Re: [Ql-Users] Game idea...

2011-02-09 Thread gdgqler
On 8 Feb 2011, at 21:35, Plastic wrote: > > That said, interpreted BASIC was always too slow to do anything too > complicated, and I didn't fancy learning m68k assy. Still don't. > Compiling, especially with Turbo, adds speed. George ___ QL-Users Ma

Re: [Ql-Users] Game idea...

2011-02-09 Thread Neil Riley
The lack of games on QL was always a source of much frustration, Whilst the QL quickly became a hobbyists dream with Languages and disk drives etc, I just wanted Bandersnatch or whatever that mythical IMAGINE secret game was. One of the first games I played on PC was the traditional Start Tre

Re: [Ql-Users] Game idea...

2011-02-08 Thread Plastic
On Tue, Feb 8, 2011 at 4:09 PM, Lee Privett wrote: > Hey I got a great idea based on graphical lines etc. what about a TRON > light cycle game playing against the computer but where the computer doesn't > cheat against the human player? > Anyone remember the TRON lightcycle game lawsuit about un

Re: [Ql-Users] Game idea...

2011-02-08 Thread peet vanpeebles
--- On Tue, 8/2/11, Malcolm Cadman wrote: > From: Malcolm Cadman > Subject: Re: [Ql-Users] Game idea... > To: ql-us...@q-v-d.com > Date: Tuesday, 8 February, 2011, 21:58 > In message > , > Plastic > > writes > Yes, some lines, shapes and some fills, and

Re: [Ql-Users] Game idea...

2011-02-08 Thread Lee Privett
P but emulating the QL using QPC2 - Original Message - From: "Malcolm Cadman" To: Sent: Tuesday, February 08, 2011 9:58 PM Subject: Re: [Ql-Users] Game idea... In message , Plastic writes On Tue, Feb 8, 2011 at 3:25 PM, Malcolm Cadman wrote: In message , Plastic writes

Re: [Ql-Users] Game idea...

2011-02-08 Thread Malcolm Cadman
In message , Plastic writes On Tue, Feb 8, 2011 at 3:25 PM, Malcolm Cadman wrote: In message , Plastic writes Hi Dave, Any new game, with graphics at the forefront, would be great for the QL. Generally an area that did not get fully exploited. Perspective/3D illusion would be good, to

Re: [Ql-Users] Game idea...

2011-02-08 Thread Plastic
On Tue, Feb 8, 2011 at 3:25 PM, Malcolm Cadman wrote: > In message , > Plastic writes > > Hi Dave, > > Any new game, with graphics at the forefront, would be great for the QL. > > Generally an area that did not get fully exploited. > > Perspective/3D illusion would be good, too. > Easy there!

Re: [Ql-Users] Game idea...

2011-02-08 Thread Malcolm Cadman
In message , Plastic writes Hi Dave, Any new game, with graphics at the forefront, would be great for the QL. Generally an area that did not get fully exploited. Perspective/3D illusion would be good, too. Hi all, Is it that there's no interest in this kind of a graphical game? Or is an

Re: [Ql-Users] Game idea...

2011-02-08 Thread Plastic
On Tue, Feb 8, 2011 at 8:57 AM, Rich Mellor wrote: > Dave, > > I think that there is interest in more games for the QL, but the game idea > has probably not enthused many people, as it sounds too simplistic - a bit > like the old lunar landing types of games that formed the basis of many a > mag

Re: [Ql-Users] Game idea...

2011-02-08 Thread Malcolm Lear
Not the game I was thinking of, but looking at those pics brought back memories. You did a great job in converting the graphics and it goes to show how good games could look on the QL. Malcolm On 08/02/2011 17:27, thorsten herbert wrote: Hey, BombJack. Was that a port of Checkman? I wrote a

Re: [Ql-Users] Game idea...

2011-02-08 Thread thorsten herbert
Hey, BombJack. Was that a port of Checkman? I wrote a version for the spectrum in basic using the scroll command. A very good game! Malcolm BombJack was a great Arcade game which was converted to many systems, C64, C16, Atari ST, Amiga, Spectrum, MSX, Amstrad CPC. Just uploaded the converted

Re: [Ql-Users] Game idea...

2011-02-08 Thread Malcolm Lear
On 08/02/2011 14:33, thorsten herbert wrote: From: Plastic Subject: Re: [Ql-Users] Game idea... To: ql-users at q-v-d.com Date: Tuesday, 8 February, 2011, 12:29 Ah yes, Elite... I struggled with that a little bit. It was a defining game that really altered the future course of gaming. I spent

Re: [Ql-Users] Game idea...

2011-02-08 Thread Urs Koenig (QL)
peet vanpeebles wrote: > I was chatting with Rob on MSN last night and we saw the > released source code for the classic Elite in BBC Basic. If > the speccy could do it There's ELITE for the QL! Well not the complete game but at least a demo written in assembler by Dave Barker way back i

Re: [Ql-Users] Game idea...

2011-02-08 Thread Rich Mellor
Dave, I think that there is interest in more games for the QL, but the game idea has probably not enthused many people, as it sounds too simplistic - a bit like the old lunar landing types of games that formed the basis of many a magazine listing in the early 80s. I would direct you to have

Re: [Ql-Users] Game idea...

2011-02-08 Thread thorsten herbert
> From: Plastic > > Subject: Re: [Ql-Users] Game idea... > > To: ql-users at q-v-d.com > > Date: Tuesday, 8 February, 2011, 12:29 > > Ah yes, Elite... I struggled with > > that a little bit. It was a defining game > > that really altered the future course

Re: [Ql-Users] Game idea...

2011-02-08 Thread Plastic
On Tue, Feb 8, 2011 at 7:05 AM, peet vanpeebles wrote: > > > --- On Tue, 8/2/11, Plastic wrote: > > > From: Plastic > > Subject: Re: [Ql-Users] Game idea... > > To: ql-us...@q-v-d.com > > Date: Tuesday, 8 February, 2011, 12:29 > > Ah yes, Elite... I st

Re: [Ql-Users] Game idea...

2011-02-08 Thread peet vanpeebles
--- On Tue, 8/2/11, Plastic wrote: > From: Plastic > Subject: Re: [Ql-Users] Game idea... > To: ql-us...@q-v-d.com > Date: Tuesday, 8 February, 2011, 12:29 > Ah yes, Elite... I struggled with > that a little bit. It was a defining game > that really altered the futur

Re: [Ql-Users] Game idea...

2011-02-08 Thread Plastic
urate enough to be a "sim"... Was it written in 6502 assembly, or BBC BASIC V? Dave On Tue, Feb 8, 2011 at 5:54 AM, peet vanpeebles wrote: > > > --- On Tue, 8/2/11, Plastic wrote: > > > From: Plastic > > Subject: Re: [Ql-Users] Game idea... > > To: ql-

Re: [Ql-Users] Game idea...

2011-02-08 Thread peet vanpeebles
--- On Tue, 8/2/11, Plastic wrote: > From: Plastic > Subject: Re: [Ql-Users] Game idea... > To: ql-us...@q-v-d.com > Date: Tuesday, 8 February, 2011, 11:38 > Hi all, > > Is it that there's no interest in this kind of a graphical > game? Or is > anyo

Re: [Ql-Users] Game idea...

2011-02-08 Thread Plastic
Hi all, Is it that there's no interest in this kind of a graphical game? Or is anyone interested, but didn't say so? Anyone have any other game ideas? I'm fairly confident I can write one fair to decent game per month for the next six months. I'm sure they'll improve greatly in quality over that

[Ql-Users] Game idea...

2011-02-06 Thread Plastic
Hi all, I had a game idea back in the 80s. I feel like it might be a good followup project after the flight sim, but the idea is fun so I thought I would share it here and see what others might make of it. The game occurs in a two-dimensional gravity well. The yellow "sun" occupies a fixed point