Since we comparing gpu to cpu renderers. let the cpu renderer use at least
all cores we can throw at them :)

 

4 satellite nodes (8cores each) and 1 workstation 6core.

mentalray 3.8

16 min per frame+ 5 min irradiance precalc.

Way to go, octane!  ;)

 

http://www.imagefront.de/tmp/classroom_mentalray3_8.png

 

Shading, lighting and tweaking took me much longer than 30 minutes but I'm
on 2011. No unified sampling and I also had some crashes with satellites
that seems to be fixed in newer version of mr.

I guess the rendertime on just the workstation would be around 1hour. The
workstation is faster than the nodes on the farm and there is also some
network overhead when using satellite rendering but anyway, rendertimes
aren't bad. I always liked mental ray.

 

cheers,

sven

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