I think it was just an arbitrary power of 2: 128 was too small and 512 was too big.
512 isn't too big.
1024 would have been about right. Imagine a more open, less cramped Second Life. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
