man
> *Sent:* Friday, September 07, 2012 6:22 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: nulls2mesh
>
> true - is 'pass through' not the similar as a dot node?
>
> On 7 September 2012 17:12, piotrek marczak wrote:
>
>> This image reminds m
it is, but dot node in nuke takes less space and is dead easy to put into graph
(ctrl click on line)
From: Rob Chapman
Sent: Friday, September 07, 2012 6:22 PM
To: softimage@listproc.autodesk.com
Subject: Re: nulls2mesh
true - is 'pass through' not the similar as a dot node?
On 7
true - is 'pass through' not the similar as a dot node?
On 7 September 2012 17:12, piotrek marczak wrote:
> This image reminds me that ice needs dot node
>
> *From:* Rob Chapman
> *Sent:* Friday, September 07, 2012 5:56 PM
> *To:* softimage@listproc.autodesk.com
&g
This image reminds me that ice needs dot node
From: Rob Chapman
Sent: Friday, September 07, 2012 5:56 PM
To: softimage@listproc.autodesk.com
Subject: Re: nulls2mesh
Hi Alan
Apologies for that- I thought if I could see it ok
anyways here it is reattached. impressive spaghetti but no
ge's Convex
>> Hull<http://frenchdog.wordpress.com/2012/01/05/happy-2012/>ICE node.
>>
>>
>>
>> On Wed, Sep 5, 2012 at 11:13 AM, Rob Chapman wrote:
>>
>>> yeah I dont think there was ever a nulls2mesh - nulls2points easy and
>>> vertex2nu
Hi Guys,
Thanks for all the replies, I went with Adam's solution in the end, quick
and dirty but did the job, I'll have a look at the convex hull stuff when I
get a bit more time!!
Cheers
Lawrence
On Wed, Sep 5, 2012 at 1:13 PM, Chris Chia wrote:
> Oops, after reading on what he wants, it's
Oops, after reading on what he wants, it's pretty unpredictable as to how the
polygon description should be...
Mine only reads from a input mesh info and output a new mesh ;) (for topo
caching mostly)
Chris
On 5 Sep, 2012, at 8:02 PM, "Rob Chapman"
mailto:tekano@gmail.com>> wrote:
for su
for sure! but it was Mr Pankhurst who asked first :)
On 5 September 2012 12:57, Chris Chia wrote:
> Hey Rob, do you need a compound for building the description? I might have
> a plugin for you...
>
> Chris
>
>
vex hull of the null's points. Pretty sure there was
a compound once, if not you might try Mr. LaForge's Convex
Hull<http://frenchdog.wordpress.com/2012/01/05/happy-2012/> ICE node.
On Wed, Sep 5, 2012 at 11:13 AM, Rob Chapman
mailto:tekano@gmail.com>> wrote:
yeah I do
012 11:55, Ciaran Moloney wrote:
> Sounds like you want a convex hull of the null's points. Pretty sure there
> was a compound once, if not you might try Mr. LaForge's Convex
> Hull<http://frenchdog.wordpress.com/2012/01/05/happy-2012/>ICE node.
>
>
>
> On Wed,
hink there was ever a nulls2mesh - nulls2points easy and
> vertex2nulls yes :)
>
> for a clean topo the point position array is easy as you have that, its
> just the description of each polygon, or the order of each vertex in every
> polygon - how is this to be made?
>
>
>
&
yeah I dont think there was ever a nulls2mesh - nulls2points easy and
vertex2nulls yes :)
for a clean topo the point position array is easy as you have that, its
just the description of each polygon, or the order of each vertex in every
polygon - how is this to be made?
if the desired mesh is
points again.
>
> It's a bit rough but may do if you just need matte/shadows/reflections
> passes etc. Was handy for a tracked shot on uneven ground.
>
>
> Adam.
>
>
>
>
> --
> *From:* Lawrence Pankhurst
> *To:* softimage@list
pology
> then you could simply put all nulls into a group and use the
> global.kini.pointpositions to feed into a polygoniser mesh.
>
> hth
>
>
>
>
> On 5 September 2012 09:17, Lawrence Pankhurst wrote:
>
>> Hi guys,
>>
>> I thought I remembered a nul
t
To: softimage@listproc.autodesk.com
Sent: Wednesday, 5 September 2012, 9:17
Subject: nulls2mesh
Hi guys,
I thought I remembered a nulls2mesh script knocking about, can't find it
anywhere!
I've got a set of nulls and want to turn them into a mesh, ie position of each
null becomes a vert
global.kini.pointpositions to feed into a polygoniser mesh.
hth
On 5 September 2012 09:17, Lawrence Pankhurst wrote:
> Hi guys,
>
> I thought I remembered a nulls2mesh script knocking about, can't find it
> anywhere!
> I've got a set of nulls and want to turn them into a mesh, i
Hi guys,
I thought I remembered a nulls2mesh script knocking about, can't find it
anywhere!
I've got a set of nulls and want to turn them into a mesh, ie position of
each null becomes a vertex in said mesh!
So anyone now where the script is or is there an ICE tool? Had a look on
http
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