Re: Redshift users?

2016-01-08 Thread Ognjen Vukovic
It wasn't supported up till now, I think they will be introducing it in the coming weeks. On Fri, Jan 8, 2016 at 9:18 AM, James De Colling wrote: > sorry for the potentially silly question, but how is redshift with > Rendermap? we use it extensively with MR, and would

RE: Redshift users?

2016-01-08 Thread Morten Bartholdy
Wow, it is quite impressive what an impact Redshift has made already. I have done a fair amount of testing with Redshift too and find on average scenes to be 5-10 times faster than Arnold with comparable quality, plus a number of things are simpler to set up the way you want it, in part because

Re: Redshift users?

2016-01-08 Thread James De Colling
sorry for the potentially silly question, but how is redshift with Rendermap? we use it extensively with MR, and would need redshift to have the same capability James, On Fri, Jan 8, 2016 at 8:01 PM, Morten Bartholdy wrote: > Wow, it is quite impressive what an impact

autodesk subscription

2016-01-08 Thread Dave Gallagher Softimage
Hello! Maybe this goes without saying but is there any reason to be on maintenance for Softimage at this point? I let it lapse because there are no updates. I just want to make sure since I got this warning email. And the resellers are completely clueless about Softimage. • Our records

Re: autodesk subscription

2016-01-08 Thread Matt Morris
I thought everyone owning a softimage licence was offered either maya or max plus softimage? In which case it might be worth renewing it for access to those. On 8 January 2016 at 19:03, Steven Caron wrote: > Depends on if you have Creative Suite or just a Softimage license. If

Re: autodesk subscription

2016-01-08 Thread Leoung O'Young
My understanding of it, is we can coming to use Softimage and Maya 2015 but once you stop the subscription you have to pay for a full license. On 08/01/2016 2:54 PM, Eric Turman wrote: only if you care to keep current with Max or Maya On Fri, Jan 8, 2016 at 1:37 PM, Matt Morris

Re: autodesk subscription

2016-01-08 Thread Eric Turman
only if you care to keep current with Max or Maya On Fri, Jan 8, 2016 at 1:37 PM, Matt Morris wrote: > I thought everyone owning a softimage licence was offered either maya or > max plus softimage? In which case it might be worth renewing it for access > to those. > > On 8

Re: autodesk subscription

2016-01-08 Thread Eric Turman
2015 licenses are still perpetual and, as I understand it, Maya 2016 too...This is corroborated by the fact that I have not given any more money to Autodesk and I still have use of my license for Soft and Maya. On Fri, Jan 8, 2016 at 3:00 PM, Leoung O'Young wrote: > My

RE: autodesk subscription

2016-01-08 Thread Scott Lange
I was told by Barry at VCA that (at least my softimage license) is permanent but if I want to continue with a license to Maya, I would need to renew. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Leoung O'Young Sent: Friday,

Re: autodesk subscription

2016-01-08 Thread Adam Sale
Scott, that is what I have done. My Softimage lic hasn't expired, but I have continued and paid the maintenance for a seat of M**a On Fri, Jan 8, 2016 at 3:32 PM, Scott Lange wrote: > I was told by Barry at VCA that (at least my softimage license) is > permanent but

Re: autodesk subscription

2016-01-08 Thread Steven Caron
Depends on if you have Creative Suite or just a Softimage license. If you have a CS you might want to keep getting access to Maya etc. On Fri, Jan 8, 2016 at 10:59 AM, Dave Gallagher Softimage < davegsoftimagel...@gmail.com> wrote: > > Hello! Maybe this goes without saying but is there any

Re: Unfolder : Something like this with Ice ?

2016-01-08 Thread pedro santos
I also came from LW. Not showing the tut to hint you to use it. Just that there might be little pieces that aid your own process. They are making a new geometry engine in Layout, to be able to have access to mesh elements, etc. But I just can't... I dunno... XSI is just a very rational

Re: OT 3D for design

2016-01-08 Thread Nicolas Esposito
Well, design, archviz and games are quite different areas, but in general: Design: Rhinoceros, very very easy to use and to create some amazing stuff Games: In recent years lots of studios have been using (thanks/because/being forced from ) Autodesk Maya and I have to say, at least now I'm

Re: Unfolder : Something like this with Ice ?

2016-01-08 Thread pedro santos
Ahaha On Fri, Jan 8, 2016 at 1:35 PM, Olivier Jeannel wrote: > Back in the day... > > http://www.3dstorm.com/archives/stories/fr/community/lightwave/jeannel/jeannel_1.html > > Eeer, for the unfolding, I'm just looking a way to do it overal. I started > looking at the LW

Re: Unfolder : Something like this with Ice ?

2016-01-08 Thread Matt Morris
https://blog.lightwave3d.com/2015/12/unified-mesh-system-part-2/ And they're adding a deformation stack... On 8 January 2016 at 13:13, Olivier Jeannel wrote: > Did they ? > > On Fri, Jan 8, 2016 at 2:11 PM, Matt Morris wrote: > >> Looks like they're

Re: Unfolder : Something like this with Ice ?

2016-01-08 Thread Matt Morris
Looks like they're finally unifying modeller and layout... On 8 January 2016 at 12:58, Olivier Jeannel wrote: > Doh... Lightwave. The software I quited for XSI, I was sure Newtek would > not survive... > > On Wed, Jan 6, 2016 at 3:26 PM, pedro santos

Re: Redshift users?

2016-01-08 Thread Ognjen Vukovic
I thought they mentioned having rendermaps in soft actually working partially, they were just looking for a method on how to implement it across the board. I could be completely wrong though. Either way i would like the volumes more :), sorry baking guys. On Fri, Jan 8, 2016 at 12:13 PM, Matt

Re: Unfolder : Something like this with Ice ?

2016-01-08 Thread Olivier Jeannel
Back in the day... http://www.3dstorm.com/archives/stories/fr/community/lightwave/jeannel/jeannel_1.html Eeer, for the unfolding, I'm just looking a way to do it overal. I started looking at the LW tut, but it was on my cell phone... I also looked at some method on Houdini which get me looking at

Re: Redshift users?

2016-01-08 Thread Matt Morris
I'd say the timescale for rendermapping/baking will be months rather than weeks - seems like complex volume rendering will come before baking. On 8 January 2016 at 09:28, Ognjen Vukovic wrote: > It wasn't supported up till now, I think they will be introducing it in > the

Re: Unfolder : Something like this with Ice ?

2016-01-08 Thread Olivier Jeannel
Did they ? On Fri, Jan 8, 2016 at 2:11 PM, Matt Morris wrote: > Looks like they're finally unifying modeller and layout... > > On 8 January 2016 at 12:58, Olivier Jeannel > wrote: > >> Doh... Lightwave. The software I quited for XSI, I was sure Newtek

Re: OT 3D for design

2016-01-08 Thread Sebastien Sterling
Thanks Nicolas, Rhino ey? i always thought that was for jewellery. On 8 January 2016 at 13:09, Nicolas Esposito <3dv...@gmail.com> wrote: > Well, design, archviz and games are quite different areas, but in general: > > Design: Rhinoceros, very very easy to use and to create some amazing stuff >