[Wesnoth-dev] World of Wesnoth - the setting

2006-09-05 Thread Hogne Håskjold
Hi I have been following some attempts at fleshing out the setting of Wesnoth on the forum and have observed that every one of them has failed miserably. Flamewars and undermining of any attempt that doesn't fit peoples own ideas of how it should be has been widespread. I find the setting of

Re: [Wesnoth-dev] World of Wesnoth - the setting

2006-09-05 Thread Isaac Clerencia
On Tuesday 05 September 2006 09:31, Hogne Håskjold wrote: > There are people more familiar with the setting than me, but I will help > to try to get this thing rolling if the idea get any support. I'm all for this. It would be great if we can get two or three people interested and ready to work o

Re: [Wesnoth-dev] World of Wesnoth - the setting

2006-09-05 Thread Bruno Wolff III
On Tue, Sep 05, 2006 at 09:36:22 +0200, Isaac Clerencia <[EMAIL PROTECTED]> wrote: > On Tuesday 05 September 2006 09:31, Hogne Håskjold wrote: > > There are people more familiar with the setting than me, but I will help > > to try to get this thing rolling if the idea get any support. > I'm all f

Re: [Wesnoth-dev] World of Wesnoth - the setting

2006-09-05 Thread Nils Kneuper
Isaac Clerencia <[EMAIL PROTECTED]> wrote: On Tuesday 05 September 2006 09:31, Hogne Håskjold wrote: There are people more familiar with the setting than me, but I will help to try to get this thing rolling if the idea get any support. I'm all for this. It would be great if we can

Re: [Wesnoth-dev] World of Wesnoth - the setting

2006-09-05 Thread David Philippi
Am Dienstag 05 September 2006 17:40 schrieb Nils Kneuper: > The group of these two or three people should have the power to say that > this "history" is the official one. If there are discussions somwhere > these people are the ones saying what counts for the game. And it should > in the end be acc

Re: [Wesnoth-dev] World of Wesnoth - the setting

2006-09-05 Thread David White
Isaac Clerencia wrote: On Tuesday 05 September 2006 09:31, Hogne Håskjold wrote: There are people more familiar with the setting than me, but I will help to try to get this thing rolling if the idea get any support. I'm all for this. It would be great if we can get two or three people

Re: [Wesnoth-dev] World of Wesnoth - the setting

2006-09-05 Thread Joseph Simmons
This is a good idea. It definitely needs to get done. I think Jetryl would be a good project leader, IF he was willing to do it - but he has a lot on his plate already. I think scottk would be a good choice as well. Other than that, honestly, I really can't think of anyone from the forums who both

Re: [Wesnoth-dev] World of Wesnoth - the setting

2006-09-05 Thread Soliton
Relaying a message from Noy: We've talked it over a bit over IRC about this issue and I'd like to be involved. Up to now I've said I'm sorta busy with my own writing,

Re: [Wesnoth-dev] World of Wesnoth - the setting

2006-09-05 Thread Isaac Clerencia
On Wednesday 06 September 2006 03:04, Joseph Simmons wrote: > I'd also like to say that, in the (somewhat likely) case that anyone > nominates me, I am _not_ willing to participate in this project (for a > variety of reasons I won't go into here). Most people probably wouldn't > want me to anyway.