Re: [SWCollect] Greetings

2002-10-07 Thread Lee K. Seitz
CcomputerGameCollector spake thusly into the ether: > >I figured I'd take a look around the web for a type of clear plastic case >(kind of like an oversized VHS case or something like that) that would fit >most computer games, and buy a bunch bulk, and start putting all of my >collection in them.

Re: [SWCollect] Greetings

2002-10-07 Thread CcomputerGameCollector
It would seem to me that while the mobyscale grades and modifiers were normalized, the usage of them was not. I do have a couple of questions though. > > I would request that we not expand the > > Mobyscale. It was designed to be > > flexible so individual collectors can tailor it > > to their

Re: [SWCollect] Greetings

2002-10-07 Thread hughfalk
Okay, so back to my original questions, what do you do if the box is missing and the map is missing, but you have the disk and manual? You say: "When I have a single loose prop or disk (or a completely empty box), I grade it with only only one Mobyscore based on its condition. " Can you give a s

Re: [SWCollect] Greetings

2002-10-07 Thread hughfalk
Good point about (S) (T). I agree it's redundant. (T) alone works. What about (C)? The original reason that we had (C) was for a game that was sealed, but had become "compressed" due to the air getting sucked out of the shrink. However, the current wording for MobyScale could also use (C) for

Re: [SWCollect] Greetings

2002-10-07 Thread C.E. Forman
>One thing that might make the list shorter...I've never used IM and MMC >modifiers for the same game I'm already set up to use both modifiers. It may be a bit superfluous, but I prefer it simply because it's more accurate at a glance. If you look at a modifier of "IM" your first thought would

Re: [SWCollect] Greetings

2002-10-07 Thread CcomputerGameCollector
Here's a question: I figured I'd take a look around the web for a type of clear plastic case (kind of like an oversized VHS case or something like that) that would fit most computer games, and buy a bunch bulk, and start putting all of my collection in them. It seemed like a good idea. However,

Re: [SWCollect] Greetings

2002-10-07 Thread Alexander Zöller
Disk sleeves: I think the only workaround would be to add even more conditions and modifiers to the MobyScale. It's just too abridged to convey this kind of detail. Nothing can replace a short, insightful description. I could actually live with a MobyScale that is imperfect in this respect. It wa

Re: [SWCollect] Greetings

2002-10-07 Thread hughfalk
At first I agreed that MO is a good idea, but it doesn't clear up the entire issue. What if you have a floppy and its disk sleeve? What if you have a floppy and manual only (but not the map). These would still be vaild uses of IM/IM, with a note as to what you have or what is missing. I still

Re: [SWCollect] Greetings

2002-10-07 Thread CcomputerGameCollector
> IM modifier: if the box is missing you obviously can't grade its condition, > so ED would be misleading just like you said. Perhaps IM should represent a > modifier _and_ condition, at least as far as the packaging is concerned. If > you only have the floppy in flawless shape the correct grading

Re: [SWCollect] Greetings

2002-10-07 Thread Alexander Zöller
IM modifier: if the box is missing you obviously can't grade its condition, so ED would be misleading just like you said. Perhaps IM should represent a modifier _and_ condition, at least as far as the packaging is concerned. If you only have the floppy in flawless shape the correct grading should