Have you tried using Goz for soft? It usually works a treat..
On 18 February 2013 11:15, Sven Constable <[email protected]> wrote: > In the geometry approximation tab, check "Fine"and lower the length to get > more detail. You might also have to raise the maximum subdivision limit > higher, for ultra fine details. **** > > ** ** > > greets**** > > sven **** > > ** ** > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Szabolcs Matefy > *Sent:* Monday, February 18, 2013 12:01 > *To:* [email protected] > *Subject:* Rendering displacement from ZBrush 4rX**** > > ** ** > > Hey guys, anyone has experience with rendering displacement from ZBrush?** > ** > > ** ** > > At this moment what is obvious, I have to turn Smooth UV when subdivide > (or whatever) OFF. The map rendered is 16 bit (might be an issue), but no > matter how hard I try, the rendered mesh looks like a balloon, if the > displacement amount seesm correct, the detail level is nowhere to the > object in ZB. Render engine used is Mental Ray…So, if anyone has > experience, please share with me J**** > > Formerly I did successful renders, but it was years ago, and that > knowledge vanished in the twilight of renderless years…:D**** > > ** ** > > ** ** > > Cheers**** > > ** ** > > ** ** > > Szabolcs**** > > ** ** > > ___ > This message contains confidential information and is intended only for > the individual named. If you are not the named addressee you should not > disseminate, distribute or copy this e-mail. Please notify the sender > immediately by e-mail if you have received this e-mail by mistake and > delete this e-mail from your system. E-mail transmission cannot be > guaranteed to be secure or error-free as information could be intercepted, > corrupted, lost, destroyed, arrive late or incomplete, or contain viruses. > The sender therefore does not accept liability for any errors or omissions > in the contents of this message, which arise as a result of e-mail > transmission. If verification is required please request a hard-copy > version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, 60322 > Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.: > DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli**** >

