Mike Monkowski wrote:
> Continuing the discussion from the last Open Source meeting:
>
>   
>> # [15:04] Merov Linden: well, I got a bunch of action items from this 
>> meeting and directions for 1.3
>> # [15:04] Mojito Sorbet: Merov, that works only provided that where you want 
>> to end up is in the same direction.
>> # [15:04] Merov Linden: we should continue the discussion on sldev 
>>     
>
> My suggestions (not necessarily in order by priority) are:
>
> 1.  Merge the puppeteering branch in as a first step toward creating 
> animations in-world.
> 2.  Support for MS Visual Studio 2008 and 2010 beta.  Yep, two versions 
> behind, time to migrate.
> 3.  Support for 64 bit.
>   

Along with the puppeteering branch should be a way of accessing  the 
puppeteering related events/packets/data/gui elements/whatevers from a 
plugin interface.

http://wiki.secondlife.com/wiki/User:Saijanai_Kuhn/Plugins_discussion#Puppeteering_Plugin


YACOMTMOH

(Yet Another Case Of Me Tooting My Own Horn)

Lawson  (YACOMTMOH Lives! would make a great bumper sticker. Confuse all 
the Cthulhuists to no end)
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