Re: [pygame] High CPU usage drawing static boxes

2011-04-04 Thread Christopher Arndt
João Pinto schrieb: > I can't see a measurable difference in CPU usage here. Intel Core 2 > Duo @ 2.4 GHz. > > > Hello Ian, > that's odd. On an Intel Core i7 CPU 920 @ 2.67GHz the python process is > using around 25% CPU (from a single core). I can confirm the high CPU load here (OS X

Re: [pygame] High CPU usage drawing static boxes

2011-04-04 Thread João Pinto
2011/4/2 Ian Mallett > On Sat, Apr 2, 2011 at 8:42 AM, João Pinto wrote: > >> Hello, >> I have just recently started to experiment with pygame. >> >> I have created some code to show some letter boxes, strangely it's using >> 30-40% of one core on my laptop, something that I would not expect for

Re: [pygame] High CPU usage drawing static boxes

2011-04-02 Thread Ian Mallett
On Sat, Apr 2, 2011 at 8:42 AM, João Pinto wrote: > Hello, > I have just recently started to experiment with pygame. > > I have created some code to show some letter boxes, strangely it's using > 30-40% of one core on my laptop, something that I would not expect for such > trivial code. > > I am

[pygame] High CPU usage drawing static boxes

2011-04-02 Thread João Pinto
Hello, I have just recently started to experiment with pygame. I have created some code to show some letter boxes, strangely it's using 30-40% of one core on my laptop, something that I would not expect for such trivial code. I am familiar with the implications of the pygame event loop, I am usin