Hey guys,

So I am looking to implement this into my departments pipeline and was hoping 
for some ideas/tips/thoughts about using Krakatoa. Currently my main issue has 
become getting smoke or volume effects in soft that look smooth an organic 
without having such a hight amount of particles, caching, and render times. I 
have been exploring in Houdini to use volumes which outputs a very smooth and 
organic result. I was curious if this group had any thoughts on how to cheaply 
achieve the volume look in XSI possibly with Krakatoa? 

Thanks in advance for the feedback!

~Katie Jones

> On Dec 8, 2013, at 5:27 AM, "Luca!!!!" <superposit...@gmail.com> wrote:
> 
> It looks like more an XSI in progress.
> What is the little glasses-icon with green lenses in the left-bottom 
> window?...
> 
> 
> 2013/12/6 Marc-Andre Carbonneau <marc-andre.carbonn...@ubisoft.com>
>> That's what I was about to say. It looks like it could have been a mockup. 
>> It's brilliant. Would be nice as a easter egg. lol
>> 
>> -----Original Message-----
>> From: softimage-boun...@listproc.autodesk.com 
>> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric 
>> Rousseau
>> Sent: 6 décembre 2013 09:50
>> To: softimage@listproc.autodesk.com
>> Subject: Re: Friday Flashback #149
>> 
>> It was a working sumatra/XSI mockup in visual basic.
>> 
>> Or did you guys have a special version of Softimage|3D with layouts, a scene 
>> explorer, selection filters, etc.
> 
> 
> 
> -- 
> ...superpositiviii...qualunque cosa accada!...

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