Okay, I couldn't get pygame.display.toggle_fullscreen() to work. Fine. Docs say it's only for LINUX.
So, after googling around I found this suggestion, which does work... pygame.display.set_mode(size, flags); EXCEPT it creates a new window and the old one is made invisible. Not that I care so much, except the Window menu in the menu bar keeps track of the invisible window. So a user can select it from the menu, and POP a dead window appears. So, I tried another suggestion that also toggled fullscreen correctly... pygame.display.quit(); pygame.display.init(); pygame.display.set_mode(size, flags); ...hoping the quit method would kill the window. No luck. I'm out of suggestions. Anyone? Keith Nemitz Ordinauteur Mousechief Co. www.mousechief.com "We put mischief in your mouse."