I agree. For the maximum distance of motion, a form of friction (body
damping) could be used. That would likely take care of the linear
case's rubberbanding.

Ricky
Cron Stardust

On Friday, January 8, 2010, Aleric Inglewood <aleric.inglew...@gmail.com> wrote:
>
>
> On Fri, Jan 8, 2010 at 5:24 AM, surangika ranathunga <lady_ra...@yahoo.com> 
> wrote:
>
>
> (well, I did have sometimes noticed the avatars (even my avatar) going back 
> slightly and again start moving forward).
>
>
> Called "rubber banding", very annoying. If you could improve that
> then I'd be very interested in reviewing your patch and committing it.
>
>
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