SV: Simple ICE pointcloud to geometry method?

2018-05-23 Thread Ola Madsen
icensed ones and install the latest downloadable version from moootzoid.com? I couldn't find any info about that. Cheers Morten Den 23. maj 2018 klokken 10:30 skrev Ola Madsen <ola.mad...@digitalcontext.se<mailto:ola.mad...@digitalcontext.se>>: Hi Morten, The easiest way is probably to

RE: Simple ICE pointcloud to geometry method?

2018-05-23 Thread Ola Madsen
Hi Morten, The easiest way is probably to use emPolygonizer. Eric released all his plugin for free some time ago so just head over to

SV: ignoring error in deadline

2018-04-26 Thread Ola Madsen
Hi Kris, In the Deadline > Configure Plugins > Softimage settings, Disable Strict Error Checking. And that should fix your problems… O Från: softimage-boun...@listproc.autodesk.com För Kris Rivel Skickat: den 26 april 2018 06:05 Till: Softimage List

RE: Crank and piston rigging

2017-11-07 Thread Ola Madsen
oduced an intermediate null and now it works, with only a simple y-position expression and no trigonometry. Next I will have to see if it can be parented and rotated. MB > Den 7. november 2017 klokken 14:38 skrev Ola Madsen > <ola.mad...@digitalcontext.se>: > > > Hey Mor

RE: Crank and piston rigging

2017-11-07 Thread Ola Madsen
Hey Morten, I don’t think you searched the online tutorials enough  Did you try this one:

RE: ripples

2017-02-13 Thread Ola Madsen
was half way through building something like this, but you've probably just saved me an hour or so. Cheers! On 13 February 2017 at 10:56, Ola Madsen <ola.mad...@digitalcontext.se<mailto:ola.mad...@digitalcontext.se>> wrote: Hi Chris, Here’s a short tutorial on how to create a ripple

RE: ripples

2017-02-13 Thread Ola Madsen
Hi Chris, Here’s a short tutorial on how to create a ripple in ICE: http://olamadsen.se/build-your-own-shockwave-deformer-using-ice/ same setup as a water surface instead of a wall. https://vimeo.com/100520445 cheers ola Från: softimage-boun...@listproc.autodesk.com

RE: Water drop cling

2017-01-19 Thread Ola Madsen
Softimage Users Mailing List. https://groups.google.com/forum/#!forum/xsi_list <softimage@listproc.autodesk.com> Ämne: RE: Water drop cling Thanks Ola - that is a good and comprehensive tutorial :) Cheers Morten > Den 19. januar 2017 klokken 14:47 skrev Ola Madsen > <ola.mad...@di

RE: Water drop cling

2017-01-19 Thread Ola Madsen
Hi Morten, Here's an old tutorial on a very similar topic. http://olamadsen.se/water-condensation-using-ice/ cheers ola -Ursprungligt meddelande- Från: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] För Morten Bartholdy Skickat: den 19

RE: ICE Syflex conversion to animation clip?

2015-04-17 Thread Ola Madsen
Even if you visualize them there is a still a chance they won’t be cached. Safest way is to open the ICE Tree, click the Attr. Editor button and set the “mySpriteID” to Always Evaluated. Or if you’re on an older version of soft, you can use the emTool _ Force Value Evaluation node which is

RE: redshift renderfarm

2015-04-08 Thread Ola Madsen
Hi Kris, I sent you an email off-list. ola From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel Sent: Wednesday, April 8, 2015 7:21 AM To: Softimage List Subject: redshift renderfarm Probably a stretch...but...anyone know of a

RE: semi OT : running SI on a Macbook Pro

2015-03-02 Thread Ola Madsen
Hi Chris, No. Softimage runs “just fine” on Parallels and win7 (64bit). Please note that Windows will not have direct access to your graphic card, but will rely on Parallels graphic drivers. This may or may not be a problem for you. I’ve experienced a fair share of glitches and problems with

RE: semi OT : running SI on a Macbook Pro

2015-03-02 Thread Ola Madsen
bootcamp running but needed to re-partition my hard drive so thought of trying out parallels. Now I wish I hadn't . Cheers On 2 March 2015 at 10:20, Ola Madsen ola.mad...@digitalcontext.semailto:ola.mad...@digitalcontext.se wrote: Hi Chris, No. Softimage runs “just fine” on Parallels and win7

RE: Mental ray volumetric shader errors

2014-03-20 Thread Ola Madsen
meshes into separate objects before passing them on to MR. Therefore, some shaders get artifacts, like volumetrics and bumpmapping also. Real headache but easy fix... Under MR Optimizations, look for Mesh Splitting Factor, increase the value up to infinity and be happy :D Em 19/03/2014 19:20, Ola

RE: Mental ray volumetric shader errors

2014-03-19 Thread Ola Madsen
I can only confirm this nasty little bug as I experienced it a couple of years ago. If I remember correctly I managed to get rid of the artifacts on some objects by actually tessellating the geometry instead of using to + key. Some object still had the artifacts and I had to work around it by

RE: A germ of an idea.

2014-03-12 Thread Ola Madsen
Have used XSI since version 1.5 and being a die-hard Softimage evangelist during the years I guess I can't let this slide. So count me in as well. ola Senior 3D Artist and redundant Softimage Certified Instructor

RE: london drink?

2014-03-03 Thread Ola Madsen
If you guys keep it going till the 24th I'll be there as well. - Ola From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Mirko Jankovic Sent: Monday, March 3, 2014 6:56 PM To: softimage@listproc.autodesk.com Subject: Re: london

RE: Nvidia GTX 660 and Softimage 2012/ 2014

2014-01-31 Thread Ola Madsen
Autodesk have chosen to only implement iRay (the part of Mental Ray that can utilize the GPUs) in 3DS Max. There’s an “old” thread about implementing it yourself at http://www.si-community.com/community/viewtopic.php?f=10

RE: Softimage, Lagoa and Redshift

2014-01-07 Thread Ola Madsen
Hi Alan, Sorry for the late reply but I've been partly offline during the weekend. But here's a slightly more detailed explanation of the bubble setup. The bubbles are generated from the cached lagoa point cloud, but created in a separate cloud. This creates the hero bubbles, which is then

RE: How to trigger particle emissions?

2013-11-12 Thread Ola Madsen
Hi Morten, No need to use states. I wrote a tutorial for 3D World on a similar subjects a couple of years ago which might help you get started. http://caffeineabuse.blogspot.se/2011/07/ice-destruction.html cheers ola From: softimage-boun...@listproc.autodesk.com