tents. If there are analogous
>> features in the .json file to Softimage features, writing a converter
>> should be fairly straightforward, but nobody has looked into that yet. I
>> don't think there's any demand either.
>>
>>
>> Matt
>>
>
>
>
>
>
>
> Date: Tue, 22 Sep 2015 12:08:05 -0500
> From: Pierre Schiller
> Subject: Re: OT: a funny one
> To: softimage@listproc.autodesk.com
>
> Bump. So did anyone figured out how to translate .json to actual bone
> coordinates and hierarchies on softimage?
&
et. I don't
think there's any demand either.
Matt
Date: Tue, 22 Sep 2015 12:08:05 -0500
From: Pierre Schiller
Subject: Re: OT: a funny one
To: softimage@listproc.autodesk.com
Bump. So did anyone figured out how to translate .json to actual bone
coordinates and hierarchies on softima
o:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind
>> Sent: Wednesday, September 09, 2015 3:35 AM
>> To: softimage@listproc.autodesk.com
>> Subject: Re: OT: a funny one
>>
>> Spine is a 2D animation program which competes with Adobe Flash
>> (http
half Of Matt Lind
> Sent: Wednesday, September 09, 2015 3:35 AM
> To: softimage@listproc.autodesk.com
> Subject: Re: OT: a funny one
>
> Spine is a 2D animation program which competes with Adobe Flash
> (http://esotericsoftware.com/).
>
> The post is asking for somebody to con
-boun...@listproc.autodesk.com] On Behalf Of Matt Lind
Sent: Wednesday, September 09, 2015 3:35 AM
To: softimage@listproc.autodesk.com
Subject: Re: OT: a funny one
Spine is a 2D animation program which competes with Adobe Flash
(http://esotericsoftware.com/).
The post is asking for somebody to conve
Ditto. Fools on us!
Original message
From: pedro santos
Date: 08/09/2015 21:37 (GMT-05:00)
To: Softimage Mailing List
Subject: Re: OT: a funny one
Funny turn of events :D
On Wed, Sep 9, 2015 at 2:35 AM, Matt Lind wrote:
> Spine is a 2D animation program which compe
Ditto. Fools on us!
Original message
From: pedro santos
Date: 08/09/2015 21:37 (GMT-05:00)
To: Softimage Mailing List
Subject: Re: OT: a funny one
Funny turn of events :D
On Wed, Sep 9, 2015 at 2:35 AM, Matt Lind wrote:
> Spine is a 2D animation program which compe
json) as a test. It's not any different than
> asking somebody to convert Softimage to Maya or another 3D package.
>
> If you have the link, I'd like a crack at it.
>
>
>
> Matt
>
>
>
>
> Date: Tue, 8 Sep 2015 23:53:15 +0200
> From: "Sven Constab
ya or another 3D package.
If you have the link, I'd like a crack at it.
Matt
Date: Tue, 8 Sep 2015 23:53:15 +0200
From: "Sven Constable"
Subject: OT: a funny one
To:
quoted from a freelance job portal:
"I am looking for an animator that can take an existing flash anima
gt; softimage-boun...@listproc.autodesk.com] *On Behalf Of *Andres Stephens
> *Sent:* Tuesday, September 08, 2015 11:56 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: OT: a funny one
>
>
>
> Just the spine? No arms and legs?
>
>
>
> Original message
Well it's a back catalogue, so it makes sense to do spine animation !
funny one
Just the spine? No arms and legs?
Original message
From: Sven Constable
Date: 08/09/2015 16:53 (GMT-05:00)
To: softimage@listproc.autodesk.com
Subject: OT: a funny one
quoted from a freelance job portal:
"I am looking for an animator that can ta
; Original message
>> From: Sven Constable
>> Date: 08/09/2015 16:53 (GMT-05:00)
>> To: softimage@listproc.autodesk.com
>> Subject: OT: a funny one
>>
>> quoted from a freelance job portal:
>>
>>
>>
>> *"I am looking for
Spines for arms and legs...:P
On Tue, Sep 8, 2015 at 4:56 PM, Andres Stephens
wrote:
> Just the spine? No arms and legs?
>
>
> Original message
> From: Sven Constable
> Date: 08/09/2015 16:53 (GMT-05:00)
> To: softimage@listproc.autodesk.com
>
Just the spine? No arms and legs?
Original message
From: Sven Constable
Date: 08/09/2015 16:53 (GMT-05:00)
To: softimage@listproc.autodesk.com
Subject: OT: a funny one
quoted from a freelance job portal:
"I am looking for an animator that can take an existing
quoted from a freelance job portal:
"I am looking for an animator that can take an existing flash animation and
copy it in spine animation (with skeleton/bones) and send me the resulting
spine animation file. This is a very quick project and should take a good
spine animator less than 1 hour.
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