On Thu, Oct 22, 2009 at 09:24:16AM +0100, Rob Purchase wrote:
Morning all,
There has recently been some discussion and patches on Flyspray about
allowing button combinations using the HOLD switch, on players with
limited hardware buttons (eg. Cowon D2). An example usage is the option
On 08/11/2009 19:00, Frank Gevaerts wrote:
On re-reading the thread, my impression is that the consensus is that
this proposed hold+buttons functionality is acceptable provided there
is a setting to turn it off. I don't know if there is a consensus on
what the default for that setting should be.
I also agree - how about having a Hold type option on software hold
targets, with three options:
- lock all (the default)
- lock touchscreen
- track skip only (i.e. party mode)
Maybe we could then drop party mode as a seperate option... it is a
controls lock of sorts...
I don't think a
2009/10/22 Rob Purchase rob.purch...@googlemail.com
Morning all,
There has recently been some discussion and patches on Flyspray about
allowing button combinations using the HOLD switch, on players with limited
hardware buttons (eg. Cowon D2). An example usage is the option in the D2
retail
Jonathan Gordon wrote:
In principle I have no problem with this assuming its disabled by
default.. but I do object to this being accepted when customising the
rec/spare buttons behavior was rejected... they are the same thing.
I agree that having a Hold mode where certain buttons are allowed
I agree that having a Hold mode where certain buttons are allowed could be
a neat feature, and I'm for it if it is disabled by default.
I want Rockbox to be as good as it can be. If allowing a few buttons in a
special hold mode improves the experience, then I'm all for it.
I also agree
Morning all,
There has recently been some discussion and patches on Flyspray about
allowing button combinations using the HOLD switch, on players with
limited hardware buttons (eg. Cowon D2). An example usage is the option
in the D2 retail firmware to use the +/- buttons to skip tracks while
- ie: if there is a mode called Hold then it should
disable all buttons (except whatever is used to exit from Hold mode). If
some buttons are in fact still operable in this mode then I think it should
be called something other than Hold.
Regards,
Antony.
--
A person lives in the UK
Rob Purchase wrote:
Advantages:
- Allows in-pocket use on players with limited physical buttons
Using the grid-based screen I was able to use my D2 in my pocket rather
effectively. I wouldn't say allows so much as enhances or perhaps
provides an alternate means of.
- Allows Rockbox to
I'm against this for the simple reason that hold should be hold - i.e. it
should disable buttons. That is what it does.
Alex
2009/10/22 Alex Parker parker.ale...@gmail.com:
I'm against this for the simple reason that hold should be hold - i.e. it
should disable buttons. That is what it does.
Alex
Ditto. This is a nice reason why its also a bad idea. lets say you
have the backlight set to off when on hold, you are
On Thu, Oct 22, 2009 at 10:27 AM, Jonathan Gordon jdgo...@gmail.com wrote:
2009/10/22 Alex Parker parker.ale...@gmail.com:
I'm against this for the simple reason that hold should be hold - i.e. it
should disable buttons. That is what it does.
Alex
Ditto. This is a nice reason why
On 22/10/2009 09:43, Antony Stone wrote:
Does this mean the standard firmware on the Cowon D2 responds to (certain)
button presses even when the Hold switch is activated, and does the manual
still call it a Hold switch?
I'd find that surprising (but I don't have a Cowon player).
Yes, that is
On 22/10/2009 09:49, Paul Louden wrote:
Using the grid-based screen I was able to use my D2 in my pocket
rather effectively. I wouldn't say allows so much as enhances or
perhaps provides an alternate means of.
Sure, but the grid mode is just a stop-gap until a full touch WPS is
provided by
On 22/10/2009 17:27, Jonathan Gordon wrote:
Ditto. This is a nice reason why its also a bad idea. lets say you
have the backlight set to off when on hold, you are listening to music
for 2 or 3 hours (so you cant really remember which screen you were
in) and then you want to change tracks, fine,
Rob Purchase wrote:
Sure, but the grid mode is just a stop-gap until a full touch WPS is
provided by default. I'd like to see the option removed once all the
main screens have been adapted (although the API to set grid mode
should remain as a convenience to plugins). In any case trying to
Paul Louden schrieb:
Rob Purchase wrote:
The grid mode absolutely should not be removed - it's the ONLY way to
allow full use of the player blind.
It totally should. It's a crippled mode against the nature of
touchscreens. It's a pity that we even have it, but it was sadly
inevitable as
Thomas Martitz wrote:
Paul Louden schrieb:
Rob Purchase wrote:
The grid mode absolutely should not be removed - it's the ONLY way to
allow full use of the player blind.
It totally should. It's a crippled mode against the nature of
touchscreens. It's a pity that we even have it, but it was
Lets try to get this back on topic the actual argument is about
customisability in the core...
In principle I have no problem with this assuming its disabled by
default.. but I do object to this being accepted when customising the
rec/spare buttons behavior was rejected... they are the same
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