I recieved a patch for laser.py render from Jiba, and it works.
So, after applying those changes raypicking-1, raypicking-3,
ode-collision-7-hit_func-3-contacts are working
ode-collision-7-hit_func-3-contacts.py - still has a bug:
ode-collision-7-hit_func-3-contacts.py:204: DeprecationWarning:
i
Tried again all unittesting:
(there is only one error.)
deavid:~/git/soya/soya/test$ python unittest_events.py
E
==
ERROR: test_queue_event (__main__.EventsTC)
-
Ok, I'm testing again all examples.
= summary =
* ode stuff was corrected, except ode-join and ode-mass that might
need some review.
* gui stuff now doesn't give any warning
* particle-1 needs review
* pudding stuff works
* pudding-meter-1 needs to correct its import
* pudding-svgelements-
I finally solved my configuration issue and have been able to test All the
patches
On 11 janv. 2010, at 18:41, deavid wrote:
> GUI stuff works, [with deprecation warnings]
fixed
> ODE collision 7th demonstration fails when it inits:
fixed
> ode-join.py -- seems to be acting odd.
I agree : a
I tested again Soya against unitests and againsts tutorials, using a
older pyrex 0.9.7.2, and the effects are exactly the same.
So, in case that there is a difference between pyrex versions, these
would be prior to 0.9.7.2;
soya, when compiled using pyrex 0.9.7.2 and 0.9.8.5 behaves exactly in
th
Trying again all the tutorials, I have seen that all of them are
working, with this exceptions:
GUI stuff works, but says this:
/usr/lib/python2.5/site-packages/soya/gui/widgets.py:276:
DeprecationWarning: process_event is deprecated, use MainLoop's events
attributs instead
self.process_event(so
Pierre,
after compiling your patched version of soya, i tried the unittests,
the log follows:
===
deavid:~/git/soya/soya/test$ ls
dataunittest_geom.py unittest_ode_body.py
unittest_render.py
unittest_categories.py unittest_gravity.py unittest_od
I'm testing some patches to put here the log when they fail.
If I test Soya SVN sources without my patch that adds mainloop events
__set__ function:
deavid:~/git/soya/soya/tutorial$ python pudding-2.py
* Soya * Using 8 bits stencil buffer
* Soya * version 0.14
* Using OpenGL 1.5.8 NVIDIA 96.43.
I've created a new GIT repo to handle this better:
http://github.com/deavid/soyamirror
I'll use this to share changes to others; if anyone is interested.
master -> will be the clone of the soya's SVN
dev-deavid -> my local experimental changes.
I have extracted from there a patch series of 10
Ok, there is a Pyrex "global" directive to tell the compiler about the
global :-)
Just wrote a patch that works, i'm attaching it.
0007-Corrections-to-ode-terrain-collisions.patch
Description: Binary data
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ht
Ok, I found the _real_ problem behind terrain collisions. The problem
is, that we're creating a new classgeom*before* ode gets inited.
Because of this, when ode inits it rewrites the callbacks for
collisions, so our changes have no effect.
I'm testing with a special init function (called just afte
2009/12/18 Greg Ewing :
> deavid wrote:
>
>> ODE collisions work, when using single precision libraries of ODE.
>>
>> But it fails in the following tutorials:
>
> I don't know whether it's related to your problem,
> but I've found that trouble can arise if you're
> not using the same version of ODE
deavid wrote:
> ODE collisions work, when using single precision libraries of ODE.
>
> But it fails in the following tutorials:
I don't know whether it's related to your problem,
but I've found that trouble can arise if you're
not using the same version of ODE that the code
is expecting. Annoyin
Finally i'have the last patch to make ode collisions with terrains and
non-pushables working.
I'm attaching the patch.
I hope this will be enough to have soya shipped some day compiled with
pyrex 0.9.8.x
terrain-collisions.patch
Description: Binary data
_
It would be very helpful if someone could apply the patches (at least
the first one) and see what happens.
I tried this on 3 machines (2 Debian, 1 Ubuntu) and the only
difference is in the Ubuntu box, where i don't have a single-precision
version of ODE's libraries.
__
On Thu, Dec 17, 2009 at 12:01:11PM +0100, deavid wrote:
> Hi,
> I'm working very hard to have Soya compiled using latest Pyrex 0.9.8.5
Thank you very much
> At least, these patches will make soya compilable with that version of
> pyrex, but it is not perfect.
That's a great start
> ODE collisio
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