem Windows Front-End

2007-08-18 Thread Nick Prudent
Antoine, Thanks for the advice. Actually, I have already started saving osgDem parameters as XML to allow users to save their sessions. My clients have Command-Line-O-Phobia, so they asked me to add a simple UI for executing osgDem. It's not difficult, but I was wondering if anyone had done

Re: [osg-users] osgDem Windows Front-End

2007-08-18 Thread Nick Prudent
Robert, Thanks for the update. No matter how it's implemented internally, there is still a need for my clients to not have to hack a command line or a text/xml file. They are not programmers (they don't even use Windows's CommandPrompt). When VPB is up and running, I'll just update the

[osg-users] ECW Image Files - Secret Tricks?

2007-08-18 Thread Nick Prudent
After compiling osgdb_ecw.dll, I've sucessfully loaded an ECW image file using osgViewer --image option, yet the same file produces the following message in osgDem: ERROR 4: `ortho_image_ecw\_1_8_scale2.ecw' not recognised as a supported file format. Aren't osgDem and osgViewer using the

[osg-users] osgDem Windows Front-End

2007-08-17 Thread Nick Prudent
Anyone knows of a Windows front-end for osgDem? I am writing one right now and would like to check out some examples first. Thanks, - Nick - _ Get Cultured With Arts Culture Festivals On Live Maps

[osg-users] osgSimplePager Example + Newbie Comments

2007-08-14 Thread Nick Prudent
uses osgViewer::Viewer or CompositeViewer and they will handle all the paging for you - you don't need to lift a finger. Robert. On 8/13/07, Nick Prudent [EMAIL PROTECTED] wrote: The osgDem User guide (http://www.openscenegraph.org/osgwiki/pmwiki.php/UserGuides/Osgdem) refers to a example

[osg-users] osgSimplePager Example

2007-08-13 Thread Nick Prudent
The osgDem User guide (http://www.openscenegraph.org/osgwiki/pmwiki.php/UserGuides/Osgdem) refers to a example project called osgsimplepager: Simply load the database in your app (make sure it supports the osgDB::DatabasePager? - see osgsimplepager example for details). I can see here

Re: [osg-users] osgDEM and PugetSound Demo

2007-08-09 Thread Nick Prudent
. - Nick - From: Nick Prudent [EMAIL PROTECTED] Reply-To: osg-users@lists.openscenegraph.org To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] osgDEM and PugetSound Demo Date: Thu, 09 Aug 2007 16:47:41 -0400 Robert, Here it is again (verbatim between the dotted lines

Re: [osg-users] Compass/Navigator Widget

2007-08-08 Thread Nick Prudent
: Re: [osg-users] Compass/Navigator Widget Date: Wed, 8 Aug 2007 09:11:29 +0200 El Martes 07 Agosto 2007, Nick Prudent escribió: Hi, I'm new to OSG and would like to know if there's a standard method/class to create an alpha-blended compass/navigator widget like the one in Google Earth

Re: [osg-users] osgDB::readNodeFile Fails in DEBUG

2007-08-08 Thread Nick Prudent
from elder version are taken. i don't know. otherwise remove whole OSG version, rebuild it. may this helps. i did a rebuild form the scratch this afternoon. everythings seems to be working well under debug. /Adegli 2007/8/8, Nick Prudent [EMAIL PROTECTED]: Anybody knows if osgDB::readNodeFile

[osg-users] Help Building osgDem on Win32

2007-08-07 Thread Nick Prudent
Has anyone been successful at building osgDem in the past two weeks using VS 7.1 CMake? If so, any way I could get an exe or a step-by-step tutorial? I need to evaluate this software for a proposal at my company and I'm running out of time. I am the only one pushing oss as it is ;) Thanks, -