Re: [warzone2100-dev] Mod List Patch

2010-01-31 Thread Zarel
On Sun, Jan 31, 2010 at 4:59 PM, Stephen Swaney wrote: > That's one way to look at it.  Another is that you created a feature that > is broken as implemented and once people use it there is no easy way > to turn it off. Perhaps. But technically, I didn't create the feature. ;) I merely noticed ho

Re: [warzone2100-dev] Mod List Patch

2010-01-31 Thread Stephen Swaney
On Sat, Jan 30, 2010 at 03:45:30PM -0600, Guangcong Luo wrote: > On Sat, Jan 30, 2010 at 7:02 AM, Stephen Swaney > wrote: > > I notice on the forums, there is a request for a command line switch > > to turn autoload off. > > I notice that such a command line switch would be unnecessary, if > peo

Re: [warzone2100-dev] Mod List Patch

2010-01-30 Thread Guangcong Luo
On Sat, Jan 30, 2010 at 7:02 AM, Stephen Swaney wrote: > I notice on the forums, there is a request for a command line switch > to turn autoload off. I notice that such a command line switch would be unnecessary, if people didn't find autoload folders so useful. ;) I haven't even announced the fe

Re: [warzone2100-dev] Mod List Patch

2010-01-30 Thread Dennis Schridde
Am Samstag, 30. Januar 2010 15:09:07 schrieb Per Inge Mathisen: > I rather like the concept that a _is_ a mod much better Supporting that. This was the initial idea when creating base.wz, but sadly it was never finished entirely. --devu signature.asc Description: This is a digitally signed mess

Re: [warzone2100-dev] Mod List Patch

2010-01-30 Thread Per Inge Mathisen
On Sat, Jan 30, 2010 at 2:02 PM, Stephen Swaney wrote: > I notice on the forums, there is a request for a command line switch > to turn autoload off. Hilarious. > A cross-platform WZ launcher sounds like the real solution to the > problem. There should be a dialog to turn mods on/off for each g

Re: [warzone2100-dev] Mod List Patch

2010-01-30 Thread Stephen Swaney
I notice on the forums, there is a request for a command line switch to turn autoload off. Obviously a necessary and desirable feature, but now we are back to command line switches again. (renaming the autoload dir is a workaround, but lame) A cross-platform WZ launcher sounds like the real solut

Re: [warzone2100-dev] Mod List Patch

2010-01-29 Thread Guangcong Luo
On Fri, Jan 29, 2010 at 9:14 PM, buginator wrote: > Yeah, I know this is obviously too late now, and I don't see any > replies here on the ML, but I assume that the replies about this patch > was requested here and not the ticket? > Here goes my (late) comments. Well, they were supposed to go on

Re: [warzone2100-dev] Mod List Patch

2010-01-29 Thread buginator
On 1/16/10, dak180 wrote: > Because Zarel is currently unable to post to the list he asked me to pass > this on; http://developer.wz2100.net/ticket/1415 > > Yeah, I know this is obviously too late now, and I don't see any replies here on the ML, but I assume that the replies about this patch was r

[warzone2100-dev] Mod List Patch

2010-01-16 Thread dak180
Because Zarel is currently unable to post to the list he asked me to pass this on; http://developer.wz2100.net/ticket/1415 -- My Web Sites: http://dak180.users.sourceforge.net/ smime.p7s Description: S/MIME cryptographic