To whom it may concern, these guys are creating some sort of portable
photo-based high res 3D-scanner:
http://www.fuel-3d.com/
I think the 'age of the platform' assessment will be restricted to film/video
as I see a fork in the road developing between games and film/video pipelines.
Actually, it's already been happening for many years.
Traditionally games have borrowed film/video tools for 3D work because needs
were s
Why Fanboi, and why conspiracy?
I consider Paul and Co. to be smart enough to know that that is EXACTLY
what they should be shooting for.
AD knows it themselves IMO, as does SideFX, and the Foundry, and many
others.
The writing couldn't be plainer on all walls that the industry is shifting
again.
And to throw some fanboi conspiracy theory gas into the flames:
If you integrate with all the DCC apps, you’ve essentially built up the trust
with all the user bases and have the ability to suck them into your DCC of the
future to reduce any and all risk of switching a production pipeline to ano
Not with the current engineering resources available to us - we've geared the
team for building a platform. Building a complete DCC is something that
requires a lot of investment and a much broader team. Building one that's
competitive with the incumbent solutions is a whole other matter. Even i
No they don't, not quite yet.
DCC is for digital content creation, Fabric currently is a platform, a DCC
development base, but you can't model, rig, or edit function curves with a
high level interface yet.
The solid framework with an eye to the future part is what they provide,
which is no small f
I think Paul is asking more along the lines of a finished application tailored
to an end user complete with user interface and extensions. That's an entirely
different level of development than a library which can be used to make tools.
Matt
From: softimage-boun...@listproc.autodesk.com
[
On Mon, Aug 5, 2013 at 9:38 PM, Sebastien Sterling <
sebastien.sterl...@gmail.com> wrote:
> not that you would want or need to Paul, but do you reckon the fabric
> engine team could create a current generation DCC ? no follow up question
> or tricks i'm just curious.
They have. A current generat
Your using 3 monitors might be contributing to the problem. Have you
tried testing with a dual setup? Just toggled my cintiq as the primary
and virtual 'left side' display. SI opens up on the cintiq and it works
under dual layout just fine. You might try matching the resolution on
your monitors
not that you would want or need to Paul, but do you reckon the fabric
engine team could create a current generation DCC ? no follow up question
or tricks i'm just curious.
On 4 August 2013 17:40, Paul Doyle wrote:
> It depends how we approach it. I'm confident in our ability to find a
> model t
For what it's worth:
Winkey+Shift+Left/Right Arrow = move active window to left/right monitor.
On Mon, Aug 5, 2013 at 7:32 PM, Paul Griswold <
pgrisw...@fusiondigitalproductions.com> wrote:
> The tablet counts as my 3rd monitor. I've read several cintiq users with
> the same issue & the solut
The tablet counts as my 3rd monitor. I've read several cintiq users with the
same issue & the solution was the same. The tablet must be the primary display.
Maybe it only shows up with a dual monitor plus tablet configuration?
I've got the latest drivers for everything, so I'm not sure how t
I don't have this problem. I use a wacom cintiq 21ux with windows 7 set
as secondary monitor using nvidia driver. Might be an issue with the
display driver, tablet driver or a combination.
On 8/5/2013 4:50 PM, Paul Griswold wrote:
That's the problem. In order for Windows to recognize a
tablet
That's the problem. In order for Windows to recognize a tablet/monitor, it
must be the primary monitor. Softimage wants to always open on the primary
monitor, but if it's the tablet, Softimage defaults to 1440x900 and refuses
to resize, even when I drag it to another screen.
If I make my 24" the
you need to make the monitor you want the primary monitor, in the control
panel. you can drag and drop the monitor in the right order afterward in
that applet
Le 2013-08-05 16:58, "Paul Griswold"
a écrit :
> Is there a switch that can be set to get Softimage to open on a specific
> monitor?
>
> I
You could get an If node and then an "Equal To" node. Then get a "Get Point
ID" node, plug it to the First input of the Equal To, then in that node,
set Second to the point index to look for. It will output a boolean
(orange) output, which you feed to the Condition input of the If node.
Then in th
Is there a switch that can be set to get Softimage to open on a specific
monitor?
I just added a Cintiq-like cheap Chinese tablet and Softimage keeps opening
on it. The problem is, when I drag it back to the proper monitor, it
doesn't realize that my resolution is 1920x1200 and so when I go
fulls
OK. I follow this, and can move the strand position. But its moving both
strands. How do I isolate the reposition for only one of the strands?
--
Joey Ponthieux
LaRC Information Technology Enhanced Services (LITES)
Mymic Technical Services
NASA Langley Research Center
get strandposition > + (add) turbulize (offset) > set strandposition
On 5 August 2013 22:31, Ponthieux, Joseph G. (LARC-E1A)[LITES]
wrote:
> Rob,
>
> I'm trying to avoid geometry.
>
> The offset sounds like a good idea, but not yet sure how that would be done.
> I think it would have to always
Rob,
I'm trying to avoid geometry.
The offset sounds like a good idea, but not yet sure how that would be done. I
think it would have to always be offset in the direction of the camera correct?
I'm seeing consistent artifacts at this point which looks to be spatial
disagreement along the camer
well Joey, if you are going to get funky you may as well use custom
geometry instances. this way the geometry lofted along the strand (a
separate grid positioned in space is exactly the shape / position /
offset from each curve you want it to be.
for efficiency though Strands would be preferred an
Solution found
I'm using the expression editor to link the values and simply add the
multiply/divide by value that I want
The trick is to assign everything locally, so I can use just a moving null
and a driven null, and I simply multiply the local position of the moving
null by a certain amount, so
Hi yall,
I can currently apply multiple overlapping strands on the same curve, but I get
render artifacts where they reside in the same space. Are there any tricks to
prevent that?
Ultimately I would like one strand to be wider than the other and different
colors, but on the same curve in the
There is Craft 4-Wheeler Free on their site but I don't know if it will
work for softimage.
Le 05/08/2013 20:54, Alan Fregtman a écrit :
Yep, that. It used to come included in the Softimage installer. Not
sure what happened. Maybe their deal with AD fell through?
On Mon, Aug 5, 2013 at 2:52
Yep, that. It used to come included in the Softimage installer. Not sure
what happened. Maybe their deal with AD fell through?
On Mon, Aug 5, 2013 at 2:52 PM, David Barosin wrote:
> Maybe this?
>
> http://www.craftanimations.com/news/press-releases/craft-director-stuido-for-softimage
>
>
>
> O
Maybe this?
http://www.craftanimations.com/news/press-releases/craft-director-stuido-for-softimage
On Mon, Aug 5, 2013 at 2:49 PM, olivier jeannel wrote:
> I was wondering about Rob Wuijster suggestion : *
> "**Softimage 2012/13? came with a 3rd party addon for this. It was a
> separate instal
I was wondering about Rob Wuijster suggestion : /
"//Softimage 2012/13? came with a 3rd party addon for this. It was a
separate install/plugin. Not sure if this is still the case.//"/
Was he talking about a car setup pluggin ?
Le 05/08/2013 20:28, Alan Fregtman a écrit :
I would guess he means
I would guess he means the one from Andy Nicholas in his car rig tutorial
that Jeremie Passerin linked to in his response (also first response to
this thread)...
http://www.andynicholas.com/?p=1549
On Mon, Aug 5, 2013 at 2:19 PM, olivier jeannel wrote:
> What free pluggin ?
>
> Le 11/07/2013 1
What free pluggin ?
Le 11/07/2013 17:07, Pingo van der Brinkloev a écrit :
This is great guys. Awesome tutorial and a free plugin. How cool is that? And
yes good idea about the pre blurred wheel.
Cheers!
Pingo
On 09/07/2013, at 18.31, Andy Jones wrote:
One tip is to make sure you've got
Well it depends on if you want to blend the NullB object's transform
parameters or just have an offset from NullA. Also depends on if you're
talking global or local and also depends on where and how you are using
this.
If this is going to be a common thing you need in a rig all over the
place
Glad to help! :)
On Mon, Aug 5, 2013 at 12:14 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] <
j.ponthi...@nasa.gov> wrote:
> Alan,
>
> ** **
>
> THANKS! This turned out to be extraordinarily useful!
>
> ** **
>
> --
>
> Joey Ponthieux
>
> LaRC Information Technology Enhanced Servic
Alan,
THANKS! This turned out to be extraordinarily useful!
--
Joey Ponthieux
LaRC Information Technology Enhanced Services (LITES)
Mymic Technical Services
NASA Langley Research Center
__
Opinions stated here-in are strictly those of the author and
Nice work guys...spot looks fantastic...gorgeous.
Kris
On Fri, Aug 2, 2013 at 7:31 PM, Sylvain Lebeau wrote:
> o yeah!
> very nice looking piece!!! loved it! And very nice breakdown Andy, very
> informative.
>
> hat's off
>
> sly
>
> *Sylvain Lebeau // SHED**
> *V-P/Visual effects s
Thanks!
--
Joey Ponthieux
LaRC Information Technology Enhanced Services (LITES)
Mymic Technical Services
NASA Langley Research Center
__
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other p
GetData : PointPosition.
Depending on the context in which you need to use the data, it may be
useful to use 'Build Array from Set' after getting the attribute.
On Mon, Aug 5, 2013 at 4:08 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] <
j.ponthi...@nasa.gov> wrote:
> In Soft, when you have a curv
Local or Global Y?
Eric Thivierge
===
Character TD / RnD
Hybride Technologies
On August-05-13 11:06:00 AM, Nicolas Esposito wrote:
NullA is the parent of NullB since I need NullB to "follow" NullA with
the ability to modulate the actual NullB "offset/translation amount"
to NullA
In Soft, when you have a curve selected, then select Point, the points(CVs) on
the hull, not the curve. To see the NURBS hull you can display it with "eyeball
-> NURBS Hull" in the viewport. Knots reside on the curve, while CVs(Point)
reside on the hull.
--
Joey Ponthieux
LaRC Information Techn
NullA is the parent of NullB since I need NullB to "follow" NullA with the
ability to modulate the actual NullB "offset/translation amount" to NullA
2013/8/5 Alan Fregtman
> Is NullA a child of NullB, or is NullB the parent and NullA the child?
>
>
>
> On Mon, Aug 5, 2013 at 10:49 AM, Nicolas E
Hi Joey,
Do you mean curve knots? (CVs?) Maybe I haven't worked enough with NURBS
but I don't remember curves in Softimage having "hulls"?
On Mon, Aug 5, 2013 at 10:57 AM, Ponthieux, Joseph G. (LARC-E1A)[LITES] <
j.ponthi...@nasa.gov> wrote:
> Is there a way to get a list of all the hull point
Is there a way to get a list of all the hull points on a curve in ICE?
--
Joey Ponthieux
LaRC Information Technology Enhanced Services (LITES)
Mymic Technical Services
NASA Langley Research Center
__
Opinions stated here-in are strictly those of the
Is NullA a child of NullB, or is NullB the parent and NullA the child?
On Mon, Aug 5, 2013 at 10:49 AM, Nicolas Esposito <3dv...@gmail.com> wrote:
> Hi everyone,
> Sorry for the previous empty thread, I was just checking if everything
> worked properly
>
> I'm developing a custom workflow in or
Hi everyone,
Sorry for the previous empty thread, I was just checking if everything
worked properly
I'm developing a custom workflow in order to get static and animated meshes
to some game engines ( UDK, Unity 3D ) and I'm having some problems with
the parenting options
Basically this is the situ
8MB of ram was exactly our maximum limit on Cubicomp in 1988. This was on a
Compaq 386(DX or DXII? can't remember) and was 2 years prior to 3DS R1.
Granted this Compaq was several times more expensive than anything available to
the general public. And yes, we were still hacking config.sys and a
I don't know a japanese specific list, but if so, you can try on this side.
---
Ahmidou Lyazidi
Director | TD | CG artist
http://vimeo.com/ahmidou/videos
http://www.cappuccino-films.com
2013/8/5 Cristobal Infante
> Signed, good luck ;)
>
>
> On 1 Aug
Signed, good luck ;)
On 1 August 2013 12:55, Eugen Sares wrote:
> I'm giving this one more bump, so maybe there's one or the other willing
> to support this, too. So far it's 50.
>
> Before any of you "major" users start stomping the "minor" ones into the
> ground with the usual argument that
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