Re: Krakatoa for XSI

2014-01-13 Thread Katie
Awesome thanks for the feedback everyone I've got some things to check out now :) Sent from my iPhone > On Jan 12, 2014, at 4:08 PM, Cesar Saez wrote: > > There is an open source project by James Vecore that might be helpful. > https://github.com/jamesvecore/KrakatoaForSoftimage

Re: Krakatoa for XSI

2014-01-12 Thread Cesar Saez
There is an open source project by James Vecore that might be helpful. https://github.com/jamesvecore/KrakatoaForSoftimage

Re: Krakatoa for XSI

2014-01-12 Thread Stefan Kubicek
Hi Katie, speaking of volume rendering in Softimage you might also want to look into emFluids, which is still Beta but gives you ultimate control. People are using it successfully in production already: http://www.mootzoid.com/plugin/emfluid4 (Scroll down to see Version 5). If you are looki

Re: Krakatoa for XSI

2014-01-12 Thread Joe Laffey
On Sun, 12 Jan 2014, Katie wrote: Hey guys, So I am looking to implement this into my departments pipeline and was hoping for some ideas/tips/thoughts about using Krakatoa. Currently my main issue has become getting smoke or volume effects in soft that look smooth an organic without having s

Re: Krakatoa for XSI

2014-01-12 Thread Ciaran Moloney
If you can use Houdini, then that would be your best bet. Nowadays, you could even export the volumes and render them in Softimage, if you must. On Sun, Jan 12, 2014 at 9:14 PM, Katie wrote: > Hey guys, > > So I am looking to implement this into my departments pipeline and was > hoping for some

Krakatoa for XSI

2014-01-12 Thread Katie
Hey guys, So I am looking to implement this into my departments pipeline and was hoping for some ideas/tips/thoughts about using Krakatoa. Currently my main issue has become getting smoke or volume effects in soft that look smooth an organic without having such a hight amount of particles, cach