[sldev] Snowglobe 1.1 status

2009-07-23 Thread Rob Lanphier
Hi all, Download links available below for the latest version of Snowglobe (1.1.0.2558), and of course here: http://wiki.secondlife.com/wiki/Snowglobe The only new things in this build are for Linux users today: gcc 4.4 compilation problem: https://jira.secondlife.com/browse/SNOW-92 Circular syml

[sldev] [PATCH] One for review, few others for consideration

2009-07-23 Thread Kitty
*waves* I added a few patches for some really minor bugs to JIRA last week and Rob Linden added a comment suggesting to poke SLdev for peer-review (particularly for VWR-5063) and/or possible consideration in SnowGlobe for some of the others. Thanks in advance to anyone who takes a look :). Kitty

[sldev] Ashlar Vellum (Re: Improving Existing Prim Modeling Tools)

2009-07-23 Thread Dale Mahalko
Regarding upgrading the modeling tools, is anyone familiar with a 1988 Macintosh CAD drafting program called Ashlar Vellum and their "drafting assistant"? You need to watch this video. YOU NEED TO WATCH THIS VIDEO. After about 30 seconds this video gets to the really important bits. Ashlar-Vellu

Re: [sldev] Improving Existing Prim Modeling Tools

2009-07-23 Thread Stickman
On Thu, Jul 23, 2009 at 11:55 AM, Nyx Linden wrote: > Perhaps we can merge this new issue with > http://jira.secondlife.com/browse/VWR-12278 ? I would rather the one with the older date and the Linden name on it survive. Done. -Stickman ___ Policies an

Re: [sldev] Viewport inside viewport

2009-07-23 Thread Mike Monkowski
OK. If the image in your viewport is static, then you could do it like the appearance editor does it. If you want it to be dynamic, then it is quite a bit of work as Cypren described. Mike chandra kiran kuchi wrote: > Sorry, I am talking about second life (app)viewer. > > On Thu, Jul 23, 2

Re: [sldev] Improving Existing Prim Modeling Tools

2009-07-23 Thread Nyx Linden
Perhaps we can merge this new issue with http://jira.secondlife.com/browse/VWR-12278 ? I'm not picky which one becomes the one we run with, but gathering these ideas in one central location would be a great boon. If no one else has the time, I'll probably merge the two at some point next week.

Re: [sldev] Viewport inside viewport

2009-07-23 Thread Cypren Christenson
On Jul 23, 2009, at 10:34 AM, chandra kiran kuchi wrote: > I am trying to render another graphics window inside second life > browser, this window should be able to render objects (generated > using opengl commands). Yeah I am looking for independent floater > window, which can do this. If

Re: [sldev] Viewport inside viewport

2009-07-23 Thread chandra kiran kuchi
Sorry, I am talking about second life (app)viewer. On Thu, Jul 23, 2009 at 1:53 PM, Mike Monkowski wrote: > To be clear: when you say "browser" you are talking about the browser > inside the viewer, not the viewer itself. Right? > > Mike > > > chandra kiran kuchi wrote: > >> I am trying to rend

Re: [sldev] Improving Existing Prim Modeling Tools

2009-07-23 Thread Joshua Bell
Stickman wrote: > I've added four features that I find useful when working in big-name > "professional" 3D modeling applications (Maya, Max, etc) that I've > found myself wishing SL had. > I've linked in https://jira.secondlife.com/browse/VWR-3334 which covers features I've wanted since day one

Re: [sldev] Viewport inside viewport

2009-07-23 Thread Mike Monkowski
To be clear: when you say "browser" you are talking about the browser inside the viewer, not the viewer itself. Right? Mike chandra kiran kuchi wrote: > I am trying to render another graphics window inside second life > browser, this window should be able to render objects (generated using

Re: [sldev] Viewport inside viewport

2009-07-23 Thread chandra kiran kuchi
I am trying to render another graphics window inside second life browser, this window should be able to render objects (generated using opengl commands). Yeah I am looking for independent floater window, which can do this. Thank you. On Thu, Jul 23, 2009 at 1:18 PM, Mike Monkowski wrote: > You n

Re: [sldev] Improving Existing Prim Modeling Tools

2009-07-23 Thread Mike Monkowski
Robert Martin wrote: > (side note is anybody working > on porting vwr-6199 to a Snowglobe/1.23 compatible format??) I plan to get back to that soon. I've been helping Admiral Admiral on a UI project, but that should be be complete by the end of August. Then I'll be moving back to VWR-6199. M

Re: [sldev] Improving Existing Prim Modeling Tools

2009-07-23 Thread Tigro Spottystripes
Stickman escreveu: > On Thu, Jul 23, 2009 at 9:18 AM, Tigro > Spottystripes wrote: > >> I believe this would be on topic http://jira.secondlife.com/browse/VWR-13344 >> > > I can't speak for the majority of that Jira. I can't say if the cost > of creating or processing what you're talking ab

Re: [sldev] Viewport inside viewport

2009-07-23 Thread Mike Monkowski
You need to be more specific. Wha does "viewport inside viewport" mean? Which graphic application? The browser inside SL already pops up just like another UI floater. Are you asking for an independent floater that is initiated as a browser popup or something still inside the browser floa

Re: [sldev] Improving Existing Prim Modeling Tools

2009-07-23 Thread Stickman
On Thu, Jul 23, 2009 at 9:18 AM, Tigro Spottystripes wrote: > I believe this would be on topic http://jira.secondlife.com/browse/VWR-13344 I can't speak for the majority of that Jira. I can't say if the cost of creating or processing what you're talking about would be worth it. Someone with more k

Re: [sldev] Improving Existing Prim Modeling Tools

2009-07-23 Thread Robert Martin
Getting a good mesh/primset editor would be a huge upgrade to the current toolset advantages 1 it would confuse the newbie set less 2 you could separate the multiwindow just short of blender controls from the on grid tools (preventing a client showstopper) 3 it would require somehow getting the av

Re: [sldev] Improving Existing Prim Modeling Tools

2009-07-23 Thread Tigro Spottystripes
I believe this would be on topic http://jira.secondlife.com/browse/VWR-13344 Stickman escreveu: > Back in late August of last year, Qarl put up two Jiras to try to read > people's opinions. One was in favor of improving exiting prim modeling > tools, and the other was working on mesh importing. >

Re: [sldev] Improving Existing Prim Modeling Tools

2009-07-23 Thread Kelly Linden
Just gonna pick out one thing here: * Add Option for Full White Ambient Light to View Textures Unaltered by Light There is a Full Bright option on the texture panel of the build tools, which I think does this. On Thu, Jul 23, 2009 at 8:21 AM, Stickman wrote: > Back in late August of last year,

[sldev] Improving Existing Prim Modeling Tools

2009-07-23 Thread Stickman
Back in late August of last year, Qarl put up two Jiras to try to read people's opinions. One was in favor of improving exiting prim modeling tools, and the other was working on mesh importing. With almost 500 votes cast, the winner was mesh import by almost 4:1. (Forgive my math, please) To me,

Re: [sldev] Viewport inside viewport

2009-07-23 Thread Bill Windwalker
I think you can use XML  on the UI and add it to the menu. i do know there was a number of people working on things just like this. From: chandra kiran kuchi To: sldev@lists.secondlife.com Sent: Wednesday, July 22, 2009 6:51:51 PM Subject: [sldev] Viewport insi

Re: [sldev] [SNOW][PATCH] Intent to commit

2009-07-23 Thread Tofu Linden
gettimeofday() is fine with me, though anecdotally clock_gettime() seems a bit more reliable (i.e. monotonic) in the presence of clock adjustments - would be nice to compare. Robin Cornelius wrote: > http://jira.secondlife.com/browse/SNOW-108 > > A very simple patch to use get_time_of_day() for A

[sldev] Snowglobe 1.1.0 (2547)

2009-07-23 Thread Bill Windwalker
Snowglobe 1.1.0 (2547) Jul 21 2009 18:17:46 (Snowglobe Test Build) Ok a quick heads up there is 4 points i found that has bugs that will need to be fix. 1. Mini Map graphic errors again and the minimap is out dated in some ways it needs a 3D look to it. 2. Voice problems yet again has pop its n

Re: [sldev] RFC: design proposal for VWR-1071

2009-07-23 Thread Argent Stonecutter
On 2009-07-21, at 21:32, Philip Rosedale wrote: > Wait - isn't this a case where the needs of the many outweigh the > needs of the one? Probably >90% SL users only login as one account > name, right? Maybe, but I suspect 90% of active merchants, developers, and creators are in that remainin

Re: [sldev] Snowglobe 1.0.3 and more on SNOW-2

2009-07-23 Thread malachi
my personal experience not that it matters ... but here is my 2 cents. after having compiled and tested 1.23 and snowglobe. please please please force update to snowglobe...lol... it runs hundreds of times faster than 1.23 i experience less crashes with the snowglobe code. and its a much easie