Getting a good mesh/primset editor would be a huge upgrade to the current toolset
advantages 1 it would confuse the newbie set less 2 you could separate the multiwindow just short of blender controls from the on grid tools (preventing a client showstopper) 3 it would require somehow getting the avatar mesh out of the client and into some sort of 3d editor format (side note is anybody working on porting vwr-6199 to a Snowglobe/1.23 compatible format??) disadvantages 1 it would be a semi massive effort 2 we could land up in format hell very quickly im just making my throws here so if im wrong.... -- Robert L Martin _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
