Fantastic! Thank you, Carlo.
Amir
BTW, the painting in the cellar is truly excellent! (Go have a look, everyone!)
My brother lives in south Italy. He'd be very impressed by the 'star ceilings'
you modelled. (For a long time he was trying to figure out how they were
created - I was able to explain it to him by showing him a 3D
Very nice... Reminds me of Myst. Are you going to include a simple 'quest',
and some puzzles? ;-)
BTW, I signed the guest book. Are guests' email addresses safe from spam? I
noticed an email icon which linked to my email address... Vulnerable to
harvesting?
Amir
I found these links on Hacker News
(http://news.ycombinator.com/item?id=2486841):
http://graphics.pixar.com/library/
http://www.disneyanimation.com/library/list.html
Many fascinating papers!
Also, information about Disney's open-source Ptex texture mapping system, which
has some advantages ove
I had a much more detailed look at the shaders you mention - you're doing an
awesome job!
I'm just curious: the algorithms are quite complex - how do you test whether
you've implemented them properly in VSL? Is there a standard rendering test
that you can compare your results with, or is it a
Actually, after looking at it in more detail, I don't think this file is meant
to be edited.
What LeeE says is my experience too: when you open a file, RS3D uses that as
the default directory next time around.
On Sat, 08 Jan 2011 09:01:42 +0200
Ville Tirronen wrote:
> I have tried to edit t
There appears to be a configuration file:
~/.realsoft/Realsoft3D-7.0/resources/Realsoft3D
It probably saves the changes each time you close the application, so you may
be able to edit the paths here...
On Fri, 07 Jan 2011 16:04:57 +0200
Ville Tirronen wrote:
>
> This one's for linux version
Uh - interesting?! ;-)
What is this shader used for? I had a quick look on Google, but nothing
grabbed my attention...
On Wed, 05 Jan 2011 17:59:24 +0100
mengil...@gmx.net wrote:
> Come on people, has anybody even received my email?
> Why is it so quiet whenever I post something about new sha
Very nice - looks like something the kids would like! ;-)
Amir
On Sun, 26 Dec 2010 21:11:00 +0200 (EET)
Ville Tirronen wrote:
> Merry Christmas!
>
> I made this with RS and Zbrush for my goddaughter. Her family plays just too
> much World Of Warcraft :)
> I had slight problems while rigging
Different people learn in different ways. Although I know many who prefer
videos; I actually prefer a printed manual with tutorials! ;-)
Amir
On Fri, 17 Dec 2010 09:51:49 -0500
Jean-Sebastien Perron wrote:
> I am watching all video tutorials of Houdini and Blender.
> It's better than watchin
Let's try to keep things calm.
RS actually *is* fully featured, it's just that some of those features are not
(yet) fully realised. And it's certainly better than anything else at this
price-point.
I've always found Realsoft to be very prompt with bug-fixes; they've always
responded to any pro
I always buy new versions to support the software. 3D is a very competitive
market, but I prefer RS3D for its clean 'mathematical' feel that distinguishes
it from, say, Blender.
Features and new technologies are critical though. It's the "Red Queen's race"
at work (http://en.wikipedia.org/wik
I recently returned to RS3D after a couple of years, wishing I'd had time to
use it more frequently.
I was shocked at the deterioration of the community. It was like entering a
ghost town; so many resources had vanished or been abandoned. Even the mailing
list was silent.
Unfortunately, ther
There's quite a difference between 'web programming' and styling a web page
using CSS with HTML.
Programming usually entails an application (commonly written in PHP, Python,
etc.) running on a server, providing some sort of useful dynamic function that
cannot be covered by a static HTML page.
Are there that many significant differences between v6 and v7? The current pdf
manual (in the Download section) is quite adequate for my needs at the moment!
Amir
On Tue, 13 Apr 2010 16:51:00 -0400
Jean-Sebastien Perron wrote:
> I need it for my sony prs600 e-book.
> Better would be in .epub
The sense of vibrancy is crucially important, of course!
I think the RS manual (which I LOVE) gives a solid grounding in the software,
but I know many users prefer (for instance) video tutorials.
I've found the Render Daemon tutorials invaluable.
As for VSL - it's easier than Renderman! And RS
Well, I agree completely. But after reading about the history of Real3D and
Realsoft, I get the impression that the RS team are scientists, not salespeople.
I, too, would love to see MUCH more of the support/purchase experience that
most other companies have managed to put together. Realsoft o
An alternative would be to host the forum at the RS website, and appoint a
number of willing, trustworthy(!) community members to moderate/administer...
The RS programmers are probably very busy with - programming!
Just an aside, is there any reason why the Render Daemon and Realsoft Info
websi
I've been away from Realsoft 3D for more than a year, so I've missed a lot.
What happened with Boris' forum?
Amir
On Mon, 29 Mar 2010 11:40:51 +0200 (CEST)
Frank BrĂ¼bach wrote:
> I have a simple question: what about re-animate the realoft 3d forum from
> boris jahn (http://rs-forum.the-fin
Garry, hopefully this is heading toward a round of sincere apologies to
everyone you insulted...?
Amir
There's a simple solution to abusive comments: IGNORE THEM!
The destructive atmosphere builds up because we tend to react (quite
naturally).
Let's remind ourselves that this list is an exchange of ideas,
resources and assistance. Should someone step beyond this, it's better
(and more effect
Hi all
I can't believe what I'm reading lately. Garry, you should be ashamed
of yourself. If you want to learn the software, be prepared to work
hard at it - no one owes you anything. It's just the old concept of
'personal responsibility'. And if you need help, you should remember
that a
22 matches
Mail list logo