Okay,

I couldn't get pygame.display.toggle_fullscreen() to work. Fine. Docs say it's 
only for LINUX.

So, after googling around I found this suggestion, which does work...

    pygame.display.set_mode(size, flags);

EXCEPT it creates a new window and the old one is made invisible. Not that I 
care so much, except
the Window menu in the menu bar keeps track of the invisible window. So a user 
can select it from
the menu, and POP a dead window appears.

So, I tried another suggestion that also toggled fullscreen correctly...

    pygame.display.quit();
    pygame.display.init();
    pygame.display.set_mode(size, flags);

...hoping the quit method would kill the window. No luck.

I'm out of suggestions. Anyone?

Keith Nemitz
Ordinauteur
Mousechief Co.
www.mousechief.com "We put mischief in your mouse."


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