Re: patch for unprovided glXGetProcAddressARB function in Solaris OpenGL

2003-08-28 Thread Lionel Ulmer
rocAddressARB(lpszProc); So basically, the glXGetProcAddressARB function is loaded at run-time and then your patch is useless. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Int21 fixes - Update

2003-08-24 Thread Lionel Ulmer
t more often (ie a lot of 'breakage' of compiles happens on people still using older GCC releases). Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: interesting stuff I have been finding out about DirectX

2003-08-23 Thread Lionel Ulmer
ated to do this (I am not, as getting more games to run is more fun than to rewrite everything :-) ). And more people to code would be welcome of course. And I think if you really want us to go the DDK way, you would need to at least do part of the work yourself :-) Lionel --

Re: When will Wine integrate an x86 CPU emulator?

2003-08-22 Thread Lionel Ulmer
ml/qemu-devel/2003-08/msg00058.html) where Fabrice agrees with my post about Wine on OS/X :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: interesting stuff I have been finding out about DirectX

2003-08-22 Thread Lionel Ulmer
alls with Windows drivers, the way we choose is not the way to go... Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: When will Wine integrate an x86 CPU emulator?

2003-08-22 Thread Lionel Ulmer
touched) - how some specific issues would be handled (exceptions, '...' functions, ...) For the moment, the only thing I see is making Winelib working on OS/X (which is a nice thing but has not much to do with running Win32/X86 applications on OS/X). Lionel -

Re: When will Wine integrate an x86 CPU emulator?

2003-08-22 Thread Lionel Ulmer
pretty heavy performance penalty compared to any direct rendering architecture (especially for texture uploads and such). Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: When will Wine integrate an x86 CPU emulator?

2003-08-20 Thread Lionel Ulmer
#x27;s OpenGL code too :-) So, yes, it's doable. Now is it pratical to do so and acceptable to rid a lot of Wine code with if (emulated) { } else { } ? Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: GTA3 crash :( -- RedHat 9

2003-08-14 Thread Lionel Ulmer
Win32 code to go into full-screen. 2) DDraw's full-screen code relies on ChageDesktopSettings or something like that to switch resolution. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: GTA3 crash :( -- RedHat 9

2003-08-14 Thread Lionel Ulmer
t more generic (by adding stencil support to the already existing double buffering option). Then people could add in their DLL overrides 'GTA.EXE => windows are double buffered and stencilled'. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: [X11DRV] Re-add support for the 'UseXShm' config key.

2003-08-14 Thread Lionel Ulmer
t add 'return NULL;' in the file and do a 'make install' in the x11drv directory. I will check the sample config file to see if it needs to be patched to remove this option there. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: [X11DRV] Re-add support for the 'UseXShm' config key.

2003-08-14 Thread Lionel Ulmer
work anymore and I sent this patch. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Strange code in misc/registry.c

2003-08-04 Thread Lionel Ulmer
tached to my first mail'. But well, will let the masters fix it (I am currently happpy with the fix I have in my tree). Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Strange code in misc/registry.c

2003-08-03 Thread Lionel Ulmer
XACTLY what the strndup code does :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Strange code in misc/registry.c

2003-08-02 Thread Lionel Ulmer
So basically it does 'duplicate my string but add XXX bytes to it as I want to strcat to it a new string of len XXX'. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Strange code in misc/registry.c

2003-08-02 Thread Lionel Ulmer
mcpy' and not 'strncpy'). The attached patch fixes all crashes on my box, but well, as I am not very familiar with this code, sent it to wine-devel and not wine-patches for review by Registry gurus :-) Lionel --

Re: ddraw patch

2003-07-24 Thread Lionel Ulmer
able[i][1] = pal->palents[i].peGreen; And what are the reasons for all these changes ? I do not see why it's better to have the loop variables signed instead of unsigned (except if you have a compiler warning about signed / unsigned comparison). Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: [dx69+70] FPS + SetTransform transformation

2003-07-16 Thread Lionel Ulmer
code (which is under #ifdef / #endif for the moment), I used QueryPerformanceCounter as a real Windows program would do :-) I will switch to the new FPS channel too, it's a nice idea. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Good News : WineMine Works on Mac OS X :)

2003-07-16 Thread Lionel Ulmer
> Better, why not help make Linux as nice as MacOS, then you wouldn't need > to go to all this hassle in the first place. In that case, why not just install Windows, it would prevent us all the hassle to develop Wine :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: [URLMON] Implement URLDownloadToFileA/W

2003-07-13 Thread Lionel Ulmer
> Changelog: > Mike McCormack <[EMAIL PROTECTED]> > Lionel Ulmer <[EMAIL PROTECTED]> > - implement URLDownloadToFileA/W Just to add that, for once, this patch is LGPL'ed as it's 'based' (let's rather say 'stealed'

Re: wine/dlls/opengl32 wgl.c

2003-07-12 Thread Lionel Ulmer
d3d8 directory. So are you REALLY sure that it's my patch that caused these warnings to appear ??!?? Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: still many warnings from Mesa

2003-07-09 Thread Lionel Ulmer
> I think using a function pointer should be better. Hmmm, let me hack this up for OpenGL (wgl.c)... We will see what it gives :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: still many warnings from Mesa

2003-07-09 Thread Lionel Ulmer
d code was useless). Here, the generated code with or without warnings should be the same :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Freetype libs in /usr/include/libs

2003-07-07 Thread Lionel Ulmer
linker flags, e.g. -L if you have libraries in a nonstandard directory So I would say that this is an user bug, not a Wine bug. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: GDI renderer

2003-07-07 Thread Lionel Ulmer
> I would like to know the actual status of it, and how to configure wine > to use it in place of the X11 drv? Out of curiosity, why would you use this SDL driver instead of the X11 driver ? Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: [X11DRV] Fix crash on bad fonts...

2003-07-05 Thread Lionel Ulmer
ree though to add the message and do the support on #WineHQ later on (not that we see you much there lately :-) ). Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: still many warnings from Mesa

2003-06-30 Thread Lionel Ulmer
this is a can of worm that I do not particularly like to open (and it works for me (tm)). But I will post a mail on the Mesa-devel mailing list about the glXGetProcAddressARB issue, we will see what I get for an answer :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: still many warnings from Mesa

2003-06-30 Thread Lionel Ulmer
fectly well on my system so I cannot test with what I consider broken headers). If you do so, change also the 'make_opengl' Perl script as I would prefer not to always come behind people comitting direct fixes to the auto-generated files as soon as I want to update the files. L

Re: still many warnings from Mesa

2003-06-30 Thread Lionel Ulmer
ionned in the ABI about any need for 'GL_GLEXT_PROTOTYPES' protection of these calls, so well, I still think that it's somehow a problem in your headers :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: still many warnings from Mesa

2003-06-30 Thread Lionel Ulmer
enGL build if not. I know it's a Linux only ABI but well, people on other platforms can fix the issue if they need it to be fixed :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: [OPENGL] Compilation fixes on some b0rken headers

2003-06-20 Thread Lionel Ulmer
have this issue again ;-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: [D3D] Xvidmode and surface locking

2003-06-20 Thread Lionel Ulmer
program and send it to NVIDIA for them to debug if you are really motivated. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: [OPENGL] Compilation fixes on some b0rken headers

2003-06-20 Thread Lionel Ulmer
ast thanks to line compression :-) Lionel PS: '50 lines quoted for one line reply ?' (and using the dreaded Outlook quoting convention) -- Lionel Ulmer - http://www.bbrox.org/

Re: [D3D] Xvidmode and surface locking

2003-06-19 Thread Lionel Ulmer
so no need to show me the demo. Lionel PS: do not count on me to debug this, I hate XVidMode :-) -- Lionel Ulmer - http://www.bbrox.org/

Re: GL under the render window

2003-06-19 Thread Lionel Ulmer
fixed as of yet although a patch fixing this has been sent recently (I still need to look at it though :-/ ). Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Wintab dll: Status report.

2003-06-19 Thread Lionel Ulmer
his is probably related to synchonous/asynchonous > X modes. In case you want to catch this, there is a mechanism in place in Wine to handle X calls which can lead, in 'normal usage' to X11 error being sent. Look at, for example, the DGA2 initialization. Lionel --

Re: Sound3D problems

2003-06-18 Thread Lionel Ulmer
en reallocated to another object ... and when the mixing function continues on the now-freed buffer => crash). Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: couple of questions about pthreads (scheduler/pthread.c) in wine

2003-06-13 Thread Lionel Ulmer
maybe you can, but we do not guarantee at all that the result will even work. If you use Winelib to port an application and never intend to use any native Windows DLL, it could, but that is currently not supported by Wine (ie have Wine use pthread for its threading). Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Debuging Wine

2003-06-13 Thread Lionel Ulmer
Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: quartz once again: was DEVENUM.DLL Implementation

2003-06-12 Thread Lionel Ulmer
ee it as basic respect regarding his co-developers. By the way, nobody ever knew *why* Hidenori asked to have his code removed. The fact that it's due to legal issues with the code are only, as far as I know, rumors. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: DEVENUM.DLL Implementation

2003-06-11 Thread Lionel Ulmer
... So basically, it works per default. Otherwise, there is the '--dll quartz,devenum=n' solution :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: DEVENUM.DLL Implementation

2003-06-11 Thread Lionel Ulmer
On Wed, Jun 11, 2003 at 06:21:57AM +0200, Sylvain Petreolle wrote: > Do we even already started the Directx 9 implementation ? Not that I know of, but you are free to help them :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: DEVENUM.DLL Implementation

2003-06-10 Thread Lionel Ulmer
saviour (to all the gamerz out there who cannot have intro / cutscene movies due to the missing Quartz stuff in Wine). We were planning to start on it this summer, but well, as we have still a lot of work on D3D(7/8/9) and DInput, it was not really our highest priority. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: DEVENUM.DLL Implementation

2003-06-09 Thread Lionel Ulmer
patch was never comitted to Wine ? Maybe this will prevent me to do 'quartz,devenum=n' and only 'quartz=n' to get movies in some applications :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: [DShow] A bunch of stubs...

2003-06-09 Thread Lionel Ulmer
e most of the work I think and the rest is only code stealing :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: [DINPUT] Some more dinput stuff

2003-06-09 Thread Lionel Ulmer
adding the IDirectInputDevice2A interface to the QueryInterface call). The problem is not the Changelog one, it's just that it's now really hard to do any code review with these kinds of stuff as change are accumulating :-/ Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: SMP Problems?

2003-06-08 Thread Lionel Ulmer
sec) tid=000c > Wine exited with a successful status Well, if you do not fear huge traces and if the problem occurs too with +relay, do a +relay trace and see who created this '0x77e340' critical section. Is it a Wine-internal critical section or one from the game ?

Re: Getting game X to work under wine

2003-06-08 Thread Lionel Ulmer
D3D8 to be sure to not step on anyone's toes. Finally, if you wait for the code to stabilize, you may wait for a long time ;-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: ddraw bug

2003-06-08 Thread Lionel Ulmer
t a watchpoint on the lpGbl variable to see when it goes back to being NULL. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Main_DirectDraw_WaitForVerticalBlank

2003-06-07 Thread Lionel Ulmer
creen. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: ddraw bug

2003-06-07 Thread Lionel Ulmer
e just a GDB backtrace is usually not enough to understand when and where the problem occured). So could you (nor Raphaël :-) ) send to the list if not too big or to me in private a +ddraw log up to the point where the game crashes. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Re: Re: Re: Submits galore

2003-06-06 Thread Lionel Ulmer
f you tell me 'They define extensions too !!!', this is not problem for my way as all extensions would be redefined with the _WINE suffix :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Success Story with Tomb Raider 3

2003-06-06 Thread Lionel Ulmer
t; levels at the moment. Great Work guys. Can you send me screenshots of the 'gray levels' ? Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: GL Header question

2003-06-06 Thread Lionel Ulmer
done in Windows) which we would create from scrach anyway as it's not present in the Linux system headers. > Well, i have thought to begin implement it ;) Feel free to do it :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Re: Re: Submits galore

2003-06-06 Thread Lionel Ulmer
planned to do and you told that it would introduce breakage :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Fixme:s in simcity 4 native install (DDRAW.dll.DdEntry, commctrl:InitCommo)

2003-06-06 Thread Lionel Ulmer
r that you missed the OpenGL dependency when installing a package). And 'native' D3D8 is certainly not supported by Wine. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: GL Header question

2003-06-06 Thread Lionel Ulmer
ll happen to create hundreds of #defines / prototypes. > Perhaps they are copyright nvidia? :-) AFAICR, NVIDIA only ships gl.h and glx.h files. You need to get glext.h and glxext.h yourself. And these we can generate ourselves from the GL extension registry :-) Lionel --

Re: GL Header question

2003-06-06 Thread Lionel Ulmer
issues, but never as bad as for D3D. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: GL Header question

2003-06-06 Thread Lionel Ulmer
him ship his .hs in Wine :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Re: Submits galore

2003-06-06 Thread Lionel Ulmer
ine would be GL 1.2 and all the rest would be redefined. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Major FUD (was Re: Add root drive mapping to default config file)

2003-06-04 Thread Lionel Ulmer
ocate a lot for the Desktop option). I do *NOT* want to have my Windows and my Linux stuff to mix together. So I always use Dekstop mode and I have clearly delimited Windows drives for Wine. Lionel (who wonders if he's the only one in this case :-) ) -- Lionel Ulmer - http://www.bbrox.org/

Re: Major FUD (was Re: Add root drive mapping to default config file)B

2003-06-04 Thread Lionel Ulmer
d all this discussion would not have been started at all :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Major FUD (was Re: Add root drive mapping to default config file)

2003-06-04 Thread Lionel Ulmer
our Linux FS though :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Add root drive mapping to default config file

2003-06-03 Thread Lionel Ulmer
So that we are only hiding the problem anyway. What makes you sure that they will have set a fake C drive properly or created the sub-directories and all that stuff ? > Can't agree, I'm not seeing the security problem here. Me neither. Just stupid default values :-) Lionel -

Re: Add root drive mapping to default config file

2003-06-03 Thread Lionel Ulmer
figuration in Wine ? Because mapping '/' by default is plain ugly in my opinion... It's like shipping some server application with a default blank password :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: [D3D] Some execute buffers rewrites + misc fixes

2003-06-03 Thread Lionel Ulmer
l I forgot this hack... [;-)] I think to support this using GL, we should use the feedback buffer. Will surely be slow, but well, better than to write our own lighting :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: [dx37] come back

2003-05-31 Thread Lionel Ulmer
l free, I will review it and see if it's nice enough :-) Lionel (busy doing tests in real Windows about reference counting) -- Lionel Ulmer - http://www.bbrox.org/

Re: Fix for ddraw: CreateSurface

2003-05-30 Thread Lionel Ulmer
e if / else code). Something like that : else if (ZBUFFER) { (...) } else if (OVERLAY) { return ERROR; } else { FIXME() } -- Lionel Ulmer - http://www.bbrox.org/

Re: Fix for ddraw: CreateSurface

2003-05-29 Thread Lionel Ulmer
7;NOT SUPPORTED' in this case. Could you try this and tell us if it works too ? Lionel PS: can't really send a patch as I am a bit far from my box :-) -- Lionel Ulmer - http://www.bbrox.org/

Re: PATCH: video mode changes

2003-04-12 Thread Lionel Ulmer
e right size :-) ). But I sill would like to be able to change the size of the games I want to debug. > My fear with that is that an app could think the change > happened and behave badly! Well, this is what Wine did for 10 years now and nobody ever complained :-) -- Lionel Ulmer - http://www.bbrox.org/

Re: Implements languagegroups functions

2003-04-05 Thread Lionel Ulmer
ge on us poor GCC 2.95.X compilers :-) > Wine doesn't like C++ style comments (//) because some C compilers don't > accept them, I think you have to use /* */ I think // is valid C99 too. Lionel -- Lionel Ulmer - http://www.bbrox.org/

[Fwd] [announce] QEMU x86 emulator version 0.1

2003-03-24 Thread Lionel Ulmer
Linux x86 emulation on x86 and PowerPC Linux hosts by using dynamic translation. Its main goal is to be able to run the Wine project on non-x86 architectures. Fabrice. - End forwarded message - -- Lionel Ulmer - http://www.bbrox.org/

Re: installing ie55

2003-03-21 Thread Lionel Ulmer
p Database but nobody listens :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

'make depend' b0rken on fresh check-out

2003-03-20 Thread Lionel Ulmer
-o makedep makedep.o -L../libs/port -lwine_port /usr/local/bin/ld: cannot find -lwine_port collect2: ld returned 1 exit status make[1]: *** [makedep] Error 1 make[1]: Leaving directory /usr/local/src/Wine/CVS/wine_work/tools' make: *** [tools/makedep] Error 2 """ Doing fir

Re: DPRINTF->TRACE dlls/ddraw/dsurface/main.c

2003-03-16 Thread Lionel Ulmer
e more than happy to change all that (when I find time as I'm pretty short of it lately). Of course, if this is already documented how to do it, tell me to RTFM :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: DPRINTF->TRACE dlls/ddraw/dsurface/main.c

2003-03-15 Thread Lionel Ulmer
ur_caps); TRACE("\n"); > } As we use 'TRACE' now and not 'DPRINTF', the 'TRACE_ON' constructs could be removed. But well, one could say that it optimizes stuff to not do the test thrice :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Wine dependancies

2003-03-03 Thread Lionel Ulmer
ch won't work at all without OpenGL are 'hard-linked' to GL (ie D3D, D3D8 and OpenGL32.DLL). So basically, GL and GLU are NOT part of the depedancies of Wine, only of some parts of it :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: [OGL] Some updates...

2003-03-02 Thread Lionel Ulmer
Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: d3d to support renderstate D§DRENDERSTATE_ANTIALIAS

2003-03-02 Thread Lionel Ulmer
cipating in the GL ARB meetings (like Brian Paul or people like him). So I don't think this patch should be applied as is... Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Problem with recent builds under RH8.0

2003-02-18 Thread Lionel Ulmer
d a nice OpenGL packaged Wine) but well, sometimes enough is enough and stuff should be fixed outside of Wine and respecting the rules instead of adding yet another work-around. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Problem with recent builds under RH8.0

2003-02-17 Thread Lionel Ulmer
xt.h file for me to look at :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: [DInput] Tribes fix...

2003-02-11 Thread Lionel Ulmer
ameText (0175,0x4067fee8,260): unsupported key, vkey=, ansi= So I wonder if I will submit the patch or not.. Is there a way to 'enumerate' the keys present on the keyboard ? Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: IDA regression again :-)

2003-02-09 Thread Lionel Ulmer
ith patch 1. Thanks, Lionel (still IDAing Tribes :-/ ) -- Lionel Ulmer - http://www.bbrox.org/

IDA regression again :-)

2003-02-07 Thread Lionel Ulmer
be able to use the old slow as hell graphical driver as a fallback -- Lionel Ulmer - http://www.bbrox.org/

Re: WineConf 2003

2003-02-06 Thread Lionel Ulmer
a date soon (otherwise I may have to skip again due to vacations or other stuff :-) ). Germany, UK, all fine for me :-) Lionel (who toyed with the idea to try to organize a D3D summit will all developpers as we are 3 French and one Brit :-) ). -- Lionel

Re: Compile Error in d3d8

2003-02-06 Thread Lionel Ulmer
calls). Could you try to replace them by ARB calls and tell us if it works better ? Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Opengl Glide

2003-02-05 Thread Lionel Ulmer
h any other > game that does this. Although i know that Tribes didn't support Opengl > nativly but it added it with a patch later on. Well, for this, create a new bug and attach the +opengl,+relay,+x11drv log I requested. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Opengl Glide

2003-02-05 Thread Lionel Ulmer
use this in wine? > > Do i do a ./configure --enable-glide or --with-glide ? > And so on.. If should be used automagically and not need any configure stuff. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: [DINPUT] Fix some stupid game :-)

2003-02-02 Thread Lionel Ulmer
do an implicit Acquire at device creation (as it's done for the keyboard). But if the 'clean' fix work, let's use this one up until the point in time where an uglier one is needed :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: [DDRAW] Fix bug 1246

2003-02-01 Thread Lionel Ulmer
The other way would be : if ANYONE here uses (or can use) his card in 24 / 24 mode, please contact me so that I can do experiments on your X display to detect 24 / 24 from 24 / 32 :-) Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Run from the build tree possible?

2003-01-30 Thread Lionel Ulmer
change is too slow ? Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: A strange problem with xmpeg

2003-01-25 Thread Lionel Ulmer
uess that a patch would be to return an error at surface creation when OVERLAY are requested. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Games Swat 3d

2003-01-25 Thread Lionel Ulmer
en I find some time. Lionel (back from vacations still in one piece :-) ) -- Lionel Ulmer - http://www.bbrox.org/

Re: Help wanted: Implementing Wine dlls that need access to X11 commands.

2003-01-14 Thread Lionel Ulmer
hrough a proper HAL and for OpenGL, it's not documented how Windows did it, so we did our own hacks). Lionel -- Lionel Ulmer - http://www.bbrox.org/

[D3D status] Page update...

2003-01-13 Thread Lionel Ulmer
Hi all, I updated the D3D status page (http://www.bbrox.org/d3d_status.html) with some new screenshots and some new demos. Nothing revolutionnary though :-) Thanks to Christian for the 3D Mark 2000 paragraph. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: The version info patches + d3d question

2003-01-13 Thread Lionel Ulmer
ust the version ressources in it and see if it's enough ? Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Problem in dlls/ddraw/dsufrace/main.c

2003-01-08 Thread Lionel Ulmer
being tested whereas they should not have been. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Problem in dlls/ddraw/dsufrace/main.c

2003-01-07 Thread Lionel Ulmer
what kind of stuff the game expects. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Problem in dlls/ddraw/dsufrace/main.c

2003-01-07 Thread Lionel Ulmer
tached surface. Lionel -- Lionel Ulmer - http://www.bbrox.org/

Re: Problem in dlls/ddraw/dsufrace/main.c

2003-01-07 Thread Lionel Ulmer
Well, we loop on 'surf' (which will be NULL at the end of the loop) and test 'found' (that won't be NULL if a matching surface was found). So no, I do not see any problem here. Lionel -- Lionel Ulmer - http://www.bbrox.org/

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