Hey Stephan, what windows theme is that?
On Tue, Feb 19, 2013 at 10:22 AM, Stephan Woermann < swoerman...@googlemail.com> wrote: > Maybe a little bit late. > But the scene was good to test my plugin. > ~2:05 with a GTX670. Settings are shown in the image... > > Stephan > > > 2013/2/18 Octavian Ureche <okt...@gmail.com> > >> Hey Tim, >> >> To be honest, i think it's because i was lazy, and tried to do the >> setup as quickly as possible, and instead of tweaking the exposure on >> the hdri dome, i just cranked up the primary bounce rate to a level >> that technically yields unrealistic results, physically speaking. I >> used a 3x primary bounce multiplier when normally you should leave it >> at 1. That way you exaggerate the lighting in a render making >> everything that bounces light look overexposed, but you also come >> across abnormalities like this. Might also be related to the fact that >> i've somehow managed to rotate the sky dome in such a way that light >> comes in perpendicular to the side wall, and combined that with the >> fact that the frames of the windows receive less bounces than the >> underside of the table, they tend to look less exposed. Might also be >> related to the fact that i'm using an hdri map for light, and not an >> actual directional light per se. >> >> Might also be that i have no idea why this is happening and i'll just >> do another render with more accurate settings and see what happens :) >> > > -- Gene Crucean - Emmy winning - Oscar nominated CG Supervisor / iOS-OSX Developer / Filmmaker / Photographer ** *Freelance for hire* ** www.genecrucean.com ~~ Please use my website's contact form on www.genecrucean.com for any personal emails. Thanks. I may not get them at this address. ~~