But that's not truely "in-world" editing, IMHO. 1) no immersion/audience. 2) no lighting/rendering using the target renderer. 3) No avatar POV to see what things will look like "in-world" (including environment).
Ann Otoole wrote: > Then you already have every other modeling tool in world because VNC > is nothing but a remote desktop control/view utility. For that matter > you have Open Office and every other tool on your computer. > > > > ------------------------------------------------------------------------ > *From:* Lawson English <[email protected] <mailto:[email protected]>> > *To:* Melinda Green <[email protected] > <mailto:[email protected]>> > *Cc:* Ann Otoole <[email protected] > <mailto:[email protected]>>; [email protected] > <mailto:[email protected]> > *Sent:* Mon, January 11, 2010 1:04:33 AM > *Subject:* Re: [sldev] SL 2.0? > > > We already have the basics of texture editing inworld in the form > of html on a prim, and Aimee's VNC plugin. > > > ------------------------------------------------------------------------ > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting privileges _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
