--- "Eric B. Ramsay" <[EMAIL PROTECTED]> wrote:

> Apart from all this philosophy (non-ending as it seems), Table 1. of the
> paper referred to at the start of this thread gives several consequences of
> a simulation that offer to explain what's behind current physical
> observations such as the upper speed limit of light, relativistic and
> quantum effects etc. Without worrying about whether we are a simulation of a
> sinmulation of a simulation etc, it would be interesting to work out all the
> qualitative/quantitative (?) implications of the idea and see if
> observations strongly or weakly support it. If the only thing we can do with
> the idea is discuss phiosophy then the idea is useless. 

There is plenty of physical evidence that the universe is simulated by a
finite state machine or a Turing machine.

1. The universe has finite size, mass, and age, and resolution.  Taken
together, the universe has a finite state, expressible in approximately
hG/c^5T^2 = 1.55 x 10^122 bits ~ 2^406 bits (where h is Planck's constant, G
is the gravitational constant, c is the speed of light, and T is the age of
the universe.  By coincidence, if the universe is divided into 2^406 regions,
each is the size of a proton or neutron.  This is a coincidence because h, G,
c, and T don't depend on the properties of any particles).

2. A finite state machine cannot model itself deterministically.  This is
consistent with the probabilistic nature of quantum mechanics.

3. The observation that Occam's Razor works in practice is consistent with the
AIXI model of a computable environment.

4. The complexity of the universe is consistent with the simplest possible
algorithm: enumerate all Turing machines until a universe supporting
intelligent life is found.  The fastest way to execute this algorithm is to
run each of the 2^n universes with complexity n bits for 2^n steps.  The
complexity of the free parameters in many string theories plus general
relativity is a few hundred bits (maybe 406).


-- Matt Mahoney, [EMAIL PROTECTED]

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