On 11 May 2010 14:35, Andy Allan wrote:
> I don't know how to fix it for you, but maybe look for an option "(x)
> ignore the standards when the standards are wrong" option in MapTiler?
I worked around the issue in the end by re-purposing a script[1] to
move tiles from TMS to Google format tile n
On Tue, May 11, 2010 at 2:51 PM, Jukka Rahkonen
wrote:
> Andy Allan gmail.com> writes:
>
>> gdal2tiles, and probably MapTiler too, produce OGC-approved,
>> industry-standard "TMS" tiles, which are numbered from bottom left.
>> Over here in the real world, everyone else uses tiles numbered from
>>
On 11 May 2010 14:45, Jukka Rahkonen wrote:
> There is an active ticket about making Potlatch to support TMS tiling schema.
> Richard Fairhurst is willing to implement it but he is busy. It will be a
> great
> feature when it is ready because MapTiler is so simple to use. And because it
> is
>
On 11 May 2010 14:35, Andy Allan wrote:
>> I was trying last night to tile some maps and imagery that I have
>> access to. I've got MapTiler set up to generate the tiles, but I've
>> noticed that it seems to be generating tile numbers that are different
>> from the ones used for tiles in OSM, so
Dan Karran karran.net> writes:
>
> I was trying last night to tile some maps and imagery that I have
> access to. I've got MapTiler set up to generate the tiles, but I've
> noticed that it seems to be generating tile numbers that are different
> from the ones used for tiles in OSM, so Potlatch i
On Tue, May 11, 2010 at 10:40 AM, Dan Karran wrote:
> I was trying last night to tile some maps and imagery that I have
> access to. I've got MapTiler set up to generate the tiles, but I've
> noticed that it seems to be generating tile numbers that are different
> from the ones used for tiles in O
I was trying last night to tile some maps and imagery that I have
access to. I've got MapTiler set up to generate the tiles, but I've
noticed that it seems to be generating tile numbers that are different
from the ones used for tiles in OSM, so Potlatch isn't able to pick
them up. The tiles look th
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