Re: Goodbyes (was this is the end...)

2016-04-01 Thread Morten Bartholdy
Excellent idea and good work Mirko and Peter :) I can see this becoming very useful. One suggestion - it might have been a good idea to start a new thread for this for searchability. Cheers Morten > Den 29. marts 2016 klokken 20:14 skrev Mirko Jankovic > : > > > Hey guys, > > Couple weeks

Growth in ICE

2016-04-01 Thread Morten Bartholdy
I am doing some RnD on creating a frosty growth effect in ICE. I have looked at Andy Moorers DLA which looks promising and tinkered with using animated mattes for emitting particles with frostlike instances, but would like to perhaps use fractal patterns og procedurals to control the growth, so I w

Re: Growth in ICE

2016-04-01 Thread Thomas Volkmann
Hi Morten, maybe you could tweak this a bit to your liking: https://vimeo.com/21223643 cheers, Thomas > Morten Bartholdy hat am 1. April 2016 um 12:11 > geschrieben: > > > I am doing some RnD on creating a frosty growth effect in ICE. I have looked > at > Andy Moorers DLA which looks promisin

Re: Growth in ICE

2016-04-01 Thread Francois Lord
Here is something I did a few years back to reveal a map. https://vimeo.com/26487726 It's a simulated weightmap. You take an irregular geo (polygon reduction is perfect to create these) and apply a fractal weightmap to it. Then you create a new weightmap and add a simulated ICE tree to it. For eac

Re: Growth in ICE

2016-04-01 Thread Morten Bartholdy
Thanks guys - this should get me started :) Have a nice weekend all! Morten > Den 1. april 2016 klokken 14:06 skrev Francois Lord : > > > Here is something I did a few years back to reveal a map. > https://vimeo.com/26487726 > > It's a simulated weightmap. You take an irregular geo (polygon

Re: Growth in ICE

2016-04-01 Thread Morten Bartholdy
BTW Francois - a fractal weightmap, how do I do that? Also, how do I trigger the first point? Morten > Den 1. april 2016 klokken 14:06 skrev Francois Lord : > > > Here is something I did a few years back to reveal a map. > https://vimeo.com/26487726 > > It's a simulated weightmap. You ta

Friday Flashback #269

2016-04-01 Thread Stephen Blair
Huge. Killer Interop. http://wp.me/powV4-3j8 -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.

Re: Growth in ICE

2016-04-01 Thread Jason S
This may also be of help, Detailing the creation of wheightmap growth driven by turbulence, in this case to drive particle emissions, Vimeo - Particle grow effect using Softimage ICE   this is at 9;15 showing the weightmap growing

Re: Growth in ICE

2016-04-01 Thread John Clausing
Id like to point out that I have this EXACT challenge right now in Maya and it stinks I wish I were still on Softimage Harrumph :( Sent from my iPhone > On Apr 1, 2016, at 7:52 PM, Jason S wrote: > > This may also be of help, > > Detailing the creation of wheightmap growth driven by turbu

Re: Growth in ICE

2016-04-01 Thread Bradley Gabe
Do not fret my dear John, the Softimage Fairy is here to bring happiness and joy, and make your magical dreams come true. Haha, just kidding. There is no Sotimage Fairy. April Fools! On Fri, Apr 1, 2016 at 7:32 PM, John Clausing wrote: > Id like to point out that I have this EXACT challenge r