I'm pretty sure that will not work. :) Apologies for being cryptic here,
Stephen. I need to test more.
Can someone confirm that he was able to use custom shaders (installed in a
workgroup) with satellite rendering at all?
TIA,
Sven
From: softimage-boun...@listproc.autodesk.com
[mailto:
No problem Jonathan !
I'm rather happy :)
Still on 15.5, I'm waiting a bit before switching to 16. I barely use the
point SOP, but for the tut I was trying to do it the most classical way,
plus I'm a super slow typer, doing it in wrangle would have made my
audience fall asleep ;)
2017-03-10 21:1
Yeah, that's possible.
https://knowledge.autodesk.com/search-result/caas/sfdcarticles/sfdcarticles/Setting-up-workgroups-for-satellite-rendering.html
It's been awhile, but I think you have to use setenv.bat to set up the
workgroups.
On Fri, Mar 10, 2017 at 3:49 PM, Sven Constable
wrote:
> Hey l
Hey list,
I wonder if anyone got 3rd party shaders like the BA shaders for example to
work with satellite rendering in MR? If you install them in a workgroup, it
works as expected but unfortunatly not when using satellite rendering.
I'd like to have them in a workgroup but not installed on eve
I thought something like this would be more straightforward...
but for testing purposes, here is Christopher's expression on the Point SOP.
[image: Inline images 1]
On 2 March 2017 at 13:52, Christopher Crouzet wrote:
> I also had issues figuring that out at first. There doesn't seem to be any
Oliver, Hope you don’t think I wasn’t being critical when I mentioned the Point
SOP being deprecated in H16. I’d already mentioned that it was a good tutorial.
😊
I just think it’s good for those on this list that have just made the move to
H16 to do things the new recommend way (avoid using
really good tutorial, Oliver.
thanks
On 10 March 2017 at 08:42, Tim Bolland wrote:
> Thank you Olivier!
>
> --
> *From:* softimage-boun...@listproc.autodesk.com <
> softimage-boun...@listproc.autodesk.com> on behalf of Olivier Jeannel <
> facialdel...@gmail.com>
> *S
Love this.
http://creativity-online.com/work/20th-century-foxamd-meet-walter-film/51235
Odd for AMD to want their brand to be attached to something so foreboding
but then again Ridley Scott managed to convince Coco-Cola to tie their brand
to Blade Runner way back when.
--
Softimage Mai
Customers obviously aren't as important as shareholders in their eyes.
On 10 March 2017 at 11:32, gareth bell wrote:
> I'm genuinely curious as to why they would move to this model? At a time
> when The Foundry and SideFX, amongst others, are giving away their software
> in the form of Non-Comme
I'm genuinely curious as to why they would move to this model? At a time when
The Foundry and SideFX, amongst others, are giving away their software in the
form of Non-Commercial Editions in order to grow user-base and create a loyal
customer-base, Autodesk seem content on trying to hold their u
Quote: "...continue to provide you best-in-class software, services, and
support."
- alternative facts...
MB
> Den 8. marts 2017 klokken 21:04 skrev gareth bell :
>
>
> https://solidedging.wordpress.com/2017/03/07/autodesks-patronizing-screw-you-love-letter/
>
> [https://solidedging.files.w
Thank you Olivier!
From: softimage-boun...@listproc.autodesk.com
on behalf of Olivier Jeannel
Sent: 09 March 2017 13:39
To: softimage@listproc.autodesk.com
Subject: Houdini tutorial | Building the orientation matrix for local rotation
I made a little tutorial
They don't care for us (here I mean the business - not the employees) - they
cater to us to get our money.
MB
> Den 9. marts 2017 klokken 21:27 skrev Demian Kurejwowski
> :
>
>
> that's why companies like luxology and side effects succeed, no secrets or
> lies behind, you pay for what the
Thanks for all the info guys. I'll take a look and see what could work for
us.
On Thu, Mar 9, 2017 at 8:33 PM, Eric Thivierge wrote:
> Also look into Maya Modules which is as close to a plugin directory /
> package as you're probably going to get.
>
> ---
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