.
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc.
___
wayland-devel mailing list
wayland-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/wayland-devel
to be more arbitrary as well.
In terms of raw functionality they're similar, but the differences
are large enough (especially in the way they're used) that they are
better treated separately.
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc
useful UNIQ values.
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc.
___
wayland-devel mailing list
wayland-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/wayland-devel
.
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc.
___
wayland-devel mailing list
wayland-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/wayland-devel
.
Ultimately, the answer may just be to do what you're planning and
make sure that there's some sort of simple tool to let the user set
their view distance. Whatever we do, though, it needs to deal with
this problem.
Todd.
--
Todd Showalter, President
.
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc.
___
wayland-devel mailing list
wayland-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/wayland-devel
.
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc.
___
wayland-devel mailing list
wayland-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/wayland-devel
that the protocol will not be sending deltas.
If we were sending deltas we could make things a little cleaner in
some ways, but it does expand the protocol and I'm not sure it does so
usefully.
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc
broken the player's context
anyways.
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc.
___
wayland-devel mailing list
wayland-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman
position. Which
means there are potentially a lot of interesting things you could do with it if
you know a little signal processing and how to wire up LEDs.
Todd.
--
Todd Showalter, President
Electron Jump Games, Inc
if an initial state is sent on
focus gain that makes things much easier.
I don't see anything here that raises any flags for me; at least
at first reading it seems quite usable.
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc
.
--
Todd Showalter, President,
Electron Jump Games, Inc.
___
wayland-devel mailing list
wayland-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/wayland-devel
argue it's on thin
enough ground that I wouldn't let it drive the design considerations.
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc.
___
wayland-devel mailing list
wayland-devel
they are figuring out a GUI
they've never (or rarely) seen before.
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc.
___
wayland-devel mailing list
wayland-devel@lists.freedesktop.org
http://lists.freedesktop.org
will be addressable without shipping a new build of the game.
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc.
___
wayland-devel mailing list
wayland-devel@lists.freedesktop.org
http
also a totally orthogonal discussion. :)
True enough. :)
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc.
___
wayland-devel mailing list
wayland-devel@lists.freedesktop.org
http
On Thu, May 2, 2013 at 5:44 AM, Pekka Paalanen ppaala...@gmail.com wrote:
On Tue, 30 Apr 2013 09:14:48 -0400
Todd Showalter t...@electronjump.com wrote:
I'm getting set up to write code. Someone kindly gave me a bash
script to pull down all the components, so once I get things set up
-- first parameter
b -- uint -- second parameter
c -- uint -- third parameter
d -- uint -- fourth parameter
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc
to want the sticks to
map cleanly to either digital up/down/left/right buttons or to [-1.0
.. 1.0] ranges, and both of those are easy translations from the [-32k
.. 32k] range.
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc
hardcore flightsticks that have things like fixed-range
throttles. I'm not convinced it's needed either, but I figured if I
was making a proposed protocol it was worth throwing it in for the
sake of discussion.
Todd.
--
Todd Showalter, President,
Electron Jump
is sitting on top of. So, I would prefer
things to Just Work on your project as well.
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc.
___
wayland-devel mailing list
wayland-devel@lists.freedesktop.org
http
PlayStation libraries
you had the option of referring to the face buttons as if they were a
second dpad; there was a parallel set of #defines for the button masks
that were RPAD_UP, RPAD_RIGHT and so forth.
Todd.
--
Todd Showalter, President,
Electron Jump
a strong suspicion it's
one of those things that if you leave it out you'll find that down the
road there's a lot of pressure to find a way to hack it in.
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc
.
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc.
___
wayland-devel mailing list
wayland-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/wayland-devel
with the standard desktop model.
Is there a roadmap for input support I can look over? Is there
anything I can do to help make Wayland game-friendly?
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc
25 matches
Mail list logo