The grease-pencil tool looks great, one less custom tool to support is
always a good thing!

On Wednesday, February 27, 2013, Matt Lind wrote:

> Games studios creating cinematic sequences for realtime environments.****
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> There is no video to edit in these scenarios.  All content is 3D and
> exported to a game engine where it is played back in real time.****
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> Matt****
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> *From:* softimage-boun...@listproc.autodesk.com <javascript:_e({},
> 'cvml', 'softimage-boun...@listproc.autodesk.com');> [mailto:
> softimage-boun...@listproc.autodesk.com <javascript:_e({}, 'cvml',
> 'softimage-boun...@listproc.autodesk.com');>] *On Behalf Of *Sylvain
> lebeau
> *Sent:* Wednesday, February 27, 2013 9:22 PM
> *To:* softimage@listproc.autodesk.com <javascript:_e({}, 'cvml',
> 'softimage@listproc.autodesk.com');>; Jason S
> *Subject:* Re: SI 2014 sneak peek****
>
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> Who is going To use this really?
>
> In My World of Advertising, we Always Provide 12 frames handles Head And
> tail for each shot
>
> I dont dont see any use of this really
>
> Who Here Can Say they edit in 3d........
> Cmmon, with rendertimes And all
>
> Maybe okay for animatic works?? Even there we use finalcut for Our screen
> captures on a shoot basis
>
>
> Grrrrrrrr****
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> On 28 February, 2013 12:03:50 AM Jason S wrote:****
>
> I personally would have liked to see the viewport performance improvements
> on SI,
> but the camera sequencer does look neat, anxious to see the rest!
>
>
> On 28/02/2013 12:06 AM, Sebastien Sterling wrote: ****
>
> Seriously these better not be what they called "BIG" features in the press
> release, its getting embarrassing,3D max "we fixed somthing that should
> have been patched 3 versions ago and made it a feature again". Maya "did...
> did they just take a free plugin on creative crash and repackage it to look
> like a feature ? i'll let you deside :
>
>
> http://www.creativecrash.com/maya/downloads/scripts-plugins/animation/c/grease-pencil-tool-for-maya
>
> (but the answers yes )
>
> SI ok the sequencer does look usefull i guess ?****
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> On 27 February 2013 23:28, Alok <alok.gan...@modusfx.com> wrote:****
>
> Ha . So now I do not have to maintain the long camera sequencer plugin
> that I wrote .****
>
> ALOK****
>
> GANDHI****
>
> / chef directeur technique - lead technical director****
>
>
> alok.gan...@modusfx.com****
>
> T: ****
>
> *450 430-0010 x225*
>
> *F: *
>
> *450 430-0009
> www.modusfx.com*
>
> *
> ---------------------------------------------------------------------------------------------
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> *MODUS*
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> *FX*
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-- 
Technical Director @ DreamWorks Animation

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