Yep , me again ... :
Sorry to be flooding but this will be interesting to many
here . As you know we now have a Realsoft Wiki and it is a
real first class operation (thanks Fre Ber and Matthias) ,
so you may not have the time to write tutorials or to place
some of the stuff you think is vitally
Does anyone know of, or can anyone recommend the 3D RPC (people, trees,
cars, etc.) that is being offered by Archvision? Is it what it promises to
be?
G'day Frank -
Yes, have been subscribed to RPC content for almost a decade now - they
do some good stuff, and its improving all the time (carpar
http://www.3ddart.org
Man :
What an awesome collection of renderings this year ...
50 images in all to vote for . Takes a bit of time to vote
for this many but it's well worth the effort .
Images range from good to outstanding , and the total
combined amount of time put into these works mus
> Grids I dont know about but so far as the viewport window is concerned, my
> viewport window is any size I want it to be, there's a zoom button, I use
> shift + RMB and it changes the viewport window size. Once changed I can save
> it as my start-up file so that's how it is every time I start exc
oops!
I didn't look at the second like... I see it is already listed. Sorry.
Brandon
Robert den Broeder wrote:
Hi all,
For those people who seek blueprints for specific modeling tasks, here are
two more:
http://www.3dm3.com/blueprints/catalog.php
http://www.3dm3.com/forum/showthread.php?t=
> I also typically use a metre scale, and I don't understand your
> question about the size of the view window. This is very different
> depending on what part of the city model I am currently working on. If
> I'm modelling the rough edges of a lake, my view window may cover
> hundreds of metres bu
Hi Robert,
Here is another great one to bookmark!
http://www.suurland.com/
Regards,
Brandon
Robert den Broeder wrote:
Hi all,
For those people who seek blueprints for specific modeling tasks, here are
two more:
http://www.3dm3.com/blueprints/catalog.php
http://www.3dm3.com/forum/showthread.
I believe Bernie uses it... you might want to send him an email and ask
more.
Brandon
Frank Bueters wrote:
Hi list,
Does anyone know of, or can anyone recommend the 3D RPC (people, trees,
cars, etc.) that is being offered by Archvision? Is it what it promises to
be?
Regards,
Frank Buete
> Does anyone know of, or can anyone recommend the 3D RPC (people, trees,
> cars, etc.) that is being offered by Archvision? Is it what it promises to
> be?
> Frank Bueters
I've only seen the animations a few years ago and they
looked pretty good in Max/LW etc . http://www.archvision.com/
W
> About size:
> I found Vesa's answer very interesting.
> But I can say that it's possible to use quite a broad area in size without
> trouble.
> For my city project I built everything in "real" meters.
> So details go to as small as a couple of centimeters.
> But the Size of the sky dome around th
Hi list,
Does anyone know of, or can anyone recommend the 3D RPC (people, trees,
cars, etc.) that is being offered by Archvision? Is it what it promises to
be?
Regards,
Frank Bueters
Hi
all,
and you can
find it here too: http://members.ams.chello.nl/rbroeder/tutorials/interpolator/interpolator.html
Best
regards,Robert
http://members.ams.chello.nl/rbroeder
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Robert den
BroederVerzonden: woensdag 8 feb
Hi
Garry,
Hmmm ... odd but I can't find it there at
the moment , as well as the link to my
Planetary tutorial . Must be
my bad eye's . Anyway , on Robert's site is
the tutorial .
http://members.chello.nl/rbroeder/
...
Holy Crap
!!! Where has the Hair tutorial gon
Hi again Garry,
Grids I dont know about but so far as the viewport window is concerned, my
viewport window is any size I want it to be, there's a zoom button, I use
shift + RMB and it changes the viewport window size. Once changed I can save
it as my start-up file so that's how it is every time I
I also typically use a metre scale, and I don't understand your
question about the size of the view window. This is very different
depending on what part of the city model I am currently working on. If
I'm modelling the rough edges of a lake, my view window may cover
hundreds of metres but when I'm
Hello Matthias
yes some experimentation revealed that the mesh
has to be UN-filled - I guess the manual should
make that clear.
another point about the manual, it states to create
a cone you
should use the rotate tool which does nothing but
rotate something -
what you need is under
too
Hi Garry,
About size:
I found Vesa's answer very interesting.
But I can say that it's possible to use quite a broad area in size without
trouble.
For my city project I built everything in "real" meters.
So details go to as small as a couple of centimeters.
But the Size of the sky dome around the w
Hi Frank :
Cool . This is exactly
what we need , I think . Hope to try it , along with Roberts
tutorial on using hairs and
instances on the Deamon site .
http://daemon.realsoft.com/Tutorials.htm
Hmmm ... odd but I can't find it
there at the moment , as well as the link to my
Planetary
Well, I went into view properties/input but there wasnt any place to "select
a grid" so, as I said, can't help. Sorry.
- Original Message -
From: "studio" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, February 08, 2006 11:03 PM
Subject: Re: How 'big' is your viewport window
> > I don't use g
> I don't use grids at all so I can't help.
> Neil Cooke
I don't use grids either , but what I'm asking (again
to the power of 3) is to go into View/Properties and
then in the Input Tab , select a grid that allows you
to determine the size of your actual working environ-
ment .
Hey ! I think we
Thanks Vesa :
To me , your mail explains a lot . Thank you very
much . Still , I am curious about how others have been
working with RS ... but not it's not that important .
I'll continue working with RS as I always have and
when I upgrade I'll see if I can 'expand' a little
bit .
Cheers and
I don't use grids at all so I can't help.
- Original Message -
From: "studio" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, February 08, 2006 9:38 PM
Subject: Re: How 'big' is your viewport window
> Hi Neil and thanks for your reply :
>
>However , what I'm actually very curious about is
Hi Neil and thanks for your reply :
However , what I'm actually very curious about is ,
"How 'big' is your actual Viewport window , and as of
yet that has not actually been answered .
There is only one way to answer this question ;
Go into View Properties and assign a Grid of whatever size
Hi,
Some notes regarding the scale of modelling:
- Rendering accuracy is best when the diameter of the scene is about 1
meter, but real world scale should work fine for most
projects. Some analytic primitives precompute high powers of the dimensions
of geometry to optimize and speed up renderi
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