Hey ! Sorry for my late reply, it took a while to finally finish the changes...On May 18, 2006, at 12:06 PM, Quentin wrote:[ ... ]Could you tell us what SwfMill helps you doing within this game ?Funny one, tho ![ ... ]Allright, to know what i'm talking about you should maybe play onceat
Thanks !That's a clever use... I would not have thought about using SwfMill for this, didn't know loadMovie could be painful... Thanks for sharing !On 6/7/06,
Hansi Raber [EMAIL PROTECTED] wrote:
Hey !Sorry for my late reply, it took a while to finally finish the changes...On May 18, 2006, at
On 6/7/06, Hansi Raber [EMAIL PROTECTED] wrote:
Allright, to know what i'm talking about you should maybe play once
at http://www.benettonplay.com/toys/oddoneout/pair/Kashmir
Cool :)
And yeah, I've had problems with loadMovie, too, way before swfmill came along.
There's one problem I have
It's a pretty common problem with SWFs and Linux and came up on the
osflash list a couple of times -- missing fonts. Some fonts are often
assumed to be installed on every system (e.g. Arial) when they really
aren't (not on Linux anyway). It's no problem on the Mac or Windows,
that's why
(Just kidding, couldn't resist -- I didn't post the link to your
original entry, but to the one after that where you link to both
articles)
Mark_ has always been so clever. ;)
erixtekila !roulette
Best.
---
erixtekila
http://blog.v-i-a.net/
Hansi Raber [EMAIL PROTECTED] (on Wed, 17 May 2006 13:17:01 +0200):
./configure --prefix=... --enable-static --disable-shared
that looks fine. what prefix do you actually use? .?
thats a good question! i check and had installed the app in a
different path than i built it for.
now it's
hello!
i have quite some trouble trying to install swfmill on a linux machine.
i'm not allowed to install any libraries, so i compiled on another
machine using
./configure --prefix=... --enable-static --disable-shared
make make install
i can now run swfmill like this: