On Thu, 30 May 2002 11:58:55 +0100
Simon Owen [EMAIL PROTECTED] wrote:
There's actually a TurboMON-style mock-up in SimCoupé 0.82a - press '/'
on the numeric keypad to show a quick code/register dump at the end of
each frame. The new version won't look anything like that tho,
fortunately!
Si Owen wrote:
It's quite possible that's just a visual effect caused by the monitor
sync not being a perfect match to the timer used by SimCoupé.
I'm happy to believe this - also I tried it on my machine at home and it was
actually worse so I figure it has to be a SimCoupe problem.
I use
Geoff Winkless wrote:
I use 50Hz :)
How d'ya manage that? I'd definitely be interested in using that rate
myself if possible, as even a smooth 100Hz still suffers from ghosting.
I didn't think modern monitors were happy running at such a low rate
though?
IMO yes, definitely, if you want to
Si Owen wrote:
Geoff Winkless wrote:
I use 50Hz :)
How d'ya manage that? I'd definitely be interested in using that rate
myself if possible, as even a smooth 100Hz still suffers from
ghosting.
I didn't think modern monitors were happy running at such a low rate
though?
Uhh. I dunno, I
Geoff Winkless wrote:
I just went into the settings in the display properties, changed the
refresh rate to 50Hz. :)
I don't remember ever seeing drivers that supported below 60Hz :-/ I'll
have to see if my GeForce2 card will let me roll my own mode to support
it. My Mitsubishi monitor at
Dave Laundon wrote:
Ok, my first post here in ages, here goes...
the official Z80 cycles rounded up to the next multiple of 4 (or 8 in
screen time), or, 4 (or 8) times the number of memory accesses;
whichever is greater.
Thanks! I vaguely remembered something like that but wasn't sure.
Geoff Winkless wrote:
border scrolltext jerking around occasionally
It can be difficult to synchronise an interrupt routine exactly when the CPU
is busy in the foreground - when the interrupt occurs the CPU has to finish
the current instruction first. Could this explain it in your case? It's
Geoff Winkless wrote:
I thought the problem I was experiencing (border scrolltext
jerking around occasionally) had stopped when I changed the
code to use RES - but now it seems otherwise
It's quite possible that's just a visual effect caused by the monitor
sync not being a perfect match to
Geoff Winkless wrote:
OK, so my memory isn't too hot. Given that this code will
probably execute in screen time, is it quicker to do:
Ok, my first post here in ages, here goes...
Simplistic rule of thumb for timings on SAM - an instruction's cycles is
the official Z80 cycles rounded up to the