At http://kschnee.xepher.net/code/071214tactics_demo.zip is a playable
demo of a quick-and-dirty tactical combat game in the style of Final
Fantasy Tactics and Disgaea: Hour of Darkness. I did this for
practice; check out the included source (mainly acorn.py) for the game
framework I ended up
I just upgraded my iMac to Leopard, and deleted my framework build of
python 2.4 so I could test out the packages here:
http://pythonmac.org/packages/py24-fat/index.html
I installed this:
http://pythonmac.org/packages/py24-fat/dmg/python-2.4.4-macosx2006-10-18.dmg
then this:
On Dec 15, 2007 3:51 PM, Nathan [EMAIL PROTECTED] wrote:
Sorry, that was supposed to say Not in the case of PyObjC 1.4...
Try installing it with macports. You'll get to experience the
problems yourself.
thanks for clearing up how to repro the problem you experienced
(install through macports)
Okay,
I couldn't get pygame.display.toggle_fullscreen() to work. Fine. Docs say it's
only for LINUX.
So, after googling around I found this suggestion, which does work...
pygame.display.set_mode(size, flags);
EXCEPT it creates a new window and the old one is made invisible. Not that I
I can't seem to repro this in an app that only does this:
pygame.display.set_mode([width, height], flags)
self.surface = pygame.display.get_surface()
...in order to swap fullscreen (i.e. not doing the quit and init thing)
When you say Window menu in the menu bar I assume you mean
That sounds like great work, Noah
I haven't tried to run it myself, but it looks like you've got a ports
file for PyObjC 1.4 there - the system python on leopard should have
PyObjC 2.0 built into it (looks like one could get source here:
http://svn.red-bean.com/pyobjc/tags/r200-leopard ), so I
This is what the running game prints out:
python: 2.3.5 (#1, Mar 20 2005, 20:38:20)
[GCC 3.3 20030304 (Apple Computer, Inc. build 1809)]
pygame: 1.7.0
SDL: (1, 2, 8)
By Window menu, I meant the third menu in the top menu bar. On my machine I get
the Apple menu, an
empty Pygame menu, and
I'm using the packages here right now:
http://pythonmac.org/packages/py24-fat/
which is this version of pygame:
pygame: 1.8.0pre
SDL: (1, 2, 11)
and don't see the problem you have (in either the doc right click or
the window top menu), so I would guess the bug is fixed by either a
newer SDL or
By updating to SDL 1.2.12, the problem seems to have gone away. (they sure keep
SDL moving... !!!)
Thanks Brian.
Keith
--- Brian Fisher [EMAIL PROTECTED] wrote:
I'm using the packages here right now:
http://pythonmac.org/packages/py24-fat/
which is this version of pygame:
pygame: