Re: Softimage to Maya Equivalents

2014-09-16 Thread Sebastien Sterling
Some day something will have to replace it, please god we can not keep going like this ! :( On 16 September 2014 07:34, Raffaele Fragapane wrote: > 1) Assets sort of work now. Studios aren't using them because very few > places are using recent versions of Maya, and they have been a buggy > disg

Re: Softimage to Maya Equivalents

2014-09-16 Thread Enrique Caballero
Thanks for the info guys, This is super helpful. I just played around with List Reference Edits in the Reference Editor. You can list and remove edits in there Seems similar to a delta in there. Just far less readable. But when I remove edits, I dont have to update referenced model to see an u

Re: Softimage to Maya Equivalents

2014-09-16 Thread Raffaele Fragapane
There are good things, and bad things. You can certainly go with it, countless movies and commercials prove it's possible, but you do have to change mentality quite drastically as out of the box you get a much less complete experience. While the much vaunted open-ness of the platform discussed in a

Re: Softimage to Maya Equivalents

2014-09-16 Thread Mirko Jankovic
Like having a team of players on steroids playing a football on minefield... you can and they are top of the class but better watch your step... On Tue, Sep 16, 2014 at 9:36 AM, Raffaele Fragapane < raffsxsil...@googlemail.com> wrote: > There are good things, and bad things. You can certainly go

Re: Softimage to Maya Equivalents

2014-09-16 Thread Raffaele Fragapane
The metaphores and similitudes on this list since the EOL of Soft are on a whole different level... On Tue, Sep 16, 2014 at 5:46 PM, Mirko Jankovic wrote: > Like having a team of players on steroids playing a football on > minefield... you can and they are top of the class but better watch your

Re: Softimage to Maya Equivalents

2014-09-16 Thread Sebastien Sterling
Can't argue with that :3 On 16 September 2014 08:50, Raffaele Fragapane wrote: > The metaphores and similitudes on this list since the EOL of Soft are on a > whole different level... > > On Tue, Sep 16, 2014 at 5:46 PM, Mirko Jankovic > wrote: > >> Like having a team of players on steroids play

Re: HDRI Light Studio for Softimage addon

2014-09-16 Thread Morten Bartholdy
Great tool - thanks for making it available Ben . Morten Den 15. september 2014 kl. 20:27 skrev Ben Rogall : > I have released an addon for using HDRI Light Studio with Softimage. > > For obvious reasons the makers of HDRI Light Studio did not feel they > could support a Softimage plugin. I a

Re: SOFTIMAGE|UeberTage 2014: Get 10% off Redshift3D! Win a license of emFluid5, emPolygonizer5 and Redshift3D!

2014-09-16 Thread Arvid Björn
Truly wish I could be there! Any chance of you recording any of the events? On Sat, Sep 13, 2014 at 12:30 PM, Oliver Weingarten wrote: > Hello there! > > Our event is coming closer and I hope you will all make it to Siegen on > Friday, 19th of September! > If you don´t have registered yet, pleas

Re: Again on Maya: retarget FBX-BVH mocap to a different rig - AKA Motor in Maya?

2014-09-16 Thread Nicolas Esposito
I've tried Motion Builder and HumanIK directly inside Maya, but the main issue that I have is that both MB and HIK have the same "constraint" that is Y axis must be Up, while in my case Z is up. I found an alternative solution that is do a script...not really...I simply copy/paste whats in the scri

Re: SOFTIMAGE|UeberTage 2014: Get 10% off Redshift3D! Win a license of emFluid5, emPolygonizer5 and Redshift3D!

2014-09-16 Thread Oliver Weingarten
Hi there! The event will be taped, like the past events... ;) cheers, oli Am 16.09.2014 10:44, schrieb Arvid Björn: Truly wish I could be there! Any chance of you recording any of the events? On Sat, Sep 13, 2014 at 12:30 PM, Oliver Weingarten mailto:li...@pixelpanic.de>> wrote: Hell

Re: HDRI Light Studio for Softimage addon

2014-09-16 Thread Simon Reeves
Sounds great, thanks! Someone here is always nagging me to use HDRI light studio (as he uses it with max) so he will be pleased. If I could be of any assistance regarding the vray implementation let me know! Simon Reeves London, UK *si...@simonreeves.com * *www.simonreeves.com

Re: HDRI Light Studio for Softimage addon

2014-09-16 Thread Ben Rogall
Well hopefully it will just work with V-Ray. The problem I have run into with some renderers is that they won't automatically update when the HDRI is updated so I need to try to add specific code to force the update for that renderer. On 9/16/2014 5:00 AM, Simon Reeves wrote: Sounds great, th

Re: HDRI Light Studio for Softimage addon

2014-09-16 Thread Emilio Hernandez
Hello Ben. I bought(donate) for your plugin dev. I have my paypal receipt. But where do I download the addon? Cheers and thanks for this Emilio --- Emilio Hernández VFX & 3D animation. 2014-09-16 9:10 GMT-05:00 Ben Rogall : > Well hopef

Re: HDRI Light Studio for Softimage addon

2014-09-16 Thread Ben Rogall
Thanks Emilio, I appreciate it. The title header for the plugin is a hyperlink for the download. The donation is not necessary to download it. I'll update the web page to make that more clear. Thanks again! Ben On 9/16/2014 9:24 AM, Emilio Hernandez wrote: Hello Ben. I bought(donate) for your

Re: HDRI Light Studio for Softimage addon

2014-09-16 Thread Emilio Hernandez
No problem Ben and thank you for doing this. I am glad to donate! Seems we, the users and big, and small devs, are the ones doing what AD couldn't do... Step by step have a better Softimage... Even if SI is "dead"... Cheers! --- Emilio Herná

Re: HDRI Light Studio for Softimage addon

2014-09-16 Thread Ben Rogall
Yep. I'm spending some time with new applications (always have). But when it comes to my animation work I'm still much more efficient with Softimage and probably will be for a while yet. I updated the web page with a separate download link. I would really be just as happy if people try it out

Re: Fuel-3d Scanner

2014-09-16 Thread Stephen Davidson
None, that I know of, unfortunately. On Mon, Sep 15, 2014 at 7:46 PM, Ed Manning wrote: > On Mon, Sep 15, 2014 at 7:34 PM, Stephen Davidson > wrote: > >> Be forewarned... does not work well with transparent and/or shiny objects >> > > is there a non-contact scanner that does? > -- Best Reg

Re: HDRI Light Studio for Softimage addon

2014-09-16 Thread Stephen Davidson
"DEAD" is a relative term. SI is only "dead" as far as a revenue generator for the ones who tried to kill it. I think that now there are many that see how much "life" this app still has. Thanks, Ben, for making this available to the "dead?" SI community. On Tue, Sep 16, 2014 at 10:33 AM, Emilio H

Re: HDRI Light Studio for Softimage addon

2014-09-16 Thread Greg Punchatz
https://www.youtube.com/watch?v=Sh8mNjeuyV4 On Tue, Sep 16, 2014 at 10:32 AM, Stephen Davidson wrote: > "DEAD" is a relative term. SI is only "dead" as far as a revenue generator > for > the ones who tried to kill it. I think that now there are many that see > how much "life" > this app still h

Re: HDRI Light Studio for Softimage addon

2014-09-16 Thread Steven Caron
'but i am not dead yet!' exactly! On Tue, Sep 16, 2014 at 9:52 AM, Greg Punchatz wrote: > https://www.youtube.com/watch?v=Sh8mNjeuyV4 > >

Re: HDRI Light Studio for Softimage addon

2014-09-16 Thread Tim Crowson
Does this mean that 'Twue Wuv' can bring back the 'only mostly dead?' -Tim On 9/16/2014 11:58 AM, Steven Caron wrote: 'but i am not dead yet!' exactly! On Tue, Sep 16, 2014 at 9:52 AM, Greg Punchatz > wrote: https://www.youtube.com/watch?v=Sh8mNjeuyV4 --

Re: Fuel-3d Scanner

2014-09-16 Thread peter_b
that’s why you have these white powder sprays to cover shiny/transparent objects and make a clean scan. I once covered a brand new, very shiny, top of the line Mercedes with that – a bit like graffing it entirely in white :-) - it certainly gave a kick. needless to say this is not a solution if y

Re: HDRI Light Studio for Softimage addon

2014-09-16 Thread Emilio Hernandez
Well, zombies are in vogue today, so we are up to date. I don't mind being a SI "walking dead" eating everybody's else brains... . --- Emilio Hernández VFX & 3D animation. 2014-09-16 12:28 GMT-05:00 Tim Crowson : > Does this mean that 'Twue

RE: Fuel-3d Scanner

2014-09-16 Thread Angus Davidson
It definitely needs the colors. That grafted merc would have been a sight to behold. From: pete...@skynet.be [pete...@skynet.be] Sent: 16 September 2014 08:09 PM To: softimage@listproc.autodesk.com Subject: Re: Fuel-3d Scanner that’s why you have thes

Re: Softimage to Maya Equivalents

2014-09-16 Thread Jason S
attribute transfers skinning explorer passes/overrides/grouping intuitive retargeting >referencing< (consistant worry free OOTB group work) ... ... ICE non-destructive easy to use fast stirdy and stable

Re: HDRI Light Studio for Softimage addon

2014-09-16 Thread Jason S
for those that didn't see the workflow;  http://vimeo.com/106004756    Pretty amazing! On 09/16/14 10:40, Ben Rogall wrote: Yep. I'm spending some time with new applications (always have). But when it com

Re: HDRI Light Studio for Softimage addon

2014-09-16 Thread Jason S
On 09/16/14 10:40, Ben Rogall wrote: Yep. I'm spending some time with new applications (always have). But when it comes to my animation work I'm still much more efficient with Softimage and probably will be for a while yet.

Re: HDRI Light Studio for Softimage addon

2014-09-16 Thread Kris Rivel
Wow...Christmas is early...fan-freaking-tastic! On Mon, Sep 15, 2014 at 2:27 PM, Ben Rogall < xsi_l...@shaders.moederogall.com> wrote: > I have released an addon for using HDRI Light Studio with Softimage. > > For obvious reasons the makers of HDRI Light Studio did not feel they > could support a