On Fri, Jan 6, 2017 at 9:14 PM, Andrew Guertin
wrote:
> On 01/04/2017 03:03 AM, Paul Johnson wrote:
>
>> On Wed, Jan 4, 2017 at 1:04 AM, Steve Bennett
>> wrote:
>> I've yet to hear of any evidence that OSM is being used at all. I'm sure
>> someone
On 01/04/2017 03:03 AM, Paul Johnson wrote:
On Wed, Jan 4, 2017 at 1:04 AM, Steve Bennett wrote:
I've yet to hear of any evidence that OSM is being used at all. I'm sure
someone from our web team might be able to locate Niantic IPs if we really
drilled down and it happened
On Wed, Jan 4, 2017 at 1:04 AM, Steve Bennett wrote:
> Just a question which no one seems to have addressed - is there any
> evidence that Go is actually using a *feed* of OSM data, rather than just a
> one-off dump? It's really rare, IMHO, for anyone to bother with a feed
No, there is no evidence of diffs being used. Heck, there isn't even hard
evidence that they are using OSM data at all yet. And I agree, if they are
actually using OSM, it is most likely a snapshot that gets updated only
periodically.
But once there are enough reddit threads about it, it doesn't
Hey everyone,
Just a question which no one seems to have addressed - is there any
evidence that Go is actually using a *feed* of OSM data, rather than just a
one-off dump? It's really rare, IMHO, for anyone to bother with a feed for
a project like this - so much easier to just get a planet
On søndag den 1. januar 2017 01.32.53 CET Russ Nelson wrote:
> moltonel 3x Combo writes:
> > While this is only an anecdotal result, there are clearly a lot more
> > spawns on this walk than in the surrounding area (I regularly get
> > 10-15 spawns on this 700m footway, but only 1-2 covering
On 1 January 2017 06:32:53 GMT+00:00, Russ Nelson wrote:
>moltonel 3x Combo writes:
> > While this is only an anecdotal result, there are clearly a lot more
> > spawns on this walk than in the surrounding area (I regularly get
> > 10-15 spawns on this 700m footway, but only
On Sun, Jan 1, 2017 at 3:29 AM, Oleksiy Muzalyev <
oleksiy.muzal...@bluewin.ch> wrote:
> It is a good news that new users got involved. But they should be made
> aware that the OSM is a part of an infrastructure of the whole communities.
> For example, the Public Transport of the city of
It is a good news that new users got involved. But they should be made
aware that the OSM is a part of an infrastructure of the whole
communities. For example, the Public Transport of the city of Stockholm,
Sweden, is based on the OSM map: http://sl.se/en/ . Delivery services,
supplying people
moltonel 3x Combo writes:
> While this is only an anecdotal result, there are clearly a lot more
> spawns on this walk than in the surrounding area (I regularly get
> 10-15 spawns on this 700m footway, but only 1-2 covering the same
> distance along the primary to get there).
>
> IMHO, the
To have a gamified way to contribute to OSM was my original idea for
StreetComplete[1]. There should be leaderboards, badges/achievements
and different stats, also different quest givers/categories each with
own pictures (like i.e. on WikiMapia), a possibility to form teams and
compete with each
Hi,
well, perhaps there are single cases where valid data has been reverted.
But in general new mappers are a good thing and that's why there's a
blog post on the official blog that imho is written in a very inclusive
tone. Perhaps you want to share it in the discussion with the Pokemon Go
As an update to my original message:
I have been active on /r/TheSilphRoad over the past couple of days
commenting and clarifying some things. I have seen a couple other
OSMers there too. Yesterday someone started a discussion titled "Our
impact on OSM, might be bad" so at least the POGO
On 30 December 2016 18:50:17 GMT+00:00, Paul Johnson
wrote:
>What's the elevator pitch for Kort?
http://wiki.openstreetmap.org/wiki/Kort_Game
It's a gamified way to edit osm, which is good but unlikely to attract
non-OSMers. I'd like something that is more geared
On Fri, Dec 30, 2016 at 11:01 AM, moltonel wrote:
> Something like Kort but for non-mapers. Something *I'd want to play*, but
> which allowed me to qa/improve osm during a game session. Probably have AR
> as the main/only play mode, have plenty of osm tags effect the game
>
On 30 December 2016 14:45:54 GMT+00:00, Paul Johnson
wrote:
>I had a related theory that's pretty much what Google was using Ingress
>for
>last year. Lost to the ethers is where I theorized in a group hangout
>for
>the local Ingress community that the POIs entered as
On Wed, Dec 28, 2016 at 2:13 AM, David Kewley
wrote:
> Yes, true. And wouldn't it be cool if there were workable ways to turn
> accurate mapping into a compelling game? :) I know this is not a new idea,
> but PoGo certainly has gotten my interest, since it's been so
On Tue, Dec 27, 2016 at 11:47 PM, Nicolás Alvarez wrote:
>
> > El 28 dic 2016, a las 02:34, Nick Hocking
> escribió:
> >
> > How about we ask the game maker to code in (and let slip in social
> media) that lots of new pokemon stuff may appear
For what it's worth, I tested the hypothesis that Go uses OSM by
walking http://www.openstreetmap.org/way/142843552. It's a
highway=footway inside a leisure=park, which I added in OSM years ago
and still isn't in Google, Bing, ESRI, or HERE (they do have the rest
of the town mapped). This town is
Yes, true. And wouldn't it be cool if there were workable ways to turn
accurate mapping into a compelling game? :) I know this is not a new idea,
but PoGo certainly has gotten my interest, since it's been so motivating
for folks to add to OSM.
I'd say that between PoGo motivating folks to add to
> El 28 dic 2016, a las 02:34, Nick Hocking escribió:
>
> How about we ask the game maker to code in (and let slip in social media)
> that lots of new pokemon stuff may appear on every OSM residential road,
> outside a residence that has a street number (in OSM) equal
How about we ask the game maker to code in (and let slip in social media)
that lots of new pokemon stuff may appear on every OSM residential road,
outside a residence that has a street number (in OSM) equal to todays day
number (e.g 28 - for today). Of course all the other OSM address tags must
Targeting Pokemon contributors falls into a trap... the assumption that a
particular activity/group are all inclined to vandalism.
These new contributors could be very usefull ... if 'we' don't tar them all
with abusive thoughts.
On 28-Dec-16 10:50 AM, Rod Bera wrote:
Hi Andy,
just to make
Hi Andy,
just to make myself understood:
improving the db by adding relevant features and tags is a good thing
for everyone, even though those doing so (literally everyone) do it in
places they chose with tags they're interested in.
To me this is working for the community. This does not degrade
Just to pick up one point from this...
On 26/12/16 11:36, Rod Bera wrote:
Systematic bias put into the OSM base towards maximising benefits for a
minority of users is a threat.
Especially when the primary interest of these users is not OSM in itself.
Sounds like I'm bang to rights there!
Throwing my two cents,
Recently Portugal has been receiving a lot of new members and the vast
majority of them focus on adding paths and parks around a small area.
There has been an increase of bad mapping happening, see [1], [2], [3], [4]
to name a few.
I blame those Pokemon Go users that
Well, and apologies if this appears in any way snarky, you appear not to
have welcomed any Pokemon users, whereas the person that you are
criticising has (e.g. https://www.openstreetmap.org/changeset/44637591 )...
OSM really doesn't need people more people telling other people what
they
On 25 December 2016 at 17:17, Toby Murray wrote:
> Beware Pokemon users
You appear to have accidentally typed "Beware Pokemon users", where
the correct subject would be "Please Welcome Pokemon users".
HTH, and Merry Christmas!
--
Andy Mabbett
@pigsonthewing
Hi all,
Thank you Toby for you vigilance.
I do share Clifford's concern about OSM being tweaked/vandalised.
Systematic bias put into the OSM base towards maximising benefits for a
minority of users is a threat.
Especially when the primary interest of these users is not OSM in itself.
Also, to
I've been seeing a number of new users adding paths and parks. I deleted
three "parks" in Tacoma Washington just this morning. One was covering a
residential area, another was a group of trees behind some houses and the
third was a vacant lot. The area with the trees might have been an attempt
to
Someone should mentioned to the Pokémon players that if they correctly
fix up TIGER data & other imports the spawn rate is significantly
higher, not to mention the amazing effects of adding genuine
buildings, shops, addresses and other amenities. Based on my
unauthoritative unqualified zero sample
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