Re: nulls2mesh

2012-09-07 Thread Eric Turman
man > *Sent:* Friday, September 07, 2012 6:22 PM > *To:* softimage@listproc.autodesk.com > *Subject:* Re: nulls2mesh > > true - is 'pass through' not the similar as a dot node? > > On 7 September 2012 17:12, piotrek marczak wrote: > >> This image reminds m

Re: nulls2mesh

2012-09-07 Thread piotrek marczak
it is, but dot node in nuke takes less space and is dead easy to put into graph (ctrl click on line) From: Rob Chapman Sent: Friday, September 07, 2012 6:22 PM To: softimage@listproc.autodesk.com Subject: Re: nulls2mesh true - is 'pass through' not the similar as a dot node? On 7

Re: nulls2mesh

2012-09-07 Thread Rob Chapman
true - is 'pass through' not the similar as a dot node? On 7 September 2012 17:12, piotrek marczak wrote: > This image reminds me that ice needs dot node > > *From:* Rob Chapman > *Sent:* Friday, September 07, 2012 5:56 PM > *To:* softimage@listproc.autodesk.com &g

Re: nulls2mesh

2012-09-07 Thread piotrek marczak
This image reminds me that ice needs dot node From: Rob Chapman Sent: Friday, September 07, 2012 5:56 PM To: softimage@listproc.autodesk.com Subject: Re: nulls2mesh Hi Alan Apologies for that- I thought if I could see it ok anyways here it is reattached. impressive spaghetti but no

Re: nulls2mesh

2012-09-07 Thread Alan Fregtman
ge's Convex >> Hull<http://frenchdog.wordpress.com/2012/01/05/happy-2012/>ICE node. >> >> >> >> On Wed, Sep 5, 2012 at 11:13 AM, Rob Chapman wrote: >> >>> yeah I dont think there was ever a nulls2mesh - nulls2points easy and >>> vertex2nu

Re: nulls2mesh

2012-09-05 Thread Lawrence Pankhurst
Hi Guys, Thanks for all the replies, I went with Adam's solution in the end, quick and dirty but did the job, I'll have a look at the convex hull stuff when I get a bit more time!! Cheers Lawrence On Wed, Sep 5, 2012 at 1:13 PM, Chris Chia wrote: > Oops, after reading on what he wants, it's

Re: nulls2mesh

2012-09-05 Thread Chris Chia
Oops, after reading on what he wants, it's pretty unpredictable as to how the polygon description should be... Mine only reads from a input mesh info and output a new mesh ;) (for topo caching mostly) Chris On 5 Sep, 2012, at 8:02 PM, "Rob Chapman" mailto:tekano@gmail.com>> wrote: for su

Re: nulls2mesh

2012-09-05 Thread Rob Chapman
for sure! but it was Mr Pankhurst who asked first :) On 5 September 2012 12:57, Chris Chia wrote: > Hey Rob, do you need a compound for building the description? I might have > a plugin for you... > > Chris > >

Re: nulls2mesh

2012-09-05 Thread Chris Chia
vex hull of the null's points. Pretty sure there was a compound once, if not you might try Mr. LaForge's Convex Hull<http://frenchdog.wordpress.com/2012/01/05/happy-2012/> ICE node. On Wed, Sep 5, 2012 at 11:13 AM, Rob Chapman mailto:tekano@gmail.com>> wrote: yeah I do

Re: nulls2mesh

2012-09-05 Thread Rob Chapman
012 11:55, Ciaran Moloney wrote: > Sounds like you want a convex hull of the null's points. Pretty sure there > was a compound once, if not you might try Mr. LaForge's Convex > Hull<http://frenchdog.wordpress.com/2012/01/05/happy-2012/>ICE node. > > > > On Wed,

Re: nulls2mesh

2012-09-05 Thread Ciaran Moloney
hink there was ever a nulls2mesh - nulls2points easy and > vertex2nulls yes :) > > for a clean topo the point position array is easy as you have that, its > just the description of each polygon, or the order of each vertex in every > polygon - how is this to be made? > > > &

Re: nulls2mesh

2012-09-05 Thread Rob Chapman
yeah I dont think there was ever a nulls2mesh - nulls2points easy and vertex2nulls yes :) for a clean topo the point position array is easy as you have that, its just the description of each polygon, or the order of each vertex in every polygon - how is this to be made? if the desired mesh is

Re: nulls2mesh

2012-09-05 Thread Lawrence Pankhurst
points again. > > It's a bit rough but may do if you just need matte/shadows/reflections > passes etc. Was handy for a tracked shot on uneven ground. > > > Adam. > > > > > -- > *From:* Lawrence Pankhurst > *To:* softimage@list

Re: nulls2mesh

2012-09-05 Thread Lawrence Pankhurst
pology > then you could simply put all nulls into a group and use the > global.kini.pointpositions to feed into a polygoniser mesh. > > hth > > > > > On 5 September 2012 09:17, Lawrence Pankhurst wrote: > >> Hi guys, >> >> I thought I remembered a nul

Re: nulls2mesh

2012-09-05 Thread Adam Seeley
t To: softimage@listproc.autodesk.com Sent: Wednesday, 5 September 2012, 9:17 Subject: nulls2mesh Hi guys,   I thought I remembered a nulls2mesh script knocking about, can't find it anywhere! I've got a set of nulls and want to turn them into a mesh, ie position of each null becomes a vert

Re: nulls2mesh

2012-09-05 Thread Rob Chapman
global.kini.pointpositions to feed into a polygoniser mesh. hth On 5 September 2012 09:17, Lawrence Pankhurst wrote: > Hi guys, > > I thought I remembered a nulls2mesh script knocking about, can't find it > anywhere! > I've got a set of nulls and want to turn them into a mesh, i

nulls2mesh

2012-09-05 Thread Lawrence Pankhurst
Hi guys, I thought I remembered a nulls2mesh script knocking about, can't find it anywhere! I've got a set of nulls and want to turn them into a mesh, ie position of each null becomes a vertex in said mesh! So anyone now where the script is or is there an ICE tool? Had a look on http