this one is not in 'production' but all the movement is entirely curlnoise
driven

https://vimeo.com/46850549





On 13 November 2012 13:34, Rob Chapman <tekano....@gmail.com> wrote:

> Haha OK Guillaume, here is one for you where these 'invisible effects'
> were the main feature of the commercial.  Exocortex Slipstream and
> Mootzoids emfluid were used predominantly throughout also but I remember
> curlnoise is used a lot of the dots streaming off the torch carrier.
>
> https://vimeo.com/41491466
>
> cheers
>
> Rob
>
>
> On 13 November 2012 13:25, Guillaume Laforge <
> guillaume.laforge...@gmail.com> wrote:
>
>> Thanks for the answers. So it sounds like a good compound for invisible
>> effects :D.
>>
>>
>> On Tue, Nov 13, 2012 at 8:22 AM, Rob Chapman <tekano....@gmail.com>wrote:
>>
>>> likewise, lots of small dust / pollen / bubbles effects on top and
>>> hardly noticeable on vimeo,essentially any turbulence that is needed
>>> without the valleys :)
>>>
>>>
>>>
>>> On 13 November 2012 13:06, Ciaran Moloney <moloney.cia...@gmail.com>wrote:
>>>
>>>> On Tue, Nov 13, 2012 at 12:22 PM, Andy Nicholas 
>>>> <a...@andynicholas.com>wrote:
>>>>
>>>>>  Sure thing. It's attached.
>>>>>
>>>>> Yep, for some reason the version of the compound included with our
>>>>> current
>>>>> install of XSI is broken, but Michal's version works fine.
>>>>>
>>>>
>>>> Yes, you're right the factory version is broken (sort of). I was
>>>> loading a working version from my own workgroup - I must have experienced
>>>> this issue, then promptly forgot all about it.
>>>> However, if you add the compound through the ICE > After emission menu,
>>>> then the working compound (version 1.1) is placed in the ICE tree. If you
>>>> drag and drop from the preset browser, then version 1.0 with missing
>>>> connections is added. Weird.
>>>>
>>>>
>>>> I'm curious to know if other people used it in production!
>>>>>
>>>>
>>>> I've used it a few times for floaty pollen and plankton effects. It
>>>> gives a really nice and fast fluid motion. Unfortunately those kinds of
>>>> little elements don't survive web compression...
>>>>
>>>>
>>>>
>>>>
>>>>
>>>
>>
>

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