Re: Keeping people from trying iTunes in Wine?

2010-09-09 Thread Luke Benstead
On 9 September 2010 15:53, Dan Kegel d...@kegel.com wrote: Scott wrote: This would be relatively simple to implement, and would even be doable with a shell script outside of Wine. Just md5sum the .exe, compare it with a blacklist, pop the warning if so, and if not pass it to the normal

Re: [PATCH 02/18] xstat: Add a pair of system calls to make extended file stats available [ver #6]

2010-07-20 Thread Luke Benstead
On 20 July 2010 04:37, Dan Kegel d...@kegel.com wrote: Quoth Linus: Ask the Wine people what strange open-function-from-hell they are interested in. Full message follows. Discussion archived at e.g. http://marc.info/?l=linux-kernelm=127955270231189w=2 That link didn't work for me, it's

Re: Please remove / block user from bugzilla

2010-07-16 Thread Luke Benstead
- Misha; I told him tests were ok to submit during a code freeze; this is true, given that Alexandre accepted tests as last as last Friday. I should have told him that tests which add stubs probably aren't ok, but he learned that as soon as he submitted.

Re: Please remove / block user from bugzilla

2010-07-16 Thread Luke Benstead
How do frequent wine committers, and especially Alexandre, feel about these two issues? I'd say Alexandre's opinion is pretty clear, as always: http://www.winehq.org/pipermail/wine-devel/2010-February/081744.html. That's doesn't settle this at all, Alexandre is almost certainly referring to

Re: ddraw: Move complex surface destruction into its own function

2010-06-28 Thread Luke Benstead
Ok I wasn't sure as it's pretty trivial. I'll resend along with the others after 1.2. On Jun 28, 2010 8:36 PM, Henri Verbeet hverb...@gmail.com wrote: On 28 June 2010 20:03, Luke Benstead kaz...@gmail.com wrote: Needed to properly fix ddraw surfac... That's of course not appropriate during code

Re: Documentation?

2010-03-14 Thread Luke Benstead
On 14 March 2010 10:03, Roderick Colenbrander thunderbir...@gmail.com wrote: On Sat, Mar 13, 2010 at 11:40 PM, Scott Ritchie sc...@open-vote.org wrote: On 03/12/2010 11:01 AM, André Hentschel wrote: Hi Folks, As we are getting somehow closer to Wine 1.2 i wonder how important updates on the

Re: Documentation?

2010-03-14 Thread Luke Benstead
On 14 March 2010 12:08, Paul Vriens paul.vriens.w...@gmail.com wrote: On 03/14/2010 11:58 AM, Paul Vriens wrote: On 03/14/2010 11:45 AM, Luke Benstead wrote: On 14 March 2010 10:03, Roderick Colenbranderthunderbir...@gmail.com wrote: On Sat, Mar 13, 2010 at 11:40 PM, Scott Ritchiesc

Re: switching to redmine?

2009-11-18 Thread Luke Benstead
2009/11/19 Dan Kegel d...@kegel.com: http://yokozar.org/blog/archives/171 is a nice writeup (thanks Scott) of wineconf. It all sounds good except for that switching to redmine part... The current wiki and bugzilla are working reasonably well, doesn't seem worth the disruption to switch. I'm

Re: ddraw: Separate reference counting for IDirectDraw7 and IDDS4 from IDDS3, IDDS2 and IDDS (try 2)

2009-08-24 Thread Luke Benstead
2009/8/22 Stefan Dösinger stefandoesin...@gmx.at: I think it is better to separate the vtables first - ie, give IDirectDrawSurface4,  IDirectDrawSurface2 and IDirectDrawSurface their own vtable Also the last iteration of Michael Karcher's patches missed out some getters, like

Re: old patch enabling visible icons in some applications

2009-08-20 Thread Luke Benstead
2009/8/20 Philipp A. trueflyingsh...@googlemail.com: what do you mean with “clean it up”? i don’t see anything not-clean about it. and why is it nonfunctional in your opinion? and for testing: that’s what svn-versions are for, aren’t they? 2009/8/20 James McKenzie jjmckenzi...@earthlink.net

Re: kernel32/nls/winerr: Add Russian translation [try 3]

2009-08-10 Thread Luke Benstead
2009/8/10 Dmitry Timoshkov dmi...@codeweavers.com: Austin English austinengl...@gmail.com wrote: If you don't mind one, I'd appreciate it. +MessageId=0 +SymbolicName=ERROR_SUCCESS +Language=RUS +Операция успешно завершена. winerr_enu.mc: Success c:\xp_prompt net helpmsg 0 The

Re: kernel32/nls/winerr: Add Russian translation [try 3]

2009-08-10 Thread Luke Benstead
2009/8/10 Paul Vriens paul.vriens.w...@gmail.com: Luke Benstead wrote: 2009/8/10 Dmitry Timoshkov dmi...@codeweavers.com: Austin English austinengl...@gmail.com wrote: If you don't mind one, I'd appreciate it. +MessageId=0 +SymbolicName=ERROR_SUCCESS +Language=RUS +Операция успешно

Status of XI2 mouse stuff?

2009-08-02 Thread Luke Benstead
Hi all, I remember seeing an email that someone had implemented DX mouse input using the new XInput2 extensions. What's the status of that? Is it in Wine already? Cheers, Luke.

Re: Doing better than barely keeping up with bug reports - Bug Day this Monday (July 20)

2009-07-17 Thread Luke Benstead
2009/7/17 Scott Ritchie sc...@open-vote.org: So, briefly: Over the past few months, users have added an average of between 12 and 14 bugs every day. Since June 1st: - 412 total bugs filed - 87 bugs resolved invalid - 227 bugs resolved fixed - 133 bugs confirmed but not resolved (status

Re: Doing better than barely keeping up with bug reports - Bug Day this Monday (July 20)

2009-07-17 Thread Luke Benstead
2009/7/17 Dan Kegel d...@kegel.com: DELETED       BugDay  12:33   Informations    DmitryTimoshkov #01 Not useful, eveone works on bugs or features at its own preference, at its own time Dmitry's being overly negative, I think, and it's just plain rude to delete wiki pages like that.  Let's

Re: Doing better than barely keeping up with bug reports - Bug Day this Monday (July 20)

2009-07-17 Thread Luke Benstead
2009/7/17 Rosanne DiMesio dime...@earthlink.net: On Fri, 17 Jul 2009 14:57:21 + Dan Kegel d...@kegel.com wrote: DELETED     BugDay  12:33   Informations    DmitryTimoshkov #01 Not useful, eveone works on bugs or features at its own preference, at its own time Dmitry's being overly

Fwd: Windows 2D GDI benchmark tools?

2009-07-07 Thread Luke Benstead
-- Forwarded message -- From: Luke Benstead kaz...@gmail.com Date: 2009/7/7 Subject: Re: Windows 2D GDI benchmark tools? To: Roderick Colenbrander thunderbir...@gmail.com 2009/7/7 Roderick Colenbrander thunderbir...@gmail.com: Hi, I'm working on rewriting Wine its blitting

Re: Windows 2D GDI benchmark tools?

2009-07-07 Thread Luke Benstead
2009/7/7 Luke Benstead kaz...@gmail.com: -- Forwarded message -- From: Luke Benstead kaz...@gmail.com Date: 2009/7/7 Subject: Re: Windows 2D GDI benchmark tools? To: Roderick Colenbrander thunderbir...@gmail.com 2009/7/7 Roderick Colenbrander thunderbir...@gmail.com: Hi

Re: Removing active maintainers

2009-06-26 Thread Luke Benstead
2009/6/26 Erich Hoover ehoo...@mines.edu: 2009/6/26 Ken Sharp kennyb...@o2.co.uk Alexander Nicolaysen Sørnes wrote: It's important to note that the script would also have warned maintainers that there are queued items for the apps they maintain. Yup, but queued data is also listed down

Re: DIB engine

2009-05-29 Thread Luke Benstead
2009/5/29 Austin English austinengl...@gmail.com: On Fri, May 29, 2009 at 10:50 AM, chris ahrendt celtich...@yahoo.com wrote: Right Austin, I have... thats why I asked the question why not sit down and say here is what we want from the DIB engine here is the Spec do this .. I have seen the

Re: Add tests for DirectDraw surface reference counting

2009-05-15 Thread Luke Benstead
2009/5/15 Stefan Dösinger stefandoesin...@gmx.at: Am Freitag, 15. Mai 2009 13:52:23 schrieb Luke Benstead: Reference counts are wrong in Wine which causes some games to fail. I'm working patches to make these tests pass so we can remove the todo_wine's. Luke. The patch adds trailing

Re: Dib Engine: some update

2009-05-01 Thread Luke Benstead
2009/5/1 Massimo Del Fedele m...@veneto.com: Luke Benstead ha scritto: 2009/5/1 Scott Ritchie sc...@open-vote.org: Massimo Del Fedele wrote: I put on bug's 421 page an update of my dib engine. It implements AlphaBlend, StretchBlt and has many color fixes. If you want to try it, just

Re: Dib Engine: some update

2009-05-01 Thread Luke Benstead
2009/5/1 Scott Ritchie sc...@open-vote.org: Massimo Del Fedele wrote: I put on bug's 421 page an update of my dib engine. It implements AlphaBlend, StretchBlt and has many color fixes. If you want to try it, just follow instructions on above page. Ciao Max Keep at it, it's very

Re: The DIB engine... does anyone know how to get it into Wine?

2009-04-29 Thread Luke Benstead
2009/4/29 Chris Howe mrmess...@gmail.com: 2009/4/29 Roderick Colenbrander thunderbir...@gmail.com: On Wed, Apr 29, 2009 at 10:34 AM, Luke Benstead kaz...@gmail.com wrote: It would be nice to see what Alexandre's opinion of the options discussed in this thread is, as he's ultimately the one who

The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Luke Benstead
Hi all, I've been watching the DIB engine work that has been going on in bug 421. It looks like Max has made massive progress getting Autocad working by the sound of it, almost perfectly and also improvements in Starcraft have been reported. However, he accepts (and Alexandre has confirmed) that

Re: The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Luke Benstead
2009/4/28 Chris Howe mrmess...@gmail.com: I think it's time that a definitive framework for it was agreed upon, because as people have said, this isn't the first time that someone has tried to implement the DIB engine. It's been on the todo list of improvements to Wine for as long as I can

Re: [2/3] ntdll: don't treat DOS paths starting with / as Unix paths

2009-04-08 Thread Luke Benstead
2009/4/8 Peter Rosin p...@lysator.liu.se: Hi! [I just subscribed, I hope I got the forged in-reply-to header right] Ben Klein wrote: This is what I meant about magic translation. It *shouldn't* work, but I'm aware that it does. DOS/Windows uses backslash as the delimiter when reporting

Re: [2/3] ntdll: don't treat DOS paths starting with / as Unix paths

2009-04-08 Thread Luke Benstead
2009/4/8 Alexandre Julliard julli...@winehq.org: Luke Benstead kaz...@gmail.com writes: This is probably a really dumb question... but why does wine support UNIX paths? What is the circumstance where a Windows application will be trying to access a native file or directory? The only example I

Re: [2/3] ntdll: don't treat DOS paths starting with / as Unix paths

2009-04-08 Thread Luke Benstead
2009/4/8 Oleh R. Nykyforchyn oleh@gmail.com: On Wed, 8 Apr 2009 09:46:26 -0600 Erich Hoover ehoo...@mines.edu wrote: On Wed, Apr 8, 2009 at 9:07 AM, Luke Benstead kaz...@gmail.com wrote: ... This is probably a really dumb question... but why does wine support UNIX paths? What

Process elevation

2009-03-09 Thread Luke Benstead
Hi all, I was going to post this to #winehackers but it became too long so I'll post here instead :) When trying to run IE8 under Wine, you are greeted with the following error: err:ntdll:NtQueryInformationToken Unhandled Token Information class 18! In the TOKEN_INFORMATION_CLASS enum, 18

An idea for the appdb

2009-02-11 Thread Luke Benstead
Hi all, I was thinking earlier it would be quite nice if when I double clicked a Windows app in GNOME it would display a nice dialog saying something like This Windows application may not run correctly as it is currently rated Silver. Please report any bugs to the Wine project. Continue | Cancel.

Re: An idea for the appdb

2009-02-11 Thread Luke Benstead
2009/2/11 Ben Klein shackl...@gmail.com: 2009/2/11 Luke Benstead kaz...@gmail.com: Hi all, I was thinking earlier it would be quite nice if when I double clicked a Windows app in GNOME it would display a nice dialog saying something like This Windows application may not run correctly

Re: An idea for the appdb

2009-02-11 Thread Luke Benstead
2009/2/11 Matt 'Murph' Finnicum mattf...@gmail.com: On Wed, Feb 11, 2009 at 2:33 PM, a...@centroidcafe.com wrote: On Wed, 11 Feb 2009 13:03:21 -0700 (GMT-07:00), James Mckenzie jjmckenzi...@earthlink.net wrote: Automatic submission of test data could be a very handy tool. This would be

Re: DIB Engine - Patchset separated by original author

2009-02-06 Thread Luke Benstead
2009/2/6 L. Rahyen resea...@science.su: On 2009-02-06 (Friday) 12:40:51 Massimo Del Fedele wrote: I've been out for job for a while, but I don't see many comments about the patch. I guess I'll stop developing the engine for now. It makes few sense to code for something that will probably