Re: [Tagging] natural=bay as nodes are evil

2014-10-29 Thread moltonel 3x Combo
On 29/10/2014, Richard Z. ricoz@gmail.com wrote: On Tue, Oct 28, 2014 at 05:21:06PM +0100, moltonel 3x Combo wrote: On 28/10/2014, Richard Z. ricoz@gmail.com wrote: well even if the issues were nonexistent, mapping the area of a bay seems to me like mapping an artificially introduced

Re: [Tagging] natural=bay as nodes are evil

2014-10-28 Thread Christoph Hormann
On Tuesday 28 October 2014, Janko Mihelić wrote: If you want to formulate a formal mathematical rule for where the node for a bay is best placed: Place it so the variance of the distance of the node to the bay's shores is minimized. Most existing nodes comply with this rule remarkably

Re: [Tagging] natural=bay as nodes are evil

2014-10-28 Thread Richard Z.
On Mon, Oct 27, 2014 at 04:28:53PM -0400, Eric Kidd wrote: But the key point here is that none of these official sources represent bays as polygons. GNIS uses a pointssomewhere in the bay. The nautical charts print the name somewhere in the middle of the bay. Effectively, the official data

Re: [Tagging] natural=bay as nodes are evil

2014-10-28 Thread Martin Koppenhoefer
2014-10-28 10:57 GMT+01:00 Richard Z. ricoz@gmail.com: Also, I am reading the arguments about estimating bay area so I am curious - when was the last time someone asked about bay area in square kilometers? I think it makes only sense in the context of territorial waters, fishing or

Re: [Tagging] natural=bay as nodes are evil

2014-10-28 Thread Richard Z.
On Tue, Oct 28, 2014 at 11:18:43AM +0100, Martin Koppenhoefer wrote: 2014-10-28 10:57 GMT+01:00 Richard Z. ricoz@gmail.com: Also, I am reading the arguments about estimating bay area so I am curious - when was the last time someone asked about bay area in square kilometers? I think it

Re: [Tagging] natural=bay as nodes are evil

2014-10-28 Thread Ilpo Järvinen
On Tue, 28 Oct 2014, Christoph Hormann wrote: On Tuesday 28 October 2014, Janko Mihelić wrote: If you want to formulate a formal mathematical rule for where the node for a bay is best placed: Place it so the variance of the distance of the node to the bay's shores is minimized. Most

Re: [Tagging] natural=bay as nodes are evil

2014-10-28 Thread moltonel 3x Combo
On 27/10/2014, Christoph Hormann chris_horm...@gmx.de wrote: Since for label rendering you don't really need a polygon there is little point in actually generating it in the first place. But i have implemented and used techniques not unlike the algorithm described for rendering bay and strait

Re: [Tagging] natural=bay as nodes are evil

2014-10-28 Thread moltonel 3x Combo
On 28/10/2014, Richard Z. ricoz@gmail.com wrote: On Tue, Oct 28, 2014 at 11:18:43AM +0100, Martin Koppenhoefer wrote: 2014-10-28 10:57 GMT+01:00 Richard Z. ricoz@gmail.com: The assumption is that a large bay will typically be more important than a smaller bay. For a good rendering

Re: [Tagging] natural=bay as nodes are evil

2014-10-28 Thread Christoph Hormann
On Tuesday 28 October 2014, Ilpo Järvinen wrote: But are all bays 'mostly surrounded by land' or do some bays also have very wide entrypoints (in addition to two pockets to trigger this peninsula case)? And yes, I know it can always be solved by drawing area manually if the algorithm won't

Re: [Tagging] natural=bay as nodes are evil

2014-10-28 Thread Christoph Hormann
On Tuesday 28 October 2014, moltonel 3x Combo wrote: That's actually a very nice rendering. The channels in particular seem to be oriented very naturally. But when I look at the underlying osm data (nodes), it is much less clear how those features are oriented. I feel like the rendering

Re: [Tagging] natural=bay as nodes are evil

2014-10-28 Thread Michael Kugelmann
On 26.10.2014 17:12, Mateusz Konieczny wrote: Please, try mapping bays as areas - not as nodes. but if you - for whatever reason ever - can't map it as area then it's better to map it as node instead not mapping it at all... Just an example: I did it some times ago with something (can't

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread moltonel 3x Combo
On 26/10/2014, Christoph Hormann chris_horm...@gmx.de wrote: I don't see what information is missing and cannot be easily determined automatically with a properly placed node that is contained in an area - except for the outer edge of course, which is usually ill-defined though as you said

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Martin Koppenhoefer
2014-10-26 17:12 GMT+01:00 Mateusz Konieczny matkoni...@gmail.com: Please, try mapping bays as areas - not as nodes. +1. Please do this also for place=country and other place objects that are indeed describing polygons and not points. ___ Tagging

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Martin Koppenhoefer
2014-10-26 19:00 GMT+01:00 Christoph Hormann chris_horm...@gmx.de: Doable for sure but an awfully bad idea, mapping bays as areas would mean two features for the same object (coastline polygon and bay area). I don't see one object. There is a coastline (linear division between land and sea,

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Martin Koppenhoefer
2014-10-26 21:38 GMT+01:00 Christoph Hormann chris_horm...@gmx.de: Specific arguments aside - i am not sure if you realize the consequences it would have if subareas of oceans would generally be mapped as polygons - large bays usually contain smaller bays and are parts of a sea and there

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Janko Mihelić
I had a proposal about mapping peninsulas [1] and it involved adding peninsula=* tags to coastlines. I think bays should be mapped the same way, on coastline ways. The question is what tags we should use. Adding new ways and gluing them to coastlines, when coastlines themselves make a bay is in my

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Ilpo Järvinen
On Sun, 26 Oct 2014, Christoph Hormann wrote: On Sunday 26 October 2014, Mateusz Konieczny wrote: Furthermore the outer edge of a bay, i.e. the edge that is not coastline is usually not well defined and would require an arbitrary cutoff. Yes, cutoff is unfortunately quite arbitrary.

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Marc Gemis
On Mon, Oct 27, 2014 at 11:33 AM, Ilpo Järvinen ilpo.jarvi...@helsinki.fi wrote: Besides, we really need to deal with object that have fuzzy borders already, e.g., some of the natural=wetland object come to my mind as an example. I quickly browsed through the related pages and discussions, for

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Christoph Hormann
On Monday 27 October 2014, moltonel 3x Combo wrote: If you think about it a bit and do not try to place the node where you would place the label (which depends on the map projection anyway) properly placing a node for a bay is usually quite simple. The most difficult are long,

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Ilpo Järvinen
On Mon, 27 Oct 2014, Marc Gemis wrote: On Mon, Oct 27, 2014 at 11:33 AM, Ilpo Järvinen ilpo.jarvi...@helsinki.fi wrote: Besides, we really need to deal with object that have fuzzy borders already, e.g., some of the natural=wetland object come to my mind as an

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Richard Z.
On Mon, Oct 27, 2014 at 10:44:01AM +0100, moltonel 3x Combo wrote: On 26/10/2014, Christoph Hormann chris_horm...@gmx.de wrote: I don't see what information is missing and cannot be easily determined automatically with a properly placed node that is contained in an area - except for the

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Richard Z.
On Mon, Oct 27, 2014 at 12:33:48PM +0200, Ilpo Järvinen wrote: On Sun, 26 Oct 2014, Christoph Hormann wrote: On Sunday 26 October 2014, Mateusz Konieczny wrote: Furthermore the outer edge of a bay, i.e. the edge that is not coastline is usually not well defined and would require an

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Martin Koppenhoefer
2014-10-27 12:16 GMT+01:00 Richard Z. ricoz@gmail.com: Besides, we really need to deal with object that have fuzzy borders already, e.g., some of the natural=wetland object come to my mind as an example. I quickly browsed through the related pages and discussions, for some strange

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread moltonel 3x Combo
On 27/10/2014, Christoph Hormann chris_horm...@gmx.de wrote: On Monday 27 October 2014, moltonel 3x Combo wrote: I'm really curious what your method to figure out the bay area from the node is, because even as a human I find that most bay nodes can lead to many different interpretations.

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread moltonel 3x Combo
On 27/10/2014, Richard Z. ricoz@gmail.com wrote: On Mon, Oct 27, 2014 at 10:44:01AM +0100, moltonel 3x Combo wrote: I'm really curious what your method to figure out the bay area from the node is, because even as a human I find that most bay nodes can lead to many different

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Christoph Hormann
On Monday 27 October 2014, moltonel 3x Combo wrote: This extremely simple approach will probably result in reasonable polygons for label placement in more than half the cases. You can easily improve the algorithm of course to properly deal with various special cases, in particular the

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Martin Koppenhoefer
2014-10-27 16:24 GMT+01:00 Christoph Hormann chris_horm...@gmx.de: No, that is not how OSM works. The mappers can choose a method to map they deem appropriate - which in this case quite clearly is nodes (less than 0.5 percent ways and relations according to taginfo). the same holds true

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread moltonel 3x Combo
On 27/10/2014, Christoph Hormann chris_horm...@gmx.de wrote: On Monday 27 October 2014, moltonel 3x Combo wrote: This extremely simple approach will probably result in reasonable polygons for label placement in more than half the cases. You can easily improve the algorithm of course to

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Janko Mihelić
2014-10-27 16:24 GMT+01:00 Christoph Hormann chris_horm...@gmx.de: I can't help but notice that in the whole discussion here no argument has been put formward indicating a practical advantage of bays mapped as polygons other than the ease of rendering labels. Reverse geocoding. A boat comes

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Christoph Hormann
On Monday 27 October 2014, Janko Mihelić wrote: I can't help but notice that in the whole discussion here no argument has been put formward indicating a practical advantage of bays mapped as polygons other than the ease of rendering labels. Reverse geocoding. A boat comes to a bay, captain

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Christoph Hormann
On Monday 27 October 2014, moltonel 3x Combo wrote: Have you tried it? On the contrary - due to its simplicity it is a very robust algorithm, it will hardly ever generate something completely wrong and fail gracefully in difficult cases. And as said it is strait away to extend this

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread moltonel 3x Combo
On 27/10/2014, Christoph Hormann chris_horm...@gmx.de wrote: On Monday 27 October 2014, Janko Mihelić wrote: Reverse geocoding. A boat comes to a bay, captain looks on a screen, and it says You are in Guantanamo Bay. But this is exactly what does not work with a hand mapped polygon either

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Martin Koppenhoefer
2014-10-27 17:37 GMT+01:00 Christoph Hormann chris_horm...@gmx.de: But this is exactly what does not work with a hand mapped polygon either since the edge of the bay is not well defined. it will work in most cases, and only give questionable information when you are close to the fuzzy end

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Ilpo Järvinen
On Mon, 27 Oct 2014, Martin Koppenhoefer wrote: 2014-10-27 17:37 GMT+01:00 Christoph Hormann chris_horm...@gmx.de: But this is exactly what does not work with a hand mapped polygon either since the edge of the bay is not well defined. it will work in most cases,

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Eric Kidd
When working near the coast of Maine in the US, I see lots of bays. In most cases, the ultimate source data for the bay names seems to be various government maps and databases: GNIS, ancient nautical charts, or whatever. There's a high degree of agreement between sources: If an island has 4

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Christoph Hormann
On Monday 27 October 2014, Ilpo Järvinen wrote: IMHO, the most controversial thing in this all is that the approach Christoph is proposing would require us to not map natural=bay but natural=bay_entry instead, and that is obviously exactly where the fuzzy part is. That is, a mapper would be

Re: [Tagging] natural=bay as nodes are evil

2014-10-27 Thread Janko Mihelić
Dana 27. 10. 2014. 21:30 osoba Eric Kidd emk.li...@randomhacks.net napisala je: The rendering onopenstreetmap.orgis pretty good: it just prints the bay name at the marked point, and shows it across a reasonable range of scales. There are some weird cases with nested bays, but those are weird on

[Tagging] natural=bay as nodes are evil

2014-10-26 Thread Mateusz Konieczny
Please, try mapping bays as areas - not as nodes. It is really rare to see it done this way - but it is doable, see http://overpass-turbo.eu/s/5CQ Bay mapped as node is hard to process - for example: deciding whatever name should be rendered. It is completely impossible to retrieve information

Re: [Tagging] natural=bay as nodes are evil

2014-10-26 Thread Christoph Hormann
On Sunday 26 October 2014, Mateusz Konieczny wrote: Please, try mapping bays as areas - not as nodes. It is really rare to see it done this way - but it is doable, see http://overpass-turbo.eu/s/5CQ Doable for sure but an awfully bad idea, mapping bays as areas would mean two features for

Re: [Tagging] natural=bay as nodes are evil

2014-10-26 Thread Mateusz Konieczny
Doable for sure but an awfully bad idea, mapping bays as areas would mean two features for the same object (coastline polygon and bay area). Coastline polygon and bay area is not the same object. Yes, part of border is shared - it is nothing wrong. Also it is possible to use for example

Re: [Tagging] natural=bay as nodes are evil

2014-10-26 Thread Christoph Hormann
On Sunday 26 October 2014, Mateusz Konieczny wrote: Furthermore the outer edge of a bay, i.e. the edge that is not coastline is usually not well defined and would require an arbitrary cutoff. Yes, cutoff is unfortunately quite arbitrary. But node placement is completely arbitrary - and

Re: [Tagging] natural=bay as nodes are evil

2014-10-26 Thread Richard Z.
On Sun, Oct 26, 2014 at 05:12:20PM +0100, Mateusz Konieczny wrote: Please, try mapping bays as areas - not as nodes. It is really rare to see it done this way - but it is doable, see http://overpass-turbo.eu/s/5CQ not practical in most cases. Almost every bay is part of a larger bay and so

Re: [Tagging] Tagging natural or informal swimming holes?

2014-04-28 Thread Richard Z.
On Fri, Apr 25, 2014 at 02:07:15PM +0100, Philip Barnes wrote: On Thu, 2014-04-24 at 23:03 -0700, Bryce Nesbitt wrote: How best should I tag informal swimming areas? These typically have no lifeguard or facilities. An example deep-content site for these types of holes is:

[Tagging] Tagging natural or informal swimming holes?

2014-04-25 Thread Bryce Nesbitt
How best should I tag informal swimming areas? These typically have no lifeguard or facilities. An example deep-content site for these types of holes is: http://www.iforgotthename.com/ In OSM is it best to create an area and tag sport=swimming/name=/access=/fee=no?

Re: [Tagging] Tagging natural or informal swimming holes?

2014-04-25 Thread Richard Z.
On Thu, Apr 24, 2014 at 11:03:50PM -0700, Bryce Nesbitt wrote: How best should I tag informal swimming areas? These typically have no lifeguard or facilities. An example deep-content site for these types of holes is: http://www.iforgotthename.com/ In OSM is it best to create an area and

Re: [Tagging] Tagging natural or informal swimming holes?

2014-04-25 Thread Philip Barnes
On Thu, 2014-04-24 at 23:03 -0700, Bryce Nesbitt wrote: How best should I tag informal swimming areas? These typically have no lifeguard or facilities. An example deep-content site for these types of holes is: http://www.iforgotthename.com/ In OSM is it best to create an area and tag

Re: [Tagging] [OSM-talk] Tagging natural or informal swimming holes?

2014-04-25 Thread Yves
On the contrary, where there's water you can technically swim. I'm not against mapping informal places, but they should be well known for such activities. On 25 avril 2014 15:07:15 UTC+02:00, Philip Barnes p...@trigpoint.me.uk wrote: On Thu, 2014-04-24 at 23:03 -0700, Bryce Nesbitt wrote: How

Re: [Tagging] Tagging natural or informal swimming holes?

2014-04-25 Thread André Pirard
On 2014-04-25 08:03, Bryce Nesbitt wrote : How best should I tag informal swimming areas?  These typically have no lifeguard or facilities. An example deep-content site for these types of holes is:

Re: [Tagging] Tagging natural or informal swimming holes?

2014-04-25 Thread Richard Weait
On Fri, Apr 25, 2014 at 2:03 AM, Bryce Nesbitt bry...@obviously.com wrote: How best should I tag informal swimming areas? These typically have no lifeguard or facilities. An example deep-content site for these types of holes is: http://www.iforgotthename.com/ In OSM is it best to create an

Re: [Tagging] Tagging natural or informal swimming holes?

2014-04-25 Thread Bryce Nesbitt
On Fri, Apr 25, 2014 at 6:07 AM, Philip Barnes p...@trigpoint.me.uk wrote: Forgetting the tagging for a moment, is it not irresponsible to be mapping and thus being seen as encouraging such activities? Every year when there is hot weather there are warnings not to swim in lakes and rivers,

Re: [Tagging] natural=cloud

2014-04-18 Thread Simone Saviolo
I reread this thread today, and what gave away the joke is that there is agreement. Most messages quote the previous one and comment Great! Also Merry Christmas, Simone 2014-04-02 2:38 GMT+02:00 André Pirard a.pirard.pa...@gmail.com: On 2014-04-01 19:08, Pierre Knobel wrote : Hi all,

[Tagging] natural=cloud

2014-04-01 Thread Pierre Knobel
Hi all, I'm new on this mailing list, but I spend a few months already on the talk-fr list and I've been mapping for a while longer. I just wanted to mention a new tag I created yesterday: http://wiki.openstreetmap.org/wiki/Tag:natural%3Dcloud I was quite surprised that there wasn't already a

Re: [Tagging] natural=cloud

2014-04-01 Thread Matthijs Melissen
On 1 April 2014 18:08, Pierre Knobel pierr...@gmail.com wrote: I just wanted to mention a new tag I created yesterday: http://wiki.openstreetmap.org/wiki/Tag:natural%3Dcloud I think this is tag a very good idea. Clouds are very noticeable features in the landscape. I just have some concerns

Re: [Tagging] natural=cloud

2014-04-01 Thread Mike Thompson
I am hoping this has something to do with it being April 1st On Tue, Apr 1, 2014 at 11:14 AM, Matthijs Melissen i...@matthijsmelissen.nl wrote: On 1 April 2014 18:08, Pierre Knobel pierr...@gmail.com wrote: I just wanted to mention a new tag I created yesterday:

Re: [Tagging] natural=cloud

2014-04-01 Thread Christoph Hormann
On Tuesday 01 April 2014, Pierre Knobel wrote: Hi all, I'm new on this mailing list, but I spend a few months already on the talk-fr list and I've been mapping for a while longer. I just wanted to mention a new tag I created yesterday: http://wiki.openstreetmap.org/wiki/Tag:natural%3Dcloud

Re: [Tagging] natural=cloud

2014-04-01 Thread Martin Koppenhoefer
2014-04-01 19:14 GMT+02:00 Matthijs Melissen i...@matthijsmelissen.nl: On 1 April 2014 18:08, Pierre Knobel pierr...@gmail.com wrote: I just wanted to mention a new tag I created yesterday: http://wiki.openstreetmap.org/wiki/Tag:natural%3Dcloud I think this is tag a very good idea. Clouds

Re: [Tagging] natural=cloud

2014-04-01 Thread Pierre Knobel
I see the problem, it's tricky. Maybe we've hit the boundaries of what it is possible to achieve with nodes, ways and relations. Maybe we should ask the developers to add a new type of object that would be more suitable for this situation. It would need to be diffuse, span over several layers and

Re: [Tagging] natural=cloud

2014-04-01 Thread Clay Smalley
Sounds about right, but add layer=* tags where appropriate. Clouds go above the land, so we have to make sure they render above everything (except certain bridges and buildings). Might as well add layer=5 to all of them for good measure. On Apr 1, 2014 12:16 PM, Matthijs Melissen

Re: [Tagging] natural=cloud

2014-04-01 Thread malenki
Pierre Knobel wrote on Tue, 1 Apr 2014 19:08:01 +0200: I'm new on this mailing list, but I spend a few months already on the talk-fr list and I've been mapping for a while longer. I just wanted to mention a new tag I created yesterday: http://wiki.openstreetmap.org/wiki/Tag:natural%3Dcloud I

Re: [Tagging] natural=cloud

2014-04-01 Thread Christian Quest
Rendering for natural=cloud has been added to the FR rendering: http://tile.openstreetmap.fr/?zoom=15lat=48.63541lon=-1.51142layers=B000FFT white = non rainy cloud dark = rainy cloud 2014-04-01 19:25 GMT+02:00 Clay Smalley claysmal...@gmail.com: Sounds about right, but add layer=*

Re: [Tagging] natural=cloud

2014-04-01 Thread Richard Z.
On Tue, Apr 01, 2014 at 12:25:03PM -0500, Clay Smalley wrote: Sounds about right, but add layer=* tags where appropriate. Clouds go above the land, so we have to make sure they render above everything (except certain bridges and buildings). Might as well add layer=5 to all of them for good

Re: [Tagging] natural=????

2013-09-11 Thread Christoph Hormann
On Wednesday 11 September 2013, Tod Fitch wrote: There are some grasses there but small woody plants predominate in that area. So that would indicate heath. But how does one note the difference, significant to a hiker, that you can easily walk through this area while the chaparral at lower

Re: [Tagging] natural=????

2013-09-11 Thread Tod Fitch
On Wed, September 11, 2013 10:17 am, Christoph Hormann wrote: On Wednesday 11 September 2013, Tod Fitch wrote: Drought winter in one area of interest: http://kirnim.smugmug.com/2013Adventures-2/Mt-Pinos-Feb-2013/i-cJXHsL S/0/M/P1110823-M.jpg Summer in another area:

Re: [Tagging] natural=????

2013-09-11 Thread John F. Eldredge
Tod Fitch t...@fitchdesign.com wrote: On Tue, September 10, 2013 2:16 pm, John Eldredge wrote: On 09/10/2013 04:06 PM, Dominik George wrote: Why? If there is a difference, then there is a difference. BTW, mind fix your From name, Mrs. or Mr. Gmail? -nik Gmail yve...@gmail.com

Re: [Tagging] natural=????

2013-09-11 Thread Martin Koppenhoefer
2013/9/11 Christoph Hormann chris_horm...@gmx.de there is simply no way with the current OSM data model to properly map deserts. +1, generally we are not well prepared to map huge geographic areas or ecosystems. I fear that also tundras fall into this kind of (at least currently) unmappable

Re: [Tagging] natural=????

2013-09-11 Thread Christoph Hormann
On Wednesday 11 September 2013, Tod Fitch wrote: Drought winter in one area of interest: http://kirnim.smugmug.com/2013Adventures-2/Mt-Pinos-Feb-2013/i-cJXHsL S/0/M/P1110823-M.jpg Summer in another area: http://www.nordicbase.org/files/web_images/sawmill_mtn.jpg The problem here is that

Re: [Tagging] natural=????

2013-09-11 Thread Martin Koppenhoefer
2013/9/11 Christoph Hormann chris_horm...@gmx.de This already goes in direction of scrub - in fact the distinction between scrub and heath is not well defined. wikipedia says scrubs can have trees up to 8m while heath they limit to 2, but actually they divide scrubs into 8 subtypes, two of

Re: [Tagging] natural=????

2013-09-10 Thread Christoph Hormann
On Tuesday 10 September 2013, Tod Fitch wrote: [...] And the Wikipedia page regarding alpine tundra affirms it: http://en.wikipedia.org/wiki/Alpine_tundra But the closest looking tag I see at http://wiki.openstreetmap.org/wiki/Key:natural seems to be natural=fell I had looked at that as

Re: [Tagging] natural=????

2013-09-10 Thread Tod Fitch
On Tue, September 10, 2013 2:16 pm, John Eldredge wrote: On 09/10/2013 04:06 PM, Dominik George wrote: Why? If there is a difference, then there is a difference. BTW, mind fix your From name, Mrs. or Mr. Gmail? -nik Gmail yve...@gmail.com schrieb: In a geo database, tundra alone

Re: [Tagging] natural=????

2013-09-10 Thread Dominik George
Why? If there is a difference, then there is a difference. BTW, mind fix your From name, Mrs. or Mr. Gmail? -nik Gmail yve...@gmail.com schrieb: In a geo database, tundra alone must be sufficient, don't you think ? Tod Fitch t...@fitchdesign.com a écrit : I'd like to start adding some

Re: [Tagging] natural=????

2013-09-10 Thread Tod Fitch
On Tue, September 10, 2013 2:37 pm, Christoph Hormann wrote: [...] The real problem about natural=tundra is that it is a very broad classification. Essentially it starts at the treeline with often quite lush grass or woody vegetation and ends with scattered lichens. In a way natural=tundra

Re: [Tagging] natural protection tag new proposal comments

2010-08-29 Thread M∡rtin Koppenhoefer
2010/8/28 Xan dxpubl...@telefonica.net: Hi, I made a new proposal of natural_protection tag (section new proposal of http://wiki.openstreetmap.org/wiki/Talk:Proposed_features/Key:natural_protection). Can you comment it? I'm still a newbee so before making a definitive proposed page, I want

[Tagging] natural protection tag new proposal comments

2010-08-28 Thread Xan
Hi, I made a new proposal of natural_protection tag (section new proposal of http://wiki.openstreetmap.org/wiki/Talk:Proposed_features/Key:natural_protection). Can you comment it? I'm still a newbee so before making a definitive proposed page, I want to know your opinion. Thanks in advance,

Re: [Tagging] Tagging natural borders

2010-08-24 Thread John Smith
On 24 August 2010 03:48, Erik G. Burrows e...@erikburrows.com wrote: I think that if we map the park/city/etc boundary as a separate way than the river/ridge/etc, we give ourselves greater flexibility over time: In general this is the conclusion we've come to about Australian boundaries, keep

Re: [Tagging] Tagging natural borders

2010-08-24 Thread Steve Bennett
On Tue, Aug 24, 2010 at 3:48 AM, Erik G. Burrows e...@erikburrows.com wrote: 3. Most renderers draw line features on top of polygon features making the rendering nicer looking In practice, having two independent ways actually renders worse, because they tend to criss-cross each other

Re: [Tagging] Tagging natural borders

2010-08-24 Thread Steve Bennett
On Wed, Aug 25, 2010 at 10:00 AM, Steve Bennett stevag...@gmail.com wrote: To pick a random example: http://osm.org/go/uG2Mh6iR Oops, sorry for spam, but nearby I spotted a convenient example of the alternative approach: one way that serves as both administrative boundary and river.

Re: [Tagging] Tagging natural borders

2010-08-24 Thread John Smith
On 25 August 2010 10:03, Steve Bennett stevag...@gmail.com wrote: On Wed, Aug 25, 2010 at 10:00 AM, Steve Bennett stevag...@gmail.com wrote: To pick a random example: http://osm.org/go/uG2Mh6iR Oops, sorry for spam, but nearby I spotted a convenient example of the alternative approach: one

Re: [Tagging] Tagging natural borders

2010-08-23 Thread Erik G. Burrows
Thanks Michael and Liz. I've been thinking about this for a while, and putting off mapping many of the streams/rivers in the Sierra Mountains because of this uncertainty. It seems that there is no general consensus, so I would like to propose what I think is the best trade-off: I think that

[Tagging] Tagging natural borders

2010-08-10 Thread Erik G. Burrows
I have several cases where a border polygon (national park, wilderness, etc.) is defined based on a natural feature, such as a stream/crestline/etc. What is the preferred way to handle this dual-purpose way? Splitting the border way, creating a relation of the border pieces, and adding the

Re: [Tagging] Tagging natural borders

2010-08-10 Thread Erik G. Burrows
What is the preferred way to handle this dual-purpose way? In some forms of rendering the boundary is rendered instead of the stream and the water feature disappears on the map. The preferred Australian solution is to not reuse the same boundary but to duplicate it. This allows all

Re: [Tagging] Tagging natural borders

2010-08-10 Thread Michael Barabanov
I'd prefer relations. Duplicating the line to offset is borderline micro-mapping; I don't think micro-mapping is practical in a lot of cases right now. On Tue, Aug 10, 2010 at 3:08 PM, Erik G. Burrows e...@erikburrows.comwrote: I have several cases where a border polygon (national park,

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