Re: [osg-users] Setting up VPBMaster

2009-11-04 Thread Robert Osfield
On Tue, Nov 3, 2009 at 10:13 PM, Riepl, David M david.m.ri...@boeing.com wrote: Regarding your questions on what osgdem does if it crashes... 1) No, it cannot pick back up from where it left off and continue on.  You would have to start over and hope for better results.  I always suffered from

Re: [osg-users] Setting up VPBMaster

2009-11-04 Thread Robert Osfield
On Tue, Nov 3, 2009 at 5:12 PM, Chris 'Xenon' Hanson xe...@alphapixel.com wrote:  Well, I don't know that the development team for OpenSceneGraph is a clearly defined set. By volume, Robert is the author of the vast majority of the OSG source code, but there's a long list of other

Re: [osg-users] Setting up VPBMaster

2009-11-04 Thread Jacob Armstrong
company that's afraid of drastic or sudden change :). Anyway, thanks again to everyone for your input! It's greatly appreciated! Date: Wed, 4 Nov 2009 09:11:52 + From: robert.osfi...@gmail.com To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Setting up VPBMaster

Re: [osg-users] Setting up VPBMaster

2009-11-04 Thread Robert Osfield
@lists.openscenegraph.org Subject: Re: [osg-users] Setting up VPBMaster On Tue, Nov 3, 2009 at 5:12 PM, Chris 'Xenon' Hanson xe...@alphapixel.com wrote:  Well, I don't know that the development team for OpenSceneGraph is a clearly defined set. By volume, Robert is the author of the vast

Re: [osg-users] Setting up VPBMaster

2009-11-04 Thread Jacob Armstrong
+ From: robert.osfi...@gmail.com To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Setting up VPBMaster On Tue, Nov 3, 2009 at 5:12 PM, Chris 'Xenon' Hanson xe...@alphapixel.com wrote: Well, I don't know that the development team for OpenSceneGraph is a clearly

Re: [osg-users] Setting up VPBMaster

2009-11-04 Thread Chris 'Xenon' Hanson
Robert Osfield wrote: Just for clarification, osgdem itself can't pick up on a partial build, but a vpbmaster can pick up from an aborted/failed build - as it breaks the whole job down into potentially thousands of task (even hundreds of thousands in large databases) and each task is

Re: [osg-users] Setting up VPBMaster

2009-11-04 Thread Robert Osfield
with a more sturdy footing. :) Thanks again, Jake Date: Wed, 4 Nov 2009 13:48:33 + From: robert.osfi...@gmail.com To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Setting up VPBMaster Hi Jacob, I can't help too much with management decisions, but I would suggest that OSG-1.2

Re: [osg-users] Setting up VPBMaster

2009-11-03 Thread Jacob Armstrong
: Mon, 2 Nov 2009 15:17:42 -0700 From: xe...@alphapixel.com To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Setting up VPBMaster Jacob Armstrong wrote: Believe it or not, this is just a 2D Map, view from above, and we're not utilizing any 3D capabilities what-so-ever. I agree

Re: [osg-users] Setting up VPBMaster

2009-11-03 Thread Chris 'Xenon' Hanson
Jacob Armstrong wrote: I want to thank you again for all your help on this issue. I've got my fingers crossed for this to work, but we've already come up with some ideas of how to cut this down for the next run. My manager knows I've been in contact with you on this, and she was wondering if

Re: [osg-users] Setting up VPBMaster

2009-11-03 Thread Jacob Armstrong
2009 10:12:36 -0700 From: xe...@alphapixel.com To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Setting up VPBMaster Jacob Armstrong wrote: I want to thank you again for all your help on this issue. I've got my fingers crossed for this to work, but we've already come up

Re: [osg-users] Setting up VPBMaster

2009-11-03 Thread Riepl, David M
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Jacob Armstrong Sent: Tuesday, November 03, 2009 3:36 PM To: osg users Subject: Re: [osg-users] Setting up VPBMaster Well, that's not what I was hoping to hear, but it certainly answers my question, so thanks again

[osg-users] Setting up VPBMaster

2009-11-02 Thread Jacob Armstrong
All, How exactly does one go about setting up VBPMaster and its dependencies? I already had OpenSceneGraph and its dependencies (Producers and OpenThreads). Now I'm trying to set up VPBMaster and I had to use CMake to get an .sln file, so I did that. Then I received a series of errors when

Re: [osg-users] Setting up VPBMaster

2009-11-02 Thread Chris 'Xenon' Hanson
Jacob Armstrong wrote: All, How exactly does one go about setting up VBPMaster and its dependencies? I already had OpenSceneGraph and its dependencies (Producers and OpenThreads). Now I'm trying to set up VPBMaster and I had to use CMake to get an .sln file, so I did that. Then I received a

Re: [osg-users] Setting up VPBMaster

2009-11-02 Thread Chris 'Xenon' Hanson
Jacob Armstrong wrote: Well, maybe I can provide more details to see if I can get some direction: I'm using Windows XP. I'm using OpenSceneGraph-1.2 and I've got the following directories: Well, that doesn't tell me much. Wait, OSG 1.2? Really? Why something that old? -- Chris 'Xenon'

Re: [osg-users] Setting up VPBMaster

2009-11-02 Thread Chris 'Xenon' Hanson
Jacob Armstrong wrote: I'm picking up a project that was started by someone else who left the company and re-located a few weeks ago. I'm not really sure how we got to the point we're at, but that's what I'm stuck with, and it's too late to try switching things around now. Hmm. Well, you're

Re: [osg-users] Setting up VPBMaster

2009-11-02 Thread Jacob Armstrong
it will. :) Date: Mon, 2 Nov 2009 10:20:04 -0700 From: xe...@alphapixel.com To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Setting up VPBMaster Jacob Armstrong wrote: I'm picking up a project that was started by someone else who left the company and re-located a few weeks ago. I'm

Re: [osg-users] Setting up VPBMaster

2009-11-02 Thread Chris 'Xenon' Hanson
Jacob Armstrong wrote: Thanks for the feedback, Chris. I'm trying to use VPBMaster-0.9.0 or VPBMaster-0.9.1 with OpenSceneGraph-1.2, so you're right, I'm not sure if they're even compatible. You're playing with fire here. I expect they are not going to be compatible. I'm only using this as

Re: [osg-users] Setting up VPBMaster

2009-11-02 Thread Jean-Sébastien Guay
Hi Jacob, However, my former co-worker wrote a method that handles an ARG_FILE as input to OSGDem and feeds it the parameters as necessary to execute them. I believe this method is doing what vpbmaster would do, if I could get it running. Actually vpbmaster does more than that, it allows

Re: [osg-users] Setting up VPBMaster

2009-11-02 Thread Jacob Armstrong
Subject: Re: [osg-users] Setting up VPBMaster Jacob Armstrong wrote: Thanks for the feedback, Chris. I'm trying to use VPBMaster-0.9.0 or VPBMaster-0.9.1 with OpenSceneGraph-1.2, so you're right, I'm not sure if they're even compatible. You're playing with fire here. I expect

Re: [osg-users] Setting up VPBMaster

2009-11-02 Thread Chris 'Xenon' Hanson
Jacob Armstrong wrote: question, you're exactly right. I'm taking a bunch of Openflight data with 3D terrain/textures/models and I'm just generating a 2D map to be displayed from the Bird's-Eye-View. Your comment about going about that the wrong way scares me, but also indicates that there's a

Re: [osg-users] Setting up VPBMaster

2009-11-02 Thread Jacob Armstrong
Subject: Re: [osg-users] Setting up VPBMaster Jacob Armstrong wrote: question, you're exactly right. I'm taking a bunch of Openflight data with 3D terrain/textures/models and I'm just generating a 2D map to be displayed from the Bird's-Eye-View. Your comment about going about that the wrong

Re: [osg-users] Setting up VPBMaster

2009-11-02 Thread Chris 'Xenon' Hanson
Jacob Armstrong wrote: Our software then uses all of these .ives and the appropriate level of detail is displayed based on the current Zoom Level in our software (user-specified dynamically). Ok. Are you using OSG for anything else in your app, like real 3D views? It would seem to me

Re: [osg-users] Setting up VPBMaster

2009-11-02 Thread Jacob Armstrong
:06:12 -0700 From: xe...@alphapixel.com To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Setting up VPBMaster Jacob Armstrong wrote: Our software then uses all of these .ives and the appropriate level of detail is displayed based on the current Zoom Level in our software

Re: [osg-users] Setting up VPBMaster

2009-11-02 Thread Chris 'Xenon' Hanson
Jacob Armstrong wrote: Believe it or not, this is just a 2D Map, view from above, and we're not utilizing any 3D capabilities what-so-ever. I agree that it seems like overkill to use such a powertool to generate something fairly basic, but I can't speak to the process that got us where we