din/stdout)
>
> Questions I have for you... is what your doing? Thread safe?
> Have you tried the asynchronous method BeginOutputReadLine()
>
> I will let you know if I make any processes...
>
> Thanks for your insight!
>
>
>
> -Original Message-
> From: [EMA
g but I thought we might be able to help each other.
Dan Shryock
On 5/10/07, Killingbeck, Steve <[EMAIL PROTECTED]> wrote:
> Hi Ralf,
>
> I am trying to use swfmill with a c# .net 2.0 batch engine I wrote...
>
> And run it inside of a thread... I think I figured it now... th
/swfmill combo as well as using the new Adobe
command line tools for flex2 development.
Dan Shryock
On 1/9/07, Marc Reichelt <[EMAIL PROTECTED]> wrote:
> Hi Dan,
>
> I'm using swfmill since around a year now, and I'm using it for two
> projects. One that I do for university
If you look at the command line options, there is an option that lets
you send the data on the stdin stream for the process, which you
should be able to use from most programming languages.
Dan
On 12/1/06, David Hassoun <[EMAIL PROTECTED]> wrote:
>
>
> Is there a command to pass a xml string to s
following:
-arch ppc -arch i386
Sorry if I caused any confusion.
Dan
On 8/25/06, Dan Shryock <[EMAIL PROTECTED]> wrote:
>
> If I recall correctly, a universal binary isn't actually a single file, it is
> multiple executable files stored in side of an app bundle under
> C
If I recall correctly, a universal binary isn't actually a single file, it is multiple executable files stored in side of an app bundle under Contents/MacOS/ and then referenced in the Contents/Info.plist. I think the first place to look is at the format of
Info.plist for app bundles, that should
Have you tried importing the svg directly through swfmill instead of processing it through the flash ide first? I've had pretty good luck with svg's saved from Inkscape, but all the svg's I've used are very simple line drawings of maps. Just thought I'd mention this as an option.
Dan ShryockOn 5/
the PlaceObject2 tag's transform to move the clip on the x and y coordinates. I hope that this will be enough information for anyone to assist with this issue. Again, any insight on this issue would be greatly appreciated. Thanks.
DanOn 12/19/05, Dan Shryock <[EMAIL PROTECTED]> wrote:
I am using swfmill to import an svg into my swf, and everything is working perfectly, except some of the properties of the generated movie clips. I am importing a map of the United States, and each state is broken up into a separate group or path. When I check the properties of each state inside
Cool, thanks for the info.On 12/16/05, Mark Winterhalder <[EMAIL PROTECTED]> wrote:
On 12/16/05, Dan Shryock <[EMAIL PROTECTED]> wrote:> I was just wondering if anyone had any functional examples of importing svg> that I could get my hands on. I'm trying to get this wor
Does anybody know if swfmill generally prefers '/' over '\' when on windows, or is this only related to svg importing. The reason that I ask is because Simon Wacker's ant tasks seem to generate paths with '\' as the separator, and this works fine for png, etc, but not for svg. But the png importi
Thanks, I'll check into thatOn 12/16/05, erixtekila <[EMAIL PROTECTED]> wrote:
I'm not sure there is a tutorial aanywhere.BTW, you get an overview by looking at the source which is XSLT files.You'll see how the transformations goes behind the scene.HTHLe 16 déc. 05, à 18:33
I was just wondering if anyone had any functional examples of importing svg that I could get my hands on. I'm trying to get this working, and I think I'd have much better luck if I had a working starting point. Thanks
Dan
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