Hi Robert,
On Thu, 22 Feb 2007 20:35:48 +
"Robert Osfield" <[EMAIL PROTECTED]> wrote:
> >
> > By the way, 'distortion meshes as custom scene graph elements' is
> > reasonable, but in my experiences, I need 'pixel level' distortion
> > in many cases.
>
> The general approach I've take could ea
Hi Toshiyuki,
On 2/22/07, Toshiyuki TAKAHEI <[EMAIL PROTECTED]> wrote:
Nice work! It represents promising possibility of the osgViewer.
By the way, 'distortion meshes as custom scene graph elements' is
reasonable, but in my experiences, I need 'pixel level' distortion
in many cases.
The gener
Hi Robert,
On Thu, 22 Feb 2007 17:33:28 +
"Robert Osfield" <[EMAIL PROTECTED]> wrote:
>
> One of the tasks bubbling along in the background is support for
> distortion correction in osgViewer. osgViewer itself won't provide
> the support but will allow you to set up the required cameras and
Forgot to mention, to try it out:
osgdistortion mymodel.osg --dome
Robert.
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just change .cpp extension to .gif ;)
On 2/22/07, Anders Backman <[EMAIL PROTECTED]> wrote:
If that is your "image" of Umeå, I don't think you have seen Umeå from its
best side...
A CPP file :-)
I know we are coding quite a lot, but I would have expected some more
colors in your image of Umeå!
If that is your "image" of Umeå, I don't think you have seen Umeå from its
best side...
A CPP file :-)
I know we are coding quite a lot, but I would have expected some more colors
in your image of Umeå!!
Did you forget to attach an image?
/Anders
On 2/22/07, Robert Osfield <[EMAIL PROTECTED]>