Signed, good luck ;)

On 1 August 2013 12:55, Eugen Sares <sof...@mail.sprit.org> wrote:

>  I'm giving this one more bump, so maybe there's one or the other willing
> to support this, too. So far it's 50.
>
> Before any of you "major" users start stomping the "minor" ones into the
> ground with the usual argument that ANYthing else is more important, let me
> add:
> this is also about a better operator SDK, which is still a major handicap
> to add any modeling (including NURBS) tools.
> This would also cater to the big studios, I am sure.
> Cheers!
>
>
> Am 30.07.2013 20:18, schrieb Stephen Davidson:
>
> signed ... crossing fingers.
>
>
> On Mon, Jul 29, 2013 at 9:29 AM, Ognjen Vukovic <ognj...@gmail.com> wrote:
>
>> Signed,
>>
>> And i sincerely hope that something comes out of this.
>>
>>
>>
>> On Mon, Jul 29, 2013 at 11:58 AM, Eugen Sares <sof...@mail.sprit.org>wrote:
>>
>>> Of course! The point is, it seems to be unclear to the management (and
>>> probably everybody else) how many users actually want this.
>>> I heard quite a few complaints about this, so I might not even the only
>>> fool... ; )
>>>
>>> But it can only work if everbody thinks simply for himself - could I
>>> need this? If yes, sign it.
>>> No probability scenarios should be put into that simple calculation.
>>>
>>> By the way: I would see it as a success if at least a handful of bugs
>>> would get fixed.
>>>
>>>
>>> Am 29.07.2013 11:45, schrieb Angus Davidson:
>>>
>>>  Oh I do. I do wish you the best of luck ;) Just never had a commercial
>>>> company ever take a petition seriously. If it doesn't seriously affect
>>>> the
>>>> bottom line its just not relevant.
>>>>
>>>>
>>>>
>>>> On 2013/07/29 11:34 AM, "Eugen Sares" <sof...@mail.sprit.org> wrote:
>>>>
>>>>  That depends on how many people utter their interest in this.
>>>>> Hope you see the dependancy-cycle...
>>>>>
>>>>>
>>>>> Am 29.07.2013 11:25, schrieb Angus Davidson:
>>>>>
>>>>>> Hi Eugen
>>>>>>
>>>>>> Whilst I respect your enthusiasm I unfortunately suspect I will get my
>>>>>> Mac
>>>>>> Softimage version before any upgrade to the nurbs tools happen. ;(
>>>>>>
>>>>>> Kind regards
>>>>>>
>>>>>> Angus
>>>>>>
>>>>>>
>>>>>>
>>>>>> On 2013/07/29 11:18 AM, "Eugen Sares" <sof...@mail.sprit.org> wrote:
>>>>>>
>>>>>>  Dear respected members of this community,
>>>>>>> since I am confident that progress on NURBS tools and SDK would be
>>>>>>> beneficial for a relevant part of the Softimage userbase, and it
>>>>>>> seems
>>>>>>> to be useless to just ask in the beta, I'm starting this petition:
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> http://www.change.org/petitions/autodesk-softimage-management-improve-nu
>>>>>>> rb
>>>>>>> s
>>>>>>>
>>>>>>> ... for which I kindly ask support from anybody that sees an
>>>>>>> advantage
>>>>>>> in this!
>>>>>>> Thanks a lot!!
>>>>>>> Best regards,
>>>>>>> Eugen
>>>>>>>
>>>>>>>
>>>>>>> Here's the text I put on that change.org page:
>>>>>>>
>>>>>>> "Working with NURBS is still awkward due to a number of bugs and
>>>>>>> restrictions in Softimage and it's SDK.
>>>>>>> Since NURBS are and will continue to be a viable geometry type useful
>>>>>>> for many worflows, they should be subject to an upgrade, which last
>>>>>>> happened in version 5.0, about 8 years ago!
>>>>>>>
>>>>>>> Improvement list, sorted by importance:
>>>>>>> - fix NURBS related bugs as has been reported in the beta,
>>>>>>> - support subcurves and subsurfaces in SDK and existing tools - as
>>>>>>> consistently as polygon islands,
>>>>>>> - improve the operator SDK, to allow seamless integration of custom
>>>>>>> tools, including NURBS,
>>>>>>> - add support for NURBS in ICE Modeling,
>>>>>>> - add new NURBS tools (once a fully capable SDK is provided, this can
>>>>>>> be
>>>>>>> done by 3rd parties also),
>>>>>>> - ideally, introduce T-Spline technology (owned by Autodesk).
>>>>>>>
>>>>>>> Affected areas:
>>>>>>> - curve to polygon modeling, like 3D text, logos, mechanical parts,
>>>>>>> floorplans, cross-sections, spline cages,...
>>>>>>> - ICE based procedural modeling and rigging approaches for more
>>>>>>> complex
>>>>>>> animations and visualizations,
>>>>>>> - better import/editing/modeling of technical geometry like cars,
>>>>>>> design
>>>>>>> objects,...
>>>>>>>
>>>>>>>
>>>>>>> To Cory Mogk -
>>>>>>> Why NURBS should be improved:
>>>>>>> First, Softimage users should not be forced to switch to other
>>>>>>> applications just for basic curve/surface modeling.
>>>>>>> Curves in particular, as they represent 2D-geometry, will always be
>>>>>>> fundamental in 3D graphics.
>>>>>>>
>>>>>>> Second, ICE support for NURBS would lay the foundation for new
>>>>>>> procedural modeling/rigging workflows that would make Softimage
>>>>>>> competitive in that field.
>>>>>>>
>>>>>>> Understandably, the Softimage developers are under time and
>>>>>>> monetarian
>>>>>>> restictions, so only high priority features get realized, mostly
>>>>>>> introcuded by bigger studios, and often behind 'closed doors'.
>>>>>>> Yet those studios rarely request any NURBS features. The reason might
>>>>>>> not even be that better NURBS would be useless to them, but because
>>>>>>> they
>>>>>>> mostly can choose from a wider variety of tools, and often stick to
>>>>>>> internal proven workflows.
>>>>>>> Yet the other huge part of the userbase, small studios/freelancers,
>>>>>>> would profit directly from better NURBS, but easily go unnoticed.
>>>>>>>
>>>>>>> Polygon modeling based on curves is an important and reasonable
>>>>>>> complement to the already good modeling tools in Softimage, but is
>>>>>>> still
>>>>>>> unnecessarily complicated and restricted, and this petition is meant
>>>>>>> to
>>>>>>> show that the interest is there.
>>>>>>> So please improve NURBS again and thus boost Softimage's usability in
>>>>>>> that area a great deal!
>>>>>>> Thank you!"
>>>>>>>
>>>>>>>  <table width="100%" border="0" cellspacing="0" cellpadding="0"
>>>>>> style="width:100%;">
>>>>>> <tr>
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>>>>>> You may not copy or disseminate this communication without the
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>>>>>> </table>
>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>>  <table width="100%" border="0" cellspacing="0" cellpadding="0"
>>>> style="width:100%;">
>>>> <tr>
>>>> <td align="left" style="text-align:justify;"><font
>>>> face="arial,sans-serif" size="1" color="#999999"><span
>>>> style="font-size:11px;">This communication is intended for the addressee
>>>> only. It is confidential. If you have received this communication in error,
>>>> please notify us immediately and destroy the original message. You may not
>>>> copy or disseminate this communication without the permission of the
>>>> University. Only authorised signatories are competent to enter into
>>>> agreements on behalf of the University and recipients are thus advised that
>>>> the content of this message may not be legally binding on the University
>>>> and may contain the personal views and opinions of the author, which are
>>>> not necessarily the views and opinions of The University of the
>>>> Witwatersrand, Johannesburg. All agreements between the University and
>>>> outsiders are subject to South African Law unless the University agrees in
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>>>> </tr>
>>>> </table>
>>>>
>>>>
>>>>
>>>
>>>
>>>
>>
>
>
>  --
>
>  Best Regards,
> *  Stephen P. Davidson**
>        **(954) 552-7956
> *    sdavid...@3danimationmagic.com
>
> *Any sufficiently advanced technology is indistinguishable from magic*
>
>
>    - Arthur C. Clarke
>
> <http://www.3danimationmagic.com>
>
>
>

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