Re: softimage to modo

2014-05-07 Thread Gideon Klindt
Yes- make sure to check out the vids here as even some of the old ones have good tips. Kind of like the Vast training was for XSI (came in shoe box on disks): http://community.thefoundry.co.uk/tv/training/ There is a searchable database version done by a user. Not sure how up to date it is but

Re: softimage to modo

2014-05-07 Thread Gideon Klindt
BTW- weight painting is known to be slow- but they are working on it getting much faster. Just something you'll notice coming from SI with it's awesome vector/weight painting tool set IMHO. On Wed, May 7, 2014 at 3:56 PM, Gideon Klindt gideon.kli...@gmail.comwrote: Yes- make sure to check out

Re: softimage to modo

2014-05-07 Thread Gideon Klindt
, Gideon Klindt gideon.kli...@gmail.com wrote: BTW- weight painting is known to be slow- but they are working on it getting much faster. Just something you'll notice coming from SI with it's awesome vector/weight painting tool set IMHO. On Wed, May 7, 2014 at 3:56 PM, Gideon Klindt gideon.kli

Re: Softimage to Modo - Modo 801 global Launch

2014-04-25 Thread Gideon Klindt
You can always render to final size with Preview if you want to just let it cook at X amount of time per frame and walk away from it. Obviously not a total solution given Preview doesn't run on a network (yet), but it's an option. I think comparing the MODO render engine to Arnold is kind of

Re: does anyone benefit at all from Softimage being killed?

2014-03-11 Thread Gideon Klindt
I think the problem here is that A) people on this list are rational human beings who care about the software they use for a number of valid reasons and B) the only real motivation is ultimately what AD thinks share holders will respond to- which is to look like they either lost less in a quarter

Re: Mark's good bye

2014-03-06 Thread Gideon Klindt
Well, he swung by PDX on the last AD tour along with their other reps. Needless to say, he was the best presenter, not just because he actually was entertaining, but because he actually did an honest demo (aka he knows how to use the software). Could not say that about the other two demonstrators

Re: Luxology Modo 50% off for this mailing list

2014-03-05 Thread Gideon Klindt
A lot of these videos are either OLD or slightly on the marketing edge and they are not ordered, but many are still relevant and worth watching and all free. It's a bit like the VAST training or discs that use to come with XSI in the shoe box so many are very basic, and a few are slightly more

Re: Luxology Modo 50% off for this mailing list

2014-03-05 Thread Gideon Klindt
Keep in mind that while companies don't like to divulge things until near or know for release, companies that are not traded openly on the stock markets are a little more free with their info (good or bad). One good reason to take a look at the Foundry and SideFXs products AFAIK. On Wed, Mar 5,

Re: Luxology Modo 50% off for this mailing list

2014-03-05 Thread Gideon Klindt
Octavian - a couple of things: MODO, as a public application, started with a modeling feature set, BUT, the frame work Nexus was made well before to be scalable since the idea all along was to create a full featured application. The reason that they started with modeling from what I can tell,

SI- points in the same place on the same model? I have doubts but...

2013-01-09 Thread Gideon Klindt
Hi- Just modeling in another package (modo) and came into a bit of an argument over a tool that was incorrectly merging points on a mesh when sliced. I was told the issue was that I had points, on the same layer/mesh that were in the same place (was trying to make a forced SDS hard edge). Now,

Re: SI- points in the same place on the same model? I have doubts but...

2013-01-09 Thread Gideon Klindt
at least 3 points that each have an identical twin. SI is totally fine with it. On Wed, Jan 9, 2013 at 9:08 PM, Gideon Klindt gideon.kli...@gmail.comwrote: Hi- Just modeling in another package (modo) and came into a bit of an argument over a tool that was incorrectly merging points on a mesh

Re: The Foundry and Luxology join forces

2012-09-25 Thread Gideon Klindt
Modo render engine has some nice parts to it- and some good things exposed right out in front. IMHO, the biggest issues are with the shader tree and, not so much on the render side, but the ability for modo to handle large scenes AND do net rendering right. Modo also feels more like mr in that it