Hi All,
I wondered if there is a possibility to add an option of convex hall to
interpolate the walls in the loch file.
I really like that option in Topodroid 3d app and I believe it can generate
a volume calculation that is more reliable.
What do you think about it?
Hi Stacho & Martin
I ran it with the new release, it world good now.
Thanks!
On Wed, Nov 24, 2021, 9:23 PM Martin Budaj wrote:
> On Thu, Nov 18, 2021 at 12:09 PM עמרי גסטר wrote:
> > When I try to export to SHP or kml I get empty layers because I don't
> use th2 files.
> > What I don't
Hi everyone,
I have a survey with coordinates at the first station but I don't use th2
files.
When I export to loch file, It works perfect, I can see the model in the
correct place together with the DEM and surface image.
When I try to export to SHP or kml I get empty layers because I don't use
_
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Hi everyone,
Therion gives me an error for a situation that seems to be ok, maybe I'm
missing something or I may have found a bug.
In the first image the inner wall is defined "out" and the yellow tick
facing outward and this works fine.
In the second image I added another inner wall which is
Hi,
I use the GIS model output to calculate the volume of a cave. To do it the
multipatch have to be closed.
The multipatch shp that therion exports is never close, even when
everything is ok.
To fix it, I use a tool in arc scene to close the multipatch shp, but it
always adds an extra volume to
ve, but it is
> definitely not perfect. This will not be the only fault you see :)
>
> Tarquin
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terwards, so I never bump into this kind of hidden problem.
>
> Hope this helps.
>
> Tarquin
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I have a lot of other projects that it worked fine with same config file.
I can't understand why...
On Tue, Jun 30, 2020, 4:03 PM Martin Sluka via Therion
wrote:
> Hi,
>
> I tried another sample I have and symbol-hide group centerline works as
> assumed.
>
> I tried to change symbol-set, but in
Hi everyone,
Recently the symbol-hide command doesn't work and I can't export a map
without centerline/stations.
In the past I didn't have that problem.
What am I doing wrong?
config, th & th2 file are added
Omri
Default_Layout.thconfig
Description: Binary data
Haritun27_6_20B.th
You can use the debug function to see how bad is the distortion and change
the position of the station accordingly until you are happy with the result.
On Mon, Apr 13, 2020, 2:52 PM Roger Schuster wrote:
> Hello all,
>
> thank you for your answers. Projection none doesn't work - all survey
>
scraps?
>
> I added the .th & .th2 files
>
>
> Omri
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Hi everyone,
I want to use this symbol as a pit entrance:
[image: image.png]
As far as I know there isn't a symbol like this in Therion,
does anyone have a metapost code for this?
Omri
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end left right in your .th file.
> >
> > Al.
> >
> > Sent from my iPhone
> >
> >> On 20 Dec 2019, at 10:16, עמרי גסטר wrote:
> >>
> >> Hi everyone,
> >>
> >> I have a scrap of extended elevation to left and I want to flip it so
> it
rning -- can't open cavern log file for input
>>
>> Also, I found this:
>>
>> https://www.mail-archive.com/therion@speleo.sk/msg02736.html
>>
>> Nick
>>
>>
>> -Original Message-
>> From: Therion On Behalf Of Martin Sluka via
>> Therion
Hi everyone,
I need some help Identifying an "multiple scrap outer outlines not
supported yet" error.
I checked all of the lines for the right -outline definition and I am
running out of ideas for what's causing this problem...
the files are attached to this email
many thanks to you all!
--
ion correctly without
> warping the image.
>
>
>
> extended elevations are a bit different (and sometimes need careful
> adjustment of the legs to fold the extended elevation in the correct way).
>
>
>
> [Caviat, I know you can have a th2 file with no survey stations in it, b
Hi all,
I want to raise a question I've been having with my self...
when I'm in the cave I use Topodroid to make the sketch. when I export the
map in Therion with "debug on" I see the changes that Therion makes which
make the final map different from the sketch I made in Topodroid (sometimes
it is
Hi,
I've noticed that when I export sketches from Topodroid to Therion all of
the ceiling step lines are in the wrong direction. it doesn't happen in the
other lines...
has anyone else had this problem?
Omri Gaster
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you have any indications how to be that done?
>
> Thank you!
>
> Răzvan Dumbravă
> raz...@yahoo.com
> Tel. +40 722 348825
>
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d exports tend to have half a dozen separate lines,
> where One would be enough. Changing styles etc is a pain this way.
>
> Also „convert to curve“ gets better results with a single line.
>
> —max
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> Therio
Hi everyone,
I want to merge two wall lines into one line
is there a way to do that in xtherion?
I know I can do that in notepad but it would be much easier if there is a
way to do it in xtherion
Omri
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Thanks!
I'll try it later today
On Wed, 17 Jul 2019, 11:30 Martin Sluka via Therion,
wrote:
>
> you should select the map you want to use for export of map in thconfig
> file first:
>
> test.thconfig:
>
> source test.th
>
> select offset@test
>
> export map
>
>
>
> > 16. 7. 2019 v 21:58, עמרי
Hi,
I need some help doing map offset
I've tried to do work with the explanation on Therion wiki:
https://therion.speleo.sk/wiki/mapconnectors but whatever I'm doing it
doesn't work.
I added map connection point in test-1p.th2 scrap, and I'm using the syntax
below for the .th file:
survey test
any one have a code for map layout that I can use on my projects?
>
>
>
> I would be glad to see examples from more experience users
>
>
>
> Omri
>
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> htt
Hello everyone,
does any one have a code for map layout that I can use on my projects?
I would be glad to see examples from more experience users
Omri
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ne.
>>
>>
>> You may do it directly in Metapost.
>>
>> Martin
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>>
&g
l_pit_AUT (expr P) =
>
> I'm still in the process of learning the language myself, and am not yet
> good enough to write what you need.
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t; https://mailman.speleo.sk/listinfo/therion
>
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I know the option of "color map-bg", I'm looking for something more similar
to the image I sent.
I think it can work for most of the cave's (that the wall doesn't cross
each other).
In our maps all the levels are shifted so there is no cross between the
wall lines in the final map.
what I can do
Hello everyone,
this is my first mail, I just started to use Therion and I'm very excited
about it.
my question is about changing wall line symbology in the map.
the wall line in all the map we made so far looks like this:
[image: image.png]
I was wandering if any one has done anything like
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