Re: x11/kde-applications/plasmatube fails to launch

2024-07-28 Thread Bryan Vyhmeister
ously, I likely would not have run into this error. Bryan

Re: x11/kde-applications/plasmatube fails to launch

2024-07-28 Thread Bryan Vyhmeister
On Sun, Jul 28, 2024 at 07:42:47PM -0400, Jos?? Maldonado wrote: > > > > Installing both sonnet and kf6-qqc2-desktop-style makes no difference > > and the error is still the same. Thank you. > > > > Bryan > > > > Hi, you need install kf6-kdeplasma

Re: x11/kde-applications/plasmatube fails to launch

2024-07-28 Thread Bryan Vyhmeister
On Sun, Jul 28, 2024 at 08:57:11AM +0200, Rafael Sadowski wrote: > On Sat Jul 27, 2024 at 11:35:44PM GMT, Bryan Vyhmeister wrote: > > I installed plasmatube without any other KDE applications just to test > > it out and it will not launch without errors. I installe

Re: [PATCH] rsync add zstd,lz4,iconv options as default and -minimal flavor

2024-07-28 Thread Bryan Vyhmeister
, and iconv in the default install. Bryan Index: net/rsync/Makefile === RCS file: /cvs/ports/net/rsync/Makefile,v diff -u -p -u -r1.103 Makefile --- net/rsync/Makefile 6 May 2024 12:23:48 - 1.103 +++ net/rsync/Makefile 3 Jul 2024

Re: [PATCH] update www/kcaldav to 0.2.5

2024-07-28 Thread Bryan Vyhmeister
to do much testing since I am not (yet) using kcaldav but plan to shortly. I don't anticipate any issues based on the minimal changes in this release. Bryan Index: www/kcaldav/Makefile === RCS file: /cvs/ports/www/kcaldav/Makefile,v

x11/kde-applications/plasmatube fails to launch

2024-07-28 Thread Bryan Vyhmeister
. Will plasmatube not run independently of the rest of KDE? Bryan $ plasmatube Detected locale "C" with character encoding "US-ASCII", which is not UTF-8. Qt depends on a UTF-8 locale, and has switched to "C.UTF-8" instead. If this causes problems, reconfigure your locale. See

Re: [PATCH] update www/kcaldav to 0.2.5

2024-07-15 Thread Bryan Vyhmeister
ting since I am not (yet) using kcaldav but plan to shortly. I don't anticipate any issues based on the minimal changes in this release. Bryan Index: www/kcaldav/Makefile === RCS file: /cvs/ports/www/kcaldav/Makefile,v retrieving rev

[PATCH] update www/kcaldav to 0.2.5

2024-07-10 Thread Bryan Vyhmeister
m not (yet) using kcaldav but plan to shortly. I don't anticipate any issues based on the minimal changes in this release. Bryan Index: www/kcaldav/Makefile === RCS file: /cvs/ports/www/kcaldav/Makefile,v retrieving revision 1.22 dif

Re: [PATCH] rsync add zstd,lz4,iconv options as default and -minimal flavor

2024-07-08 Thread Bryan Vyhmeister
this patch is in) would help the load on mirrors in the future as well. Bryan Index: net/rsync/Makefile === RCS file: /cvs/ports/net/rsync/Makefile,v diff -u -p -u -r1.103 Makefile --- net/rsync/Makefile 6 May 2024 12:23:48 -

[maintainer update] textproc/lowdown to 1.1.0

2024-07-04 Thread Bryan Vyhmeister
None of the changes make any difference for my use case (mostly as part of my workflow with www/sblg). Thank you. Bryan Index: textproc/lowdown/Makefile === RCS file: /cvs/ports/textproc/lowdown/Makefile,v retrieving revision 1.31

Re: [PATCH] rsync add zstd,lz4,iconv options as default and -minimal flavor

2024-07-03 Thread Bryan Vyhmeister
OR:Mminimal} > CONFIGURE_ENV += LDFLAGS='-L${LOCALBASE}/lib' > LIB_DEPENDS +=archivers/lz4 etc > WANTLIB +=blah blah > .endif Good catch. That's a very good idea I had not considered. Seems to work perfectly with the logic reversed. Here is the updated diff. Bryan

Re: [PATCH] rsync add zstd,lz4,iconv options as default and -minimal flavor

2024-07-02 Thread Bryan Vyhmeister
On Tue, Jul 02, 2024 at 09:39:57AM +0100, Stuart Henderson wrote: > On 2024/07/01 18:32, Bryan Vyhmeister wrote: > > I updated the title based on the discussion and what this patch actually > > does now. I have a particular project that needs zstd compression with > > rsync.

Re: [update] textproc/lowdown to 1.1.0

2024-07-02 Thread Bryan Vyhmeister
LIST). I added the post-install. Is this correct? Bryan Index: textproc/lowdown/Makefile === RCS file: /cvs/ports/textproc/lowdown/Makefile,v retrieving revision 1.31 diff -u -p -u -r1.31 Makefile --- textproc/lowdown/Makefile 27

[PATCH] rsync add zstd,lz4,iconv options as default and -minimal flavor

2024-07-01 Thread Bryan Vyhmeister
running rsync this way and it works great. Any feedback on this? Bryan Index: net/rsync/Makefile === RCS file: /cvs/ports/net/rsync/Makefile,v retrieving revision 1.103 diff -u -p -u -r1.103 Makefile --- net/rsync/Makefile 6 May 2024 12

Re: [update] textproc/lowdown to 1.1.0

2024-06-28 Thread Bryan Vyhmeister
I missed this attempt to update this port. Thank you for attempting the update. Here is my patch. Bryan Index: textproc/lowdown/Makefile === RCS file: /cvs/ports/textproc/lowdown/Makefile,v retrieving revision 1.31 diff -u -p -u

Re: rsync add zstd flavor?

2024-06-26 Thread Bryan Vyhmeister
up in the compress list for the regular build and do not for the minimal flavor. Thoughts? Bryan Index: net/rsync/Makefile === RCS file: /cvs/ports/net/rsync/Makefile,v retrieving revision 1.103 diff -u -p -u -r1.103 Makefile --- net

Re: rsync add zstd flavor?

2024-06-26 Thread Bryan Vyhmeister
On Wed, Jun 26, 2024 at 05:35:14PM +0100, Stuart Henderson wrote: > On 2024/06/25 17:38, Bryan Vyhmeister wrote: > > I have a project that requires rsync with zstd compression and I would > > like to have the option in ports without having to manually modify my > > rsync port

Re: rsync add zstd flavor?

2024-06-26 Thread Bryan Vyhmeister
On Wed, Jun 26, 2024 at 05:43:16PM +0200, Jeremie Courreges-Anglas wrote: > On Tue, Jun 25, 2024 at 05:38:02PM -0700, Bryan Vyhmeister wrote: > > I have a project that requires rsync with zstd compression and I would > > like to have the option in ports without having to man

rsync add zstd flavor?

2024-06-25 Thread Bryan Vyhmeister
want zstd enabled globally but a flavor might work instead? Thoughts? Bryan Index: net/rsync/Makefile === RCS file: /cvs/ports/net/rsync/Makefile,v retrieving revision 1.103 diff -u -p -u -r1.103 Makefile --- net/rsync/Makefile 6

Re: RADXIDE to OpenBSD

2024-05-02 Thread Bryan Stenson
Just a friendly comment from a long-time lurker: I don't think that's how this works. I'm guessing you'll get more traction if YOU provide the PR with port details...probably a porting guide somewhere... Bryan On Thursday, May 2, 2024, Dan wrote: > Hello, > > Just want to check one

Re: New: rigg - program to run independent games with unveil

2024-04-27 Thread Bryan Steele
On Sat, Apr 27, 2024 at 10:57:28PM -0400, Thomas Frohwein wrote: > updated tarball; I had some left over, commented out lines in the > Makefile and unnecessary SUBST_*. Looks good, having this in the ports tree would be nice. ok brynet@ for what its worth :-) > > On Sat, Apr 27, 2024 at

Re: retire some python 2 ports

2024-02-21 Thread Bryan Linton
e ports tree is holding back further development, I can easily find a new tool to do what I need (or maintain a locally-installed copy of archivemail). -- Bryan

Re: security/openssl/3.1 endbr64 sprinkling

2024-02-19 Thread Bryan Steele
Hey Mark, does the order of .cfi_startproc and endbranch matter at all, I noticed a difference between your openssl/3.1 and 3.2 patches and was just wondering, it's reversed in gcm_init_avx. -Bryan. diff -u -p -r1.1.1.1 patch-crypto_modes_asm_ghash-x86_64_pl --- security/openssl/3.1/patches

Re: lang/mono: stop using syscall(2)

2023-10-27 Thread Bryan Steele
On Fri, Oct 27, 2023 at 09:45:52PM -0400, Thomas Frohwein wrote: > This diff patches out mono's use of syscall(SYS_fork), which is the > only instance of syscall(2) in use. Upstream has this behind: > > #elif !defined(HOST_DARWIN) && defined(SYS_fork) > > This diff changes that to #elif

Re: [MAINTAINER UPDATE] textproc/lowdown to 1.0.0

2022-07-26 Thread Bryan Vyhmeister
On Mon, Jul 25, 2022 at 09:45:43PM +0200, Omar Polo wrote: > Bryan Vyhmeister wrote: > > This is another maintainer update of lowdown from 0.10.0 to 1.0.0. > > There are quite a few changes included in the in-between releases. The > > changes included are: > > >

[MAINTAINER UPDATE] textproc/lowdown to 1.0.0

2022-07-25 Thread Bryan Vyhmeister
y is no more also in case someone is using that. I believe it should work fine everywhere. If someone could ok and commit, that would be great. Thank you. Bryan Index: textproc/lowdown/Makefile === RCS file: /cvs/ports/textproc/lowdown

Re: textproc/lowdown: update to 0.10.0

2022-01-17 Thread Bryan Vyhmeister
=== > > > RCS file: /cvs/ports/textproc/lowdown/distinfo,v > > > retrieving revision 1.24 > > > diff -u -p -r1.24 distinfo > > > --- distinfo27 Oct 2021 21:55:07 - 1.24 > > > +++ distinfo12 Jan 2022 20:18:27 - > > > @@ -1,2 +1,2 @@ > > > -SHA256 (lowdown-0.9.2.tar.gz) = > > > XDVdHbIHGRaxrW54kgjeZkvjeBvRfdi2sJsXB6KDqYg= > > > -SIZE (lowdown-0.9.2.tar.gz) = 217279 > > > +SHA256 (lowdown-0.10.0.tar.gz) = > > > t1ytJbEPpy0sRzACDq31Y0WGCWT0Jmu8sYNj58icYpc= > > > +SIZE (lowdown-0.10.0.tar.gz) = 229928 > > > > PLIST needs updating as well, there are additional manpages. > > Run "make plist". > > Thanks for doing this update. OK maintainer. Bryan

Re: chromium 96.0.4664.110 stopped working with Dec 19th snapshot

2021-12-19 Thread Bryan Steele
On Sun, Dec 19, 2021 at 06:24:21PM -0600, Amit Kulkarni wrote: > On Sun, Dec 19, 2021 at 2:23 PM Bryan Steele wrote: > > > > I'm thinking this could be llvm/clang13 fallout, but with the new Dec 19 > > snapshot chromium stopped working for me. It opens up a blank white

chromium 96.0.4664.110 stopped working with Dec 19th snapshot

2021-12-19 Thread Bryan Steele
mpl.cc(916)] Network service crashed, restarting service. -Bryan.

Re: [UPDATE] textproc/lowdown to 0.9.2

2021-10-26 Thread Bryan Vyhmeister
ujnNNN7HqMh2WoTDwTwQ= > -SIZE (lowdown-0.8.5.tar.gz) = 209639 > +SHA256 (lowdown-0.9.2.tar.gz) = XDVdHbIHGRaxrW54kgjeZkvjeBvRfdi2sJsXB6KDqYg= > +SIZE (lowdown-0.9.2.tar.gz) = 217279 ok maintainer. Thank you. Bryan

Re: new games/amnesia-tdd

2021-10-23 Thread Bryan Steele
ort recent for steamctl which might be helpful for obtaining this as well. https://marc.info/?l=openbsd-ports=163413529509808=2 -Bryan.

Re: new games/amnesia-tdd

2021-10-23 Thread Bryan Steele
On Sat, Oct 23, 2021 at 07:16:20PM -0700, Nam Nguyen wrote: > Please find attached a port for Amnesia: The Dark Descent. It is a port > from brynet@ with tweaks by me. > > Thanks to brynet@ for making and upstreaming patches to compile on > OpenBSD with clang. Thanks to shamazmazum for providing

CVS: cvs.openbsd.org: ports

2021-08-20 Thread Bryan Steele
CVSROOT:/cvs Module name:ports Changes by: bry...@cvs.openbsd.org 2021/08/20 15:54:22 Modified files: audio/openal : Makefile audio/openal/patches: patch-alc_backends_sndio_cpp Log message: Backport the following two commits from upstream, which fixes the

Re: audio/openal no longer works since 1.21.1 update

2021-08-01 Thread Bryan Steele
On Sat, Jul 31, 2021 at 12:31:42AM -0400, Brad Smith wrote: > On Thu, Jul 29, 2021 at 03:01:33PM -0400, Kurt Mosiejczuk wrote: > > On Thu, Jul 29, 2021 at 02:46:57PM -0400, Bryan Steele wrote: > > > > > > > It would be nice to commit his diff below, or perhaps

CVS: cvs.openbsd.org: ports

2021-07-30 Thread Bryan Steele
CVSROOT:/cvs Module name:ports Changes by: bry...@cvs.openbsd.org 2021/07/30 18:27:59 Modified files: audio/openal/patches: patch-alc_backends_sndio_cpp Log message: Improve comments on patch. >From brad (no code change) -Bryan.

CVS: cvs.openbsd.org: ports

2021-07-30 Thread Bryan Steele
CVSROOT:/cvs Module name:ports Changes by: bry...@cvs.openbsd.org 2021/07/30 06:47:54 Modified files: audio/openal : Makefile Added files: audio/openal/patches: patch-alc_backends_sndio_cpp Log message: The recent update to 1.21.1 broke sound output. This

audio/openal no longer works since 1.21.1 update

2021-07-28 Thread Bryan Steele
for example, or audio playback in chromium. -Bryan.

Re: [update patch] sblg 0.5.9 -> 0.5.11

2021-07-15 Thread Bryan Vyhmeister
PxI5Ql0iNErzOadge0= > +SIZE (sblg-0.5.11.tar.gz) = 1480563 OK maintainer Looks good as well. Adding the tests may not be a bad idea. Bryan

Re: [update patch] lowdown 0.8.3 -> 0.8.5

2021-07-15 Thread Bryan Vyhmeister
t; -SIZE (lowdown-0.8.3.tar.gz) = 201286 > +SHA256 (lowdown-0.8.5.tar.gz) = DMdpuJ4jXGHK84/eL35r0hBujnNNN7HqMh2WoTDwTwQ= > +SIZE (lowdown-0.8.5.tar.gz) = 209639 OK maintainer Looks good. Bryan

Re: fix games/barony textures in sdl2-2.0.14

2021-04-10 Thread Bryan Steele
On Sat, Apr 10, 2021 at 08:39:07PM -0400, Bryan Steele wrote: > On Sat, Apr 10, 2021 at 04:56:55PM -0700, Nam Nguyen wrote: > > solene@ reported that games/barony has missing textures.[1] Here is a > > diff fixing this sourced from a PR by Sylvain Becker. > > > > I u

Re: fix games/barony textures in sdl2-2.0.14

2021-04-10 Thread Bryan Steele
DL2 developers to find and fix this Nam! ok brynet@ at least, but will also need approval by solene@ (maintainer) and also naddy@ because of the upcoming ports tree lock. -Bryan.

Re: [UPDATE] textproc/lowdown to 0.8.3

2021-03-19 Thread Bryan Vyhmeister
,6 +4,7 @@ > include/lowdown.h > @static-lib lib/liblowdown.a > lib/pkgconfig/lowdown.pc > +@man man/man1/lowdown-diff.1 > @man man/man1/lowdown.1 > @man man/man3/lowdown.3 > @man man/man3/lowdown_buf.3 OK maintainer. Thanks for working on this. Bryan

Re: NEW: libgdx, a Java-based framework for games

2021-02-20 Thread Bryan Steele
es are too long > for tar(1), so I made the tarball with gtar. I was able to unpack it > with tar(1) without issues. > > [1] https://libgdx.com/ > [2] https://mvnrepository.com/ I tested this builds for me on amd64, and the wrapper scripts work for me with Slay the Spire (after some self-inflicted foot injuries). There are some improvements that can be made but that can always happen in-tree. -Bryan.

Re: UPDATE: textproc/lowdown 0.8.1

2021-02-10 Thread Bryan Vyhmeister
On Tue, Feb 09, 2021 at 06:15:06PM +0100, Caspar Schutijser wrote: > Hi, > > Below is a diff that updates textproc/lowdown to 0.8.1. Tested on amd64. OK maintainer Thank you for doing this. Bryan

Re: [New] libva-intel-media-driver port

2021-02-10 Thread Bryan Steele
ng something into ports knowing that it's the wrong place feels wrong, and will undoubtedly cause friction later when moved to base. -Bryan.

Re: devel/sdl2: enable real GUID-based controller mapping

2021-01-22 Thread Bryan Steele
2) hid_get_data(REP_BUF_DATA(rep), ); > ++#ifdef __OpenBSD__ > ++actualbutton = HID_USAGE(hitem.usage) - 1; /* sdl > buttons are zero-based */ > ++SDL_PrivateJoystickButton(joy, actualbutton, v); > ++#else > + SDL_PrivateJoystickButton(joy, nbutton, v); > ++#endif > + nbutton++; > + break; > + default: > +@@ -697,11 +738,16 @@ static SDL_JoystickGUID > + BSD_JoystickGetDeviceGUID( int device_index ) > + { > + SDL_JoystickGUID guid; > ++#ifdef __OpenBSD__ > ++guid = SDL_JoystickGetGUIDFromString(joyguids[device_index]); > ++return guid; > ++#else > + /* the GUID is just the first 16 chars of the name for now */ > + const char *name = BSD_JoystickGetDeviceName( device_index ); > + SDL_zero( guid ); > + SDL_memcpy( , name, SDL_min( sizeof(guid), SDL_strlen( name ) ) ); > + return guid; > ++#endif > + } > + > + static int I tested this on my generic USB SNES controller (along with the ujoy patch), and it works perfectly. It even finds a better GUID than the one I had been using in my local SDL_GAMECONTROLLERCONFIG override. Found 1 joystick(s) Joystick Name: 'Joystick (0)' Joystick GUID: 0300100801e50601 Joystick Number:0 Number of Axes: 2 Number of Buttons: 10 Number of Hats: 0 Number of Balls:0 GameController: Name:'NEXT SNES Controller' Mapping: '0300100801e50601,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,' Tested with: uhidev4 at uhub0 port 12 configuration 1 interface 0 "vendor 0x0810 usb gamepad" rev 1.00/1.06 addr 2 uhidev4: iclass 3/0, 1 report id ujoy0 at uhidev4 reportid 1: input=7, output=0, feature=0 ok brynet@ (along with the /dev/ujoy/%d patch). -Bryan.

Re: [NEW] graphics/libva and graphics/intel-vaapi-driver

2020-12-17 Thread Bryan Steele
aphics are ever to be supported it needs to go into xenocara so that Mesa can be linked with it. I believe there are also some additional patches required that need to be backported. -Bryan.

Re: UPDATE: textproc/lowdown 0.7.4

2020-12-09 Thread Bryan Vyhmeister
plying but, however it is applied, it works fine for me. Thank you. ok maintainer Bryan Index: textproc/lowdown/Makefile === RCS file: /cvs/ports/textproc/lowdown/Makefile,v retrieving revision 1.22 diff -u -p -r1.22 Makefile --- te

Re: dwz error compiling glade on loongson

2020-11-08 Thread Bryan Irvine
That seems to have done it! Thanks Stuart! On Sun, Nov 8, 2020 at 3:29 AM Stuart Henderson wrote: > Move the DEBUG_PACKAGES line above ".include ". > > > > On 8 November 2020 04:04:44 Bryan Irvine wrote: > > I'm trying to compile glade but getting an error

dwz error compiling glade on loongson

2020-11-07 Thread Bryan Irvine
I'm trying to compile glade but getting an error from dwz about 64-bit Dwarf not supported. Writing /usr/ports/pobj/glade-3.36.0/fake-mips64el/debug-pkg/Makefile.new Writing /usr/ports/pobj/glade-3.36.0/fake-mips64el/debug-pkg/PLIST Renaming

Re: [update patch] bitrot 0.9.2 -> 1.0.0

2020-10-19 Thread Bryan Vyhmeister
; Tested on three amd64 systems. > > I have a near identical diff here. OK, Bryan? OK maintainer. Sorry about the delay on this one. Bryan

Re: gnupg: avoid printf %n in build process

2020-10-17 Thread Bryan Steele
const char *month = "?"; > + const day_of_month = atoi (opt_date+8); ^ No comments about the diff, but shouldn't there be some type here? clang complains. warning: type specifier missing, defaults to 'int' [-Wimplicit-int] > ... -Bryan.

Re: update games/barony - looking for help with cmake

2020-10-03 Thread Bryan Steele
mk/bsd.port.mk:2584 'install': > > @lock=barony-3.3.7; export _LOC...) > > > > > > My fix is the following, I don't know how to fix this in Cmake or > > if it's okay enough to commit with this: > > You can change "${CMAKE_CURRENT_BINARY_DIR}/lang&quo

Re: Ping: [update patch] ledger v3.1.3 -> v3.2.1

2020-09-29 Thread Bryan Linton
or later, I didn't see any regressions for any of my use cases. -- Bryan On 2020-09-28 14:55:05, Martin Ziemer wrote: > I hope, i am not too late, but i would really like to see the bug in > ledger fixed for next -stable. (I run 3.2.1 since Aug 25 on all my four > amd64

Re: VAAPI ports

2020-08-22 Thread Bryan Steele
eMorrow and Jonathan Gray had picked it up after that, not sure what the status is now. I had it working on my Radeon HD 7450 along with a modified ffmpeg port with Brad's original ports and recompiled Mesa. Having support for video encode/decode offloading would be nice, especially on low

Re: games/godot: add libao to make audio functional

2020-08-04 Thread Bryan Steele
t not all, released games are packaged Godot. A few of us tested some freely available games, like Hive Time and Oddventure. Proper sound support was a huge missing peice, glad to see someone working on a sndio backend for this one! -Bryan.

Re: Clang 10 FIX: games/devilutionx

2020-07-31 Thread Bryan Steele
++#endif > + > + #endif /* __STDARG_H */ If we don't need this anymore, then we should remove the check in SourceS/miniwin.h instead, seems it was working around a bug. // work around https://reviews.llvm.org/D51265^M #if defined(__APPLE__) || defined(__FreeBSD__) || defined(__OpenBSD__) #include "macos_stdarg.h" #else #include #endif It doesn't appear to be needed with clang-8.0.1 either, *shrug*. ok brynet@ with those changes. -Bryan.

Re: UPDATE: textproc/lowdown 0.7.1

2020-07-28 Thread Bryan Vyhmeister
ng my personal > site and some random Markdown files to HTML and all seems good. > > ok paco, waiting for maintainer. ok maintainer as well. Thank you for doing the update. Bryan

Re: [MAINTAINER UPDATE] www/sblg to 0.5.9

2020-07-12 Thread Bryan Vyhmeister
On Wed, Jul 08, 2020 at 12:16:36PM -0700, Bryan Vyhmeister wrote: > This is another simple maintainer update of sblg from 0.5.8 to 0.5.9. > The changes included in this release are: > > sblg 0.5.9: "Extensive portability work. Internally switches to > pkg-config(1) for

[MAINTAINER UPDATE] www/sblg to 0.5.9

2020-07-08 Thread Bryan Vyhmeister
ot; I did testing on amd64 with no issues. It should work fine everywhere. If someone could ok and commit, that would be great. Thank you. Bryan Index: www/sblg/Makefile === RCS file: /cvs/ports/www/sblg/Makefile,v retrieving rev

Re: NEW: x11/picom

2020-05-28 Thread Bryan Steele
re/man/man1 to > man/man1 > > - the patch-src_meson_build is an hack to avoid a meson error I cannot > understand > > Cheers! > I can't comment on the port itself, but picom looks like it needs a similar fix for vsync as compton in ports does to use the correct drm(4) de

ipfs-0.5.1 - wanting to contribute

2020-05-12 Thread Bryan Stenson
Is anybody working on ipfs-0.5.1? This would be my first contribution to ports, and would likely need a sherpa, but I'm interested/motivated enough to keep this updated. (all post-6.7 release, of course) Bryan

Re: Build fix for textproc/aspell/core on mips64el

2020-02-27 Thread Bryan Irvine
I've tested on Loongson 8089b. Works like a charm! Thanks! -Bryan On Fri, Jan 3, 2020 at 2:10 AM Xiyue Deng wrote: > Friendly ping. Also adding Stuart to CC for another look. > > Xiyue Deng writes: > > > Friendly ping. > > > > Xiyue Deng writes: >

Re: [PATCH] Update inputmethods/anthy from 9100 to 0.4

2020-02-26 Thread Bryan Linton
in DESCR. o Users may need to switch uim to use UTF-8 because of internal changes in anthy. Any users who type in Japanese are encouraged to test. Please let me know if any issues or regressions are spotted. Thank you. -- Bryan On 2020-02-03 18:06:16, Bryan Linton wrote

Re: [PATCH] Update inputmethods/anthy from 9100 to 0.4

2020-02-03 Thread Bryan Linton
with one that also makes changes to its internals like this. However, if it would be preferred to do both at once, I can send a diff containing both the update and the config directory changes as well. Previous diff re-attached for convenience. -- Bryan On 2020-01-23 21:05:58, Bryan Linton wrote

Re: [PATCH] Update inputmethods/anthy from 9100 to 0.4

2020-01-23 Thread Bryan Linton
On 2020-01-20 16:20:00, Omar Polo wrote: > Bryan, sorry for the double email, as always I forgot to CC ports. > > On Sun, Jan 19, 2020 at 10:48:18AM +0900, Bryan Linton wrote: > > On 2020-01-18 13:16:58, Omar Polo wrote: > > > Hi, > > > > > > Tha

Re: [PATCH] Update inputmethods/anthy from 9100 to 0.4

2020-01-20 Thread Bryan Linton
On 2020-01-19 14:16:34, Stuart Henderson wrote: > On 2020/01/09 23:34, Bryan Linton wrote: > > Hello ports@ > > > > I was attempting to make some changes to inputmethods/anthy for > > another purpose when I noticed it was woefully out of date. > > >

Re: [PATCH] Update inputmethods/anthy from 9100 to 0.4

2020-01-18 Thread Bryan Linton
On 2020-01-18 13:16:58, Omar Polo wrote: > Hi, > > On Thu, Jan 09, 2020 at 11:34:34PM +0900, Bryan Linton wrote: > > Hello ports@ > > > > I was attempting to make some changes to inputmethods/anthy for > > another purpose when I noticed it was woefully ou

Re: should we port ssh-copy-id ?

2020-01-18 Thread Bryan Steele
On Sat, Jan 18, 2020 at 10:14:57AM +0100, Jan-Piet Mens wrote: > > I assume a better distfile would be OpenSSH portable tarballs. > > It occurred to me, but I assumed the original source repository of the > script would be the cleaner method. > > > ./openssh-8.0p1/contrib/ssh-copy-id > > Would

Re: [PATCH] Update inputmethods/anthy from 9100 to 0.4

2020-01-17 Thread Bryan Linton
ping. If you use OpenBSD to write any kind of Japanese text, odds are you're using this port. If so, please test and let me know if anything has broken. Thanks. -- Bryan On 2020-01-09 23:34:34, Bryan Linton wrote: > Hello ports@ > > I was attempting to make some changes to inp

Re: should we port ssh-copy-id ?

2020-01-17 Thread Bryan Steele
On Fri, Jan 17, 2020 at 02:33:09PM +, Stuart Henderson wrote: > On 2020/01/17 14:55, Jan-Piet Mens wrote: > > > Seems reasonable - is there a stable distfile somewhere or does it > > > need mirroring? > > > > I'm aware only of the git repository at [1], in other words, I assume if we > > need

[PATCH] Update inputmethods/anthy from 9100 to 0.4

2020-01-09 Thread Bryan Linton
e a smoother upgrade path. Please let me know if I can make any other improvements to the port. Thank you! -- Bryan Index: Makefile === RCS file: /cvs/ports/inputmethods/anthy/Makefile,v retrieving revision 1.25 diff -u -r1.25 Makefi

[PATCH] Firefox - Fix Japanese input by expanding unveiled directories

2020-01-03 Thread Bryan Linton
ME no longer working, but would avoid going down the rabbit hole of adding dozens upon dozens of exceptions to unveil. Either way, I'm definitely grateful for all the work the developers have put in to get pledge+unveil support added to mainline Firefox. Thank you for all the hard work! -- Bryan

Re: CVS: cvs.openbsd.org: ports

2019-12-25 Thread Bryan Linton
On 2019-12-25 11:28:20, Jeremie Courreges-Anglas wrote: > On Tue, Dec 24 2019, Bryan Linton wrote: > > On 2019-12-22 09:05:42, Frederic Cambus wrote: > >> CVSROOT: /cvs > >> Module name: ports > >> Changes by:fcam...@cvs.openbsd.org 2019/12/2

Re: CVS: cvs.openbsd.org: ports

2019-12-23 Thread Bryan Linton
at_repl=false) at /usr/obj/ports/ledger-3.1.3/ledger-3.1.3/src/global.cc:226 #20 0x00dbd43f8e6c in ledger::global_scope_t::execute_command_wrapper (this=0xde89ca9000, args=..., at_repl=false) at /usr/obj/ports/ledger-3.1.3/ledger-3.1.3/src/global.cc:271 #21 0x00dbd43d998f in main (argc=4, argv=0x7f7e0688, envp=0x7f7e06b0) at /usr/obj/ports/ledger-3.1.3/ledger-3.1.3/src/main.cc:122 (gdb) q -- Bryan

Re: [NEW] VA-API for OpenBSD

2019-12-14 Thread Bryan Steele
On Sun, Dec 15, 2019 at 12:14:33AM -0500, Bryan Steele wrote: > I did a dirty, awful thing. For r600/radeonsi gallium drivers it seems > neccessary to compile Mesa with --enable-va for this to work. That said, > it seems that installing the shared libraries from this build is > en

Re: [NEW] VA-API for OpenBSD

2019-12-14 Thread Bryan Steele
I did a dirty, awful thing. For r600/radeonsi gallium drivers it seems neccessary to compile Mesa with --enable-va for this to work. That said, it seems that installing the shared libraries from this build is enough to make the vainfo utility happy. I haven't seen if this actualy works with ffmpeg

Re: [NEW] graphics/libva and graphics/intel-vaapi-driver

2019-12-09 Thread Bryan Steele
On Mon, Dec 09, 2019 at 11:28:57AM -0600, Brad DeMorrow wrote: > Bryan, > I've attached the full output of *moonlight > moonlight.log 2>&1* > > There are no errors that I see, however, I do see a behavior that's probably > not intended. > The original code used the RT

Re: [NEW] graphics/libva and graphics/intel-vaapi-driver

2019-12-09 Thread Bryan Steele
own github account? > > Feedback appreciated. I was under the impression that in order to have working VAAPI/VDPAU accelleration we had to compile Mesa with it (which been a problem, as our Mesa is in maintained in base). IIRC libvaapi does compile, but fails at runtime without the Mesa components. Is this not accurate? -Bryan.

gimp 2.10.12 SIGSEGV on image export (gdk-pixbuf?)

2019-12-03 Thread Bryan Steele
It's only semi-reproducible, if you create a screenshot from within gimp and then click "Export As..." Thanks to sthen@ for explaining how to use the new debug- packages. -Bryan. (gdb backtrace) Thread 1 received signal SIGSEGV, Segmentation fault. 0x1d28c1e569f1 in compute_hi

Re: UPDATE: games/devilutionx to 0.5.0+

2019-11-09 Thread Bryan Steele
On Sat, Nov 09, 2019 at 04:16:22PM -0500, Bryan Steele wrote: > On Sat, Nov 09, 2019 at 12:16:24PM -0500, Brian Callahan wrote: > > > > > > On 2019-11-09 12:12 PM, Brian Callahan wrote: > > > Hi ports -- > > > > > > Attached is an update t

Re: UPDATE: games/devilutionx to 0.5.0+

2019-11-09 Thread Bryan Steele
nja, samurai, nor our make understand so I fell back to gmake to > build. Yeah, I was using gmake directly too, but per upstream wanting to use cmake --build, I had to find the magical invocation: cmake -DCMAKE_MAKE_PROGRAM=gmake .. For the port, I think this can be added to CONFIGURE_ARGS? Either way, it's OK brynet@ :-) -Bryan.

Re: UPDATE: games/devilutionx to 0.5.0+

2019-11-09 Thread Bryan Steele
On Sat, Nov 09, 2019 at 12:12:58PM -0500, Brian Callahan wrote: > Hi ports -- > > Attached is an update to games/devilutionx. The latest release is 0.5.0 but > this update is a good bit past that point. Primarily because brynet@ did a > lot of work upstreaming all patches but that came after the

[MAINTAINER UPDATE] textproc/lowdown to 0.4.6

2019-11-03 Thread Bryan Vyhmeister
Also bring in the newest oconfigure." lowdown 0.4.5: "Bug fix for Mac OSX compilation." lowdown 0.4.6: "Yet another bug fix for Mac OSX compilation." I did testing on amd64 with no issues. It should work fine everywhere. If someone could ok and commit, that would be gr

[MAINTAINER UPDATE] www/sblg to 0.5.8

2019-11-03 Thread Bryan Vyhmeister
sets the value. The existing data-sblg-img attributes, on the other hand, will overwrite previous invocations." I did testing on amd64 with no issues. It should work fine everywhere. If someone could ok and commit, that would be great. Thank you. Bryan Index: www/sbl

[MAINTAINER UPDATE] www/sblg to 0.5.7

2019-10-03 Thread Bryan Vyhmeister
everywhere. If someone could ok and commit, that would be great. Thank you. Bryan Index: www/sblg/Makefile === RCS file: /cvs/ports/www/sblg/Makefile,v retrieving revision 1.25 diff -u -p -r1.25 Makefile --- www/sblg/Makefile 11 Sep

Re: chromium-77.0.3865.90 and Aw, Snap! everywhere

2019-09-28 Thread Bryan Steele
On Thu, Sep 26, 2019 at 11:47:39PM -0400, Bryan Steele wrote: > On Thu, Sep 26, 2019 at 11:22:23PM +, Mikolaj Kucharski wrote: > > Hi, > > > > Does anyone else sees chrome not usable with latest snapshot? After > > starting the browser it crashes any tab with "

Re: chromium-77.0.3865.90 and Aw, Snap! everywhere

2019-09-26 Thread Bryan Steele
On Thu, Sep 26, 2019 at 11:22:23PM +, Mikolaj Kucharski wrote: > Hi, > > Does anyone else sees chrome not usable with latest snapshot? After > starting the browser it crashes any tab with "Aw, Snap!". At the same > time when I start the browser dmesg is full of pledge entries from > chrome

Re: update games/devilutionx 0.4.0pl20190914

2019-09-15 Thread Bryan Steele
On Sat, Sep 14, 2019 at 06:47:56PM -0700, Nam Nguyen wrote: > I attached an update for games/devilutionx as of September 14, > 2019. Upstream added my fix for 64-bit TCP multiplayer. UDP is still > broken. > > Update: >

[MAINTAINER UPDATE] www/sblg to 0.5.6

2019-09-10 Thread Bryan Vyhmeister
did testing on amd64 with no issues. It should work fine everywhere. If someone could ok and commit, that would be great. Thank you. Bryan Index: www/sblg/Makefile === RCS file: /cvs/ports/www/sblg/Makefile,v retrieving revision 1.24 diff -

[MAINTAINER UPDATE] www/sblg to 0.5.5

2019-09-05 Thread Bryan Vyhmeister
that would be great. Thank you. Bryan Index: www/sblg/Makefile === RCS file: /cvs/ports/www/sblg/Makefile,v retrieving revision 1.24 diff -u -p -r1.24 Makefile --- www/sblg/Makefile 20 Aug 2019 10:09:23 - 1.24 +++ www/sblg/Makefi

Re: egcc-ar in ports-gcc fails with Cannot find plugin 'liblto_plugin.so'

2019-08-26 Thread Bryan Steele
Please use ports@ for ports related discussions. On Mon, Aug 26, 2019 at 04:03:23PM -0600, j...@bitminer.ca wrote: > For ports package gcc-8.3.0p3, on abd64, using -current. > > The shared lib liblto_plugin.so.5.0 is installed > but no link is created. Thus egcc-ar (and egcc-ranlib and egcc-nm)

Re: New: The Dark Mod - a stealth game inspired by the Thief series, derived from Doom3 engine

2019-08-26 Thread Bryan Linton
d "mouse-wheel forward" it would say, "Page up or mouse-wheel forward". I'm not really sure how to troubleshoot this, so if you have any suggestions or patches I would be willing to test them. Anyway, thank you again for bringing another game to OpenBSD! -- Bryan

[MAINTAINER UPDATE] www/sblg to 0.5.4

2019-08-18 Thread Bryan Vyhmeister
t how the template is handled." I did testing on amd64 with no issues. It should work fine everywhere. If someone could ok and commit, that would be great. Thank you. Bryan Index: www/sblg/Makefile === RCS file: /cvs/ports/ww

[MAINTAINER UPDATE] www/sblg to 0.5.3

2019-08-18 Thread Bryan Vyhmeister
ine existing Atom entries with an automated feed. While here, update the documentation to be much more specific about how the template is handled." I did testing on amd64 with no issues. It should work fine everywhere. If someone could ok and commit, that would be great. Thank you. Bry

[MAINTAINER UPDATE] www/sblg to 0.5.2

2019-08-16 Thread Bryan Vyhmeister
e existing Atom entries with an automated feed. While here, update the documentation to be much more specific about how the template is handled." I did testing on amd64 with no issues. It should work fine everywhere. If someone could ok and commit, that would be great. Thank you. Bryan Inde

[MAINTAINER UPDATE] www/sblg to 0.4.29

2019-08-11 Thread Bryan Vyhmeister
no issues. It should work fine everywhere. If someone could ok and commit, that would be great. Thank you. Bryan Index: www/sblg/Makefile === RCS file: /cvs/ports/www/sblg/Makefile,v retrieving revision 1.22 diff -u -p -r1.22 Makefile --

Re: UPDATE: devel/fox 1.6.50 => 1.6.57

2019-07-26 Thread Bryan Linton
ons seen so far. -- Bryan

Re: NEW: games/devilutionx

2019-07-24 Thread Bryan Steele
I had a lot of fun testing this, indeed, this fixes multiplayer. I'm ok with getting this in to make it easier for others to get in. :-) On Tue, Jul 23, 2019 at 11:46:10PM -0700, Nam Nguyen wrote: > > I promise that this third attachment preserves ^M properly. I had to use >

Re: NEW: games/devilutionx

2019-07-19 Thread Bryan Steele
On Fri, Jul 19, 2019 at 10:37:59AM -0400, Bryan Steele wrote: > On Thu, Jul 18, 2019 at 07:49:51PM -0400, Brian Callahan wrote: > > Hi ports -- > > > > Attached is a new port, games/devilutionx. DevilutionX is an open source > > engine recreation for

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