[osg-users] Origin of computing maximum level in osgdem

2016-06-20 Thread maya leonard
Hello, Can someone point me to the literature for computing (1 ) AR = xRange/ yRange in bool DataSet::computeOptimumTileSystemDimensions(int& C1, int& R1) Lines 247- 270 DataSet.cpp and (2) int k_cols = int( ceil( 1.0 + ::log( destination_xRange / (_C1 * sourceResolutionX *

[osg-users] Help with OSG_OPTIMIZER

2015-10-02 Thread maya leonard
267.03 -253.83 -202.75 265.69 -272.63 -202.75 267.03 -235.03 -202.75 267.56 -272.63 -202.75 267.03 -253.83 -202.75 265.69 } Thank you, Maya Hi Maya, What do you mean by unique? Robert. On 1 October 2015 at 22:04, maya leonard http://lists.openscenegraph.org/listinfo.cgi/osg-users

[osg-users] Help with OSG_OPTIMIZER

2015-10-01 Thread maya leonard
Hello OSG developers, I'm trying to have all my VertexArray outputs unique in my osg output file. I tried using set OSG_OPTIMIZER=INDEX_MESH and other settings, but my VertexArray always has duplicates. The osg output file is from osgUtil::DelaunayTriangulator. I tried using the osgconv tool,

[osg-users] clip/mask with osgdem / vpbmaster

2015-03-31 Thread maya leonard
Hello, Is it possible to clip the terrain generated with osgdem/vpbmaster outside a polygon shapefile? For example, I'm using a elevation tif and have a shapefile of a property boundary that is irregular in shape, with no holes. I would like to remove the terrain outside of the boundary.

[osg-users] vpbmaster TiffOpen too many files open

2010-03-08 Thread maya leonard
Hello osgers I'm using vpbmaster and I get TiffOpen dem.tif: Too many open files. I tried using a small subset of images, but the joins don't match. Any suggestions on how to get around this error when using thousands of tifs? Thanks Maya

Re: [osg-users] vpbmaster TiffOpen too many files open

2010-03-08 Thread maya leonard
] vpbmaster TiffOpen too many files open Hi Maya, On Mon, Mar 8, 2010 at 3:28 PM, maya leonard mayaleon...@hotmail.com wrote: I'm using vpbmaster and I get TiffOpen dem.tif: Too many open files. I tried using a small subset of images, but the joins don't match. Any suggestions on how

[osg-users] OSG296 openvrml Visual Studios 2008 - tips to compile with openvrml 0.18.3

2009-12-17 Thread maya leonard
hello osg users, Tips to create plugin vrml with Visual Studio 2008. (1) compile openvrml 0.18.3 grab the svn version not the tarball. Using OSG SVN version 296 (2) Within the Plugins Vrml C++-Preprocessor add OPENVRML_USE_LIB (3) Line 203 with ReaderWriterVRML2.cpp change const

[osg-users] OSG and C# Users

2008-10-30 Thread maya leonard
Hello hesicong, OSG and C# Users I'm trying to get textures to load within osg C# application and nothing happens. Certain textures such as rgb formats work, but jpg and gif do not work. You can replicate this problem with the osgnetdemo sample by hesicong and the sample skydome.osg

[osg-users] (no subject)

2008-03-30 Thread maya leonard
Hi Robert While trying to compile the latest svn version from today I get the following compile errors for osgDB and osgTerrain Wrappers. Thanks Maya 3-- Build started: Project: Wrapper osgDB, Configuration: Release x64 -- 2Compiling... 3Compiling... 3DatabasePager.cpp

Re: [osg-users] FW: building osgwrapper using Visual Studio 2005 or 2008

2008-01-24 Thread maya leonard
@lists.openscenegraph.org Subject: Re: [osg-users] FW: building osgwrapper using Visual Studio 2005 or 2008 Hi Maya, Do you mean SVN version rather than CVS? We haven't used CVS for over a year. Could you supply the error you are getting. Robert. On Jan 24, 2008 3:46 AM, maya leonard [EMAIL PROTECTED] wrote

[osg-users] FW: building osgwrapper using Visual Studio 2005 or 2008

2008-01-23 Thread maya leonard
Hi Robert Heads up, I needed to added /bigobj to the c++ commandline option (next to /zm100) to get today's cvs version of osgwrapper to compile on both Visual Studio 2005 and 2008. Everything else compiled fine :) CheersMaya Need to know the score, the latest news, or you need your

[osg-users] Visual Studio 2005 Vista 64bit

2007-10-06 Thread maya leonard
Hi osgers Has anyone succussfully compiled the svn version using Visual Studio 2005 on a 64bit machine?I have tried following the configuation manager steps outlined in the readme.txt file, but everytime I try to compile the libraries, some settings go back to the win32 values. Any pointers